
Lured to a remote island, you find yourself confined within the rooms of an ominous mansion. You must draw upon all your puzzle-solving ability to navigate a series of trials devised by a mysterious figure known only as “The Craftsman”. Do you have what it takes to escape?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 25 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam + Google Play only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 13.4Kreviews | 95% | — | $1.2M |
| $3.99 | 114Kratings | 97% | — | $4.8M | |
| $10.79 |
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
feels more like your playing through file explorer the game with how many times i had to go through so many levels to a puzzle to solve a little thing before i have to go back out to move somewhere else to solve another little thing, and it takes so long to get through each level for the puzzle it to be responsive for me to solve it but i guess that comes with unity sometimes
Sigue en la linea de los anteriores aunque algunos puzles resultan un poco repetitivos. Recomendable si te gustaron los anteriores.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Turkish
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可玩性挺高,打发时间的好手
Easily the most challenging and impressive entry in the trilogy, The Room 3 features puzzles that are far more complex and intricate than the previous games. The final extra puzzle has a massive spike in difficulty, it felt so nearly impossible that I admittedly had to look up a guide to get through some parts of it. Despite the steep difficulty spike at the end, it’s an incredibly rewarding experience and an absolute must-play.
muy bueno
Highly recommend playing this through steam link on a tablet if possible. The series still feels very tactile with its movements and looks great this time around as well! The puzzles covered a wide variety of styles and felt very satisfied with my time by the end. This was the first game in the series with a bigger overworld area; this felt confusing at first starting each chapter back in a similar but different looking room, but by the end I really enjoyed the larger meta puzzle and understood the map much better. [spoiler] The clock puzzle was one I would never have guessed and appreciate the text guides for their progressive tips at that bottleneck. [/spoiler] I was a big fan of having multiple endings with cutscenes to make me want to find the other paths. I'm looking forward to installing the next game after writing this.
解密环环相扣,其他几个结局会稍微花点时间
i love the room series, i didn't love the multiple endings, but i still think this game is worth it because it's a great puzzle game
这次很有意思,相比前作2的环境和机关的割裂感,这次整个环境成了巨大的机关的感觉,这次谜题间的关联有些比前作还要隐蔽得多(前一作的谜题关联就很直白,所以简单很多),有些地方卡着了我还挺久的。最后我把所有结局解出来了,不过为了完成所有结局要反复解最后的谜题的体验就让我不怎么喜欢。 不过我没想到一个谜题因为我用超出60Hz刷新率玩,怎么操作都没有明显反馈的谜题,以为自己搞错解谜方法导致卡关。也是我唯一被迫看攻略的谜题,结果怎样试都没反应似的,鼠标怎么推拉都没什么反应出现。后来一查才知道是要用60Hz,操作反馈才会变正常,之后就成功了。也就是我从一开始觉得操作的阻力感那么强原来是因为超过了60Hz导致,难怪那么多地方操作起来那么费力。然后这里的卡关让我很意外,有些破坏体验。
ye cool
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.8K | 70% | $19.99 | |
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| $1.2M | 16.5K | 93% | $5.99 | |
| $1.2M | 4.1K | 95% | $14.99 | |
| $1.2M | 10.7K | 96% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 21.8K | 98% | $4.99 | |
| $1.9K | 47 | 60% | $2.99 | |
| $2.4M | 31.8K | 98% | $4.99 | |
| $514.7K | 8K | 98% | $4.99 | |
| $2.7M | 18.4K | 98% | $8.99 | |
| $550.3K | 9.2K | 97% | $3.99 |