
In this twisted love story of a visual novel by CLOCKUP, an insomniac must decide whether to protect his position as a yakuza bigwig’s pet killer or the mysterious woman who can put him to sleep.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Another restless, sleepless night... from the mind of Maggot Baits creator Tatsuya Kurashiki comes a twisted love story!
A thrilling visual novel
Japanese voice acting
Multiple endings
Kabukicho, Shinjuku. There’s a hotel here where I work as a live-in cleaner—or at least, that’s my day job.
By night, I suffer from chronic insomnia with just one cure: killing people. So I moonlight as a yakuza bigwig’s pet killer, waiting for him to toss me a bone and order a hit so I can sleep. Might sound like a fine line to walk, but my life’s pretty quiet. Pretty stable.
Until I meet this girl, Azami. Defeating her got me a night of sleep so peaceful, I’ve been mulling over the idea of keeping her around. Thing is, my boss wants her dead, and if I bite the hand that feeds me, there’s my quiet, stable life out the door...

Azami
Marie Keda
A mysterious girl who happens to visit the hotel the protagonist lives in. A cheerful and carefree young woman with an ever-present shadow, she ends up being hunted by the yakuza after a client dies on her.
Haruhiko Nire
Netoru Irakusa
An elite detective from Tokyo Metropolitan Police Department’s First Detective Division who wanders Kabukicho, seemingly in search of something, even though his beat is actually East Shinjuku. While he may look kind, he’s a shrewd man who knows not just judo and kendo but various other practical martial arts as well.
Sayuki Ugai
Ren Kureno
A detective from East Shinjuku’s Detective Department Section 4 who’s lost any shred of morals or sense of duty. With her propensity for violence and greed, it’s no surprise she’s in the pocket of the Aoike Gathering who rule Kabukicho’s underbelly.
Mirei Bessho
Murasaki Fujino
A brash and intelligent but stubborn young woman. She met the protagonist in Kabukicho and became fast friends with Azami.
Yun Shi Gu
Jimu Kyari
The owner of an illegal business in Kabukicho. When he was young, he was the leader of a group of hot-blooded Shanghainese militants. Now he has been reduced to scraping together a living under the watchful eyes of the yakuza and the police, yet this does nothing to deter him from sticking it out in Kabukicho.
Li Jian Rong
Yukine Takane
The elderly driver for Yun’s illegal business. Being a warm and sincere man who’s well-liked by the ladies he chauffeurs belies the fact that he was once the boss of Yun and a legendary Chinese gang who exercised power over Kabukicho.
Lady Dharma
Mako Ayane
A wheelchair-bound, limbless mass murderer who has weapons stowed within her prosthetic legs. Her modified wheelchair tops out at 50 KPH, allowing her to hunt her prey to the ends of the earth. She’s become something of an urban legend in Tokyo.
Mamoru Tougi
Torowa Ando
The leading subordinate of the Aoike Gathering, the secondary organization under the large-area designated yakuza group known as the S Gathering that rules Kabukicho. A rising star in the organization, he’s one of the candidates to become the leader of the Aoike Gathering. He’s a man of few words and great restraint with the ruthlessness to kill anyone without hesitation should it be required.
Shinsuke Kaieda
Tetsuto Furukawa
A member of the Aoike Gathering and assistant to Mamoru Tougi. He’s a bold and unflappable as well as crafty, modern kind of man. Lacking the usual concern for his reputation and pride of yakuza members, he’s willing to work with anyone and everyone to achieve his goals.
Kazuyoshi Mifune
Tooru Kishiri
The head of the S Gathering’s third faction, the Mifune Group, and second lieutenant of the Aoike Gathering who’s also in the running to be next in line. He’s an old-school yakuza with an appetite for alcohol and a good time on par with his brute strength. Merciless and cruel but compassionate to his people, he’s a hero to his subordinates.
Meng Feng Da
Goro Ide
A suspicious thug who roams Kabukicho, committing fraud, fencing stolen goods, and cleverly navigating the lines between every faction from the yakuza to the Chinese gangs to the police. He’s also corrupt cop Sayuki Ugai’s pet informant.
