
Lured to a remote island, you find yourself confined within the rooms of an ominous mansion. You must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”. Do you have what it takes to escape?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 13.4Kreviews | 95% | — | $1.2M |
| $3.99 | 114Kratings | 97% | — | $4.8M | |
| $10.79 |
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Room Three pousse encore plus loin la formule. Les énigmes sont excellentes, les décors sont plus vastes et le sentiment de liberté est bien plus présent que dans les précédents opus. On explore davantage, on relie les indices entre eux et chaque découverte donne envie de voir ce que le jeu nous réserve ensuite. C'est toujours exactement le genre de jeu que j'affectionne : une ambiance captivante, des mécanismes ingénieux et des casse-têtes qui récompensent l'observation et la réflexion. Une excellente conclusion à la trilogie principale.
本作剧情承接前作,玩法也一脉相承,同时极大地拓展了游戏的体量,前作每章节是一个单独房间,本作每章均为一个本体房间+一座拓展建筑,拓展建筑均非常大,涵盖多个房间。 并且其中两章登场了非常震撼、宏伟的机械装置:拥有等高线地势起伏的岛屿模型、天文馆望远镜、太阳系可动模型等等。前作我最喜欢的点就是设计得非常精美帅气的机械动画和交互,本作把这点发扬光大了,玩得非常满足。 与此同时本作在剧情上也扩充了体量,每个章节的本体房间是相连着的,存在着两个跨越房间的meta谜题,组合出了4种分支结局,可谓是量大管饱。 最后是本作的谜题设计,和前作一样,比较简单,没有太深入的机制,难度曲线平缓,但还是有着点击式解谜游戏的通病——有些东西太难找,太看电波,尤其是两个跨房间的meta谜题,我不看攻略真找不到。 总体来说非常推荐!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeu vraiment pas décevant, aussi incroyable que les 2 premiers, hâte de faire le 4 !!
HI
大约10年前在手机上玩了the room系列,不论是概念还是玩法都惊为天人,现在看来,可以说也启发了后代的诸多游戏。 当时说要出4的时候我急得抓心挠肝,甚至多次留言询问游戏开发进度。这几天打折,买了全套重新玩了一遍,还是从前一样的纯粹的解谜快乐。我每天通关一个游戏,两天玩完了the room1和the room2。绝对推荐 但是:the room 3 绝对不适合用电脑玩!!!游戏中有很多需要转动的装置,要用鼠标做出转圈的动作,每次都像用沾满油的手打方向盘一样滑,很难达到“一滑即中”的效果;游戏也没有自动吸附,就像手动调手表,每次我终于要调到12:00时,指针就会控制不住地来回摆动,在11:40到12:20的区间反复扫来扫去,好不容易调到11:59,手一抖又回到11:30了,真的很痛苦! 我咬牙坚持期待能挺到通关,却永远卡在了最后调整宝石光线那里。我的灵魂也困在了工匠(开发者们)为我创造的孤岛上,永远徘徊在快要逃脱的边缘...
Mucho mejor que el segundo, completo, entretenido y con mejor aspecto gráfico que ningún otro, Los finales alternativos apenas merecen la pena, hay que repetir un puzle de la misma manera varias veces. Aun así muy buena experiencia, recomendado
Another great puzzle game for the franchise. The bulk of the game continued directly from the previous games both in mechanics and story. I wish the multiple-endings mechanic didn't require quite so much repetition of the last few puzzles, but at least you don't have to replay the whole game to get the additional endings. The team seems to have really refined their puzzle-making skills by this point in the series. I will add that I ran into technical issues that others have also reported. On some dials and sliders, I experienced a jittery behavior. For some puzzles it didn't matter, but it made it impossible to align some puzzles just right. After some tinkering, I found that lowering the graphics settings to the lowest preset solved the issue (and I could set it higher afterward), and some others have mentioned resolution and framerate caps. Just be aware that 1: that's a possible issue, and 2: it's solved fairly easily.
I really enjoy the game. A little harder than previous ones because of a few different endings.
The best game in the series hands down (in my opinion). Because they took the same formula and just perfected it ! Were you not pleased with dealing with single boxes ? Here, have a room. Still not pleased ? Have a whole island with a hub and a bunch of rooms ! Not only that, but the story is getting juicy. Because right after freeing yourself (The Protagonist) from a never ending nightmare, you get thrown into a different kind of never ending nightmare, how fun ! Some familiar names and "faces" will show up throughout your playthrough, which adds to the continuity aspect of the plot and makes it more intriguing. I won't talk too much about the other aspect that I enjoyed about this game to avoid spoilers, but if you've reached the end, you'll get what I mean. Granted, I do want to mention that this release uses a lot of backtracking, especially at the end-game section ... So, get ready for that. But overall, great stuff ! Very enjoyable !
A bit more challenging and involved than the first two. I blew through the other two with minimal effort. This one is a matter of having enough time. I am really enjoying these games and definitely recommend the whole package.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 21.8K | 98% | $4.99 | |
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| $2.4M | 31.8K | 98% | $4.99 | |
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| $2.7M | 18.4K | 98% | $8.99 | |
| $550.3K | 9.2K | 97% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.8K | 70% | $19.99 | |
| $1.2M | 2.6K | 94% | $29.99 | |
| $1.2M | 1.9K | 98% | $19.99 | |
| $1.2M | 16.5K | 93% | $5.99 | |
| $1.2M | 4.1K | 95% | $14.99 | |
| $1.2M | 10.7K | 96% | $6.99 |