
Lured to a remote island, you find yourself confined within the rooms of an ominous mansion. You must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”. Do you have what it takes to escape?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 13.4Kreviews | 95% | — | $1.2M |
| $3.99 | 114Kratings | 97% | — | $4.8M | |
| $10.79 |
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's OK. But by the third game, it's pretty much the same old thing. There's less atmosphere than the previous title, even if the puzzles are a bit better in design. And now there's this whole multiple endings gimmick attached to make it more replayable. I found it to be a bit dissapointing as I'm not going to play a thing like this more than once.
The game is very engaging and impressive - but I have run into a dead end that I cannot find my way around. Of course the obvious source of this problem is me; however it could also be that the program has some bugs - especially in the change profile alternative ending parts
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really enjhoyed it, got stuck one part cause i was supposed top turn a dia;l, not pull the tab down. but i got it done. Also was really fascinating gewtting all endings, how you had to solve them.
good puzzle game
The ROOM three, die nächste Fortsetzung der ROOM-Serie. Auch diesmal wurde der Schwierigkeitsgrad im Vergleich zum Vorgänger wieder etwas angehoben. Die Rätsel sind teilweise schwieriger, manchmal kommt einem die Lösung aber zu einfach vor. Alle Rätsel sind auch hier für den geübten Rätselfreund ohne Hilfen lösbar. Das ein oder andere Rätsel erfordert dann aber Geduld um auf die Lösung zu kommen. Hier gilt dann wieder, eine Pause einzulegen und später weiter zu machen. Und wenn das nicht hilft, einfach nochmal die bisherigen Schritte durchgehen denn vielleicht hat man etwas übersehen. bekanntlich gibt es 4 verschiedene Enden. Die ersten beiden erreicht man auch, wenn man alle Rätsel lösen kann. Insgesamt wird durch die mehreren Enden das Spiel ein wenig in die länge gezogen. Aus meiner Sicht ist dies jedoch vertretbar und angemessen. Auch Teil drei gibt sich bei der Steuerung ganz genauso wie die ersten beiden Teile. Alles mit der Maus und einfach zu steuern. Fazit: Teil drei ist ebenfalls empfehlenswert und bietet schönen Rätselspaß für ein paar Stunden
The most elaborate game in the series, and the only one with multiple endings - I love the hub world concept, similar to Boxes/other similar puzzle games, an overarching puzzle within a puzzle is so fun to work through. This game has my favorite individual levels of any in the series, and is so beyond worth the money especially on sale.
очень классно, но я из растилейк
gut
Le troisième volet de la saga The Room est tout aussi génial que les deux premiers, et vous plonge dans le domaine pour le moins étrange de l'île de Grey Holm, poussant encore plus loin l'aspect escape game qui se ressentait déjà dans le deuxième jeu. Je recommande les yeux fermés !
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 21.8K | 98% | $4.99 | |
| $1.9K | 47 | 60% | $2.99 | |
| $2.4M | 31.8K | 98% | $4.99 | |
| $514.7K | 8K | 98% | $4.99 | |
| $2.7M | 18.4K | 98% | $8.99 | |
| $550.3K | 9.2K | 97% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.8K | 70% | $19.99 | |
| $1.2M | 2.6K | 94% | $29.99 | |
| $1.2M | 1.9K | 98% | $19.99 | |
| $1.2M | 16.5K | 93% | $5.99 | |
| $1.2M | 4.1K | 95% | $14.99 | |
| $1.2M | 10.7K | 96% | $6.99 |