
The Rewinder 2 is an action adventure game inspired by eastern mythology. Explore cursed villages, dungeons. Unlock new skills and meet all sorts of ghosts and monsters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
终于知道国家为什么禁赌了!
去年听说游戏bug很多,很多玩家评价说不好玩,当时是比较难过的。加上这一年的时间内很忙,这段时间终于有空玩这款游戏了,我还是专门腾出两三天来玩这个游戏,放松身心,也同时体会为什么大家会这么评价。最后完整通关了,感觉这款游戏并不差,我觉得虽然没有一代那样新奇的玩法,但是这代的打怪模式很好玩,难度适中,各个年龄段可以根据自己的理解去选择难度。剧情也比较完整。总体上除了一些小Bug外,这代的山海旅人依旧是很好的游戏。据说云山小雨工作室解散了,很是叹息。最后还是感谢云山小雨工作室带给我如此精彩好玩的游戏故事,希望以后有机会再做出如此精彩的游戏。
整体还不错,题材依旧吸引人,最后一战前的情感、剧情铺垫很好,代入感挺强的,音乐做的也很好,刚开始玩贼讨厌新的战斗系统,但玩了会也很快适应了,包括各种法宝系统也都还挺有意思,世界观的设定依旧讨喜,很有特色; 然后说下缺点:1.篇幅太短,打到雪山我以为才刚开始,没想到都接近尾声了、2.逆梦没一代好玩,比较单一、3.战斗比较空,特别是打卢婉和赵镇,俩BOSS出招几乎没区别,没体现出来最终boss的压迫感、4.解谜本来觉得一般,现在通关了回想也还不错,可能是一代的解谜比较优秀,到二代的解谜主要是多了很多道具场景的交互 总体还不错,很多地方有黑猴和仙剑的影子,特别是荷叶过河那里,想起了小时候仙剑的迷宫,哈哈哈; 想起大学玩一代的时候,还去学了算盘的进制;通关某个洞穴的时候,为了记那几个音符倒放的顺序,还先拿吉他弹了录下来然后自己反过来唱那几个音,反正山海旅人也是青春的回忆之一吧,希望还会有续作!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
狗尾续貂。 故事不如第一步打磨得精细,解密分量太小了,真的有人会想在这个视角下玩ARPG吗??? 人物刻画泛泛,不足以和主角产生真的连结,明心也被削得太多了。。 遇到得bug没有其他评测中提到的那么多,可能是已经更新了几次的原因?但是还是经常会卡出地图。 玩法是否借鉴了太多??开地图、精力条、提升血量,我是在玩2D版本的塞尔达吗??
加油,期待重置归来
我觉得这游戏不错啊,小体量精致的国风ARPG。说不好的都是对一代剧情解谜比较青睐的受众吧……太不客观了。希望玩家对国内的独立游戏工作室多点包容,少点戾气~
I love the story as its based on chinese lore. Played the 1st one, love it. Played this one. Love it even more! Dont compare it to a souls like game 🙄 totally not at all but i do agree with abit more puzzle and I want a bigger map. A few translation glitch but no biggie for me cause I can read but better to fix for those that cant read. As for the special tools, I was hoping to use them more but sadly there wasnt a lot of place to use it. But overall, story is great, characters are great, the art is great, and the gamestyle change is great 👍 Hope for more to come ❤️
會玩山海旅人2是因為我在山海旅人1感受到很好的故事體驗感 但這次讓我很失望 遊戲突然增加很多打鬥方式 不是說不行 但對於我單純只想體驗逆夢 解謎的人來說 降低了很多樂趣 雖然已經選了不會在boss關卡死亡 但是每次一直瘋狂案空白鍵 就會覺得好煩 如果喜歡玩魂系加上一點解謎和故事劇情的 可以考慮 但跟我一樣完全不完魂系的就先不要QQ
好玩啊。大家说的操作问题,我玩的普通模式,感觉作为手残党是能接受的。已经特别简单了,只是鼠标操作而已。给我最最最惊艳的就是配乐,太好听了。我认为比第一部好玩,能看到创作者的诚意!
一代和二代可以说是完全两个游戏,不知道为什么慢慢的解谜剧情向游戏变成了魂类游戏,主要是攻击单一,地图看似做的大实际很多都是无效跑图,凭借一代名气来的谨慎入手
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | 92% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| $103K | 61 | 70% | $39.99 | |
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| $103K | 482 | 85% | $11.99 | |
| $103K | 412 | 59% | $9.99 |