
A fantasy roguelite RPG where heroes reincarnate to stop the mystic dragon Umbra. Master turn-based combat, sever giant bosses, and shape your Karma through a journey filled with relics and evolving NPC interactions.
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About
Overview
The Severed Gods is a turn-based tactical RPG that blends roguelite progression with height-based tactical combat. Set in a dark fantasy world overrun by colossal Titans, a band of heroes marked by fate must walk an endless path of death and rebirth in their quest to slay the gods. Every defeat is a new beginning. With every reincarnation, your relics, skills, companions, and the choices you make become lasting sources of strength, bringing you one step closer to breaking the gods' hold over the world.
Key Features
The battlefield extends beyond a single plane. Every enemy has Low, Mid, and High body parts, each with its own shield and weakness.
Break an enemy's defenses to knock them down and create an opening for a follow-up attack. Sever their limbs to permanently disable their abilities and limit their attacks.
From legs to torso to head, dismantle towering Titans piece by piece until nothing remains.
Death is never the end, it's the beginning of a new cycle.
With each reincarnation, permanently unlock new heroes, upgrade your skills, and carry powerful relics into your next journey.
Every defeat becomes a stepping stone, bringing you closer to the power needed to claim your revenge.
Your journey is filled with difficult choices. Will you take supplies from a dying soldier, or escort them to safety?
Will you embrace the gifts of darkness, or resist its temptation?
Every decision shapes your Karma, leading to different consequences and rewards. Walk the path of Virtue to earn the respect of allies, or embrace Sin to unlock forbidden powers.
From swordsmen and scholars to thieves and merchants, every hero possesses a unique Hero Mark that shapes how they fight and explore the world.
Thieves can steal valuable items from NPCs, Scholars can uncover enemy weaknesses, and Merchants can recruit followers to aid your journey.
Build the right team and combine their unique abilities to survive longer and push further with every reincarnation.
Experiment with hundreds of skills and relics to create powerful synergies. Let your heroes inherit abilities from NPCs or use relics to completely transform how their skills work.
Every reincarnation is a new opportunity to experiment with different builds. There are no fixed strategies, only the ones you create.
Journey through a world shaped by forgotten history, from ruined villages and towering strongholds to barren deserts and cursed lands.
As you interact with NPCs and uncover scattered story fragments, you'll gradually reveal the truth behind the Titans, the Umbra, and the mysterious mark you bear.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, Simplified Chinese, Traditional Chinese, Vietnamese
Engagement
Reviews
Themes across 174 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a bummer! This game has so much potential... I love the general idea, graphics and gameplay however I encountered non stop freezing bugs in combat every single run i tried... making the game unplayable. Fix the bugs please so this game can be great.
垃圾游戏,一到战斗就卡住。重启了几次都没用。不能玩就别卖!!
Needs some work. Overall a fun octopath inspired rougelite.
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Hours played at review time, across 174 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
基本的游戏操作都没搞定就别拿出来卖了,弄好了再说 第一场战斗无法操作的概率高达百分之七八十,怎么玩?你们有再多再好的想法,端上来的菜第一口就无法下咽,有什么用?
这游戏,已经不能叫借鉴八方旅人了,完全就是照搬,而且是不管八方旅人本来是什么形状,直接硬塞进肉鸽爬塔的槽子里。
He tenido que devolver este juego , demasiados bugs iniciales con el tutorial , no va bien la interfaz con el mando. De momento no vale la pena , la idea del juego es muy interesante estaremos atentos a su evolución de parches.
我只能说底子还行,想法是好的,但是你们游戏弄的太复杂了真的要简化,就你们真把这队里的三个人当驴用呢,三个人有6种武器,三种属性,人均武器大师是吧,结果又得打弱点又得搞对空,关键你还是高中低三个高度,建议把中间那个高度删了,真的有点影响游戏体验,还有第二章那boss每回合动5次也够抽象的,断肢还不错
Well after almost 5 hours and only making to the Southern Sanctuary twice, I can definitely say the bosses need to be nerfed. I like the sever mechanic but the issue is sometime the rng on the weakness or player skills wont allow you to "down" to get the major dps in. I will say I haven't encountered any bugs/glitches since the latest patch. Also you can quit out of a fight to main menu, this will restart you at the previous node but your items(tomes,potions,bombs hero sigil etc..) and money if used will still be gone, also if you have companions following it use up the node moves. Not sure if it's intended, maybe having a save and quit feature at towns or camps would be great addition. Looking forward to the future updates!!!
game đẹp thế, mong là bản chính thức sẽ hỗ trợ tốt tay cầm chơi tiếp r e review kĩ hơn nhé a Wân
the game simply dont work every time i get a toturial prompt the fight just freezes happened 15 times in half an hour completely unplayable the combat seems interesting i at least got trough 2 fights and one boss fight so the base idea is there but i paid for it so its more like a very rough demo witha lot of bugs ... when i had the fight with the boss the fight froze on me so i was used to it by this point so restart and lets go again until i realized all the damage i took and all the mana i spend the game safed but i had to redo one normal encounter and the boss itself
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