Onda
Kazuki Nishizaki
Just your regular balding, middle-aged day laborer who gambles away his pay on horse or bike track races most days. With his easygoing smile, he’s pretty approachable.
The Crone
Megumi Nishikiori
The old woman who owns the hotel the protagonist lives in, working him like a dog. She’s a well-informed member of the Kabukicho underworld who has ties to the Aoike Gathering and knows about both the protagonist’s hit man side hustle and Yun’s gang member past.
“Me”
Ryo Sugisaki
A hit man who suffers from insomnia that renders him eternally sleep-deprived. He’s Japanese—and went by Takeo Muraki for a time—but operates under the Hong Konger identity of “Zeng Heixing” and has made a home for himself in one of the rooms in a hotel on the outskirts of Kabukicho. Normally, he spends his days working there apathetically and only kills anyone when a job comes in. After meeting Azami and getting the best sleep of his life, he can’t bring himself to let her go.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 143reviews | 86% | — | $30.5K |
| $9.99−50% | 3ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Restless Sheep and the Lone Wolf is a title I'm struggling to say if I overall recommend or not. Overall, I'd slightly lean towards yes, but only if you can accept the occasional extreme content and its somewhat fast (and arguably rushed) storytelling. [h1]Premise, Setting, and Themes[/h1] On paper, I quite like the premise of this visual novel, specifically taking place in Kabukicho (and not a renamed "Kamurocho" like in the Yakuza video game series) with mostly adult-age characters. The darker undertone was pretty nice to have, and the tone was mostly serious to match. The English subtitle is A Tale of Love and Cutthroat, and I think that mostly summarizes the themes of the major characters. Restless Sheep kind of goes into the backstories of why some people are killers in the real world, from more tragic backstories to generic “I am evil because killing is fun” to less-explained but more wholesome “kill to protect” kinds of deals. There is some degree of theming around whether there's actually morality in killing. For me, a good comparison is Muramasa by Nitroplus, which goes into a lot more detail on the subject (arguably too much, and a bit too preachy at times). In contrast, Restless Sheep kind of dips into this topic, but it's mostly just a few characters occasionally repeating some variation of “It doesn't matter who or why you kill. The fact that you kill means you are a killer.” It does make this story a little bit simplistic, but I liked that it still covers the topic with relative maturity without getting too preachy for the most part. [h1]Interesting Ensemble Cast[/h1] For a 15-hour-ish story, there's a surprisingly decently interesting ensemble cast. I'd say the vast majority of supporting characters all have well-thought-out motivations for why they are in the city—why they are killers, or why they are in the yakuza, police force, or just dealing with the underworld in general. While they don't go super deep into the stories and developments, they do show enough to make me at least kind of interested in the characters, which once again helps that most of them are actually adult-aged. A few of the supporting characters are more interesting than the main duo if I had to be honest. Speaking of, the characters that get the most focus by far are the main character (with multiple fake names) and the main heroine Azami, who are fittingly the Restless Sheep and the Lone Wolf in the title, respectively. A lot of the VN works because of the really odd premise and relationship the two have, and how their relationship impacts their role with the many other supporting characters and advancing the story. “The main character not being able to sleep without killing people, but somehow sleeping even better when he has sex with a much more proactively murderous wolf in Azami (which causes her to fall in love with him)” is always an odd sentence to describe or even sell this game to people. But despite the super weird premise, it kind of works, especially considering ClockUp's silly premises in other previous titles like Euphoria, Maggot Baits, and Dead Days. Similar to the rest of the ensemble cast, neither of the main duo is particularly deep per se, but both of them get the most focus on their backstories and how it affects their lives in the present, with even a little bit of irony and humor in how the relationship works. Despite most of the relationship being Azami as a crazy fangirl clearly wanting to marry the MC, and the MC switching between being tsundere to her and legitimately being scared of her, it does make for at least a kind of interesting “love story.” Not super compelling or deep, but fun to watch. At its best, I consider Restless Sheep and the Lone Wolf like a rated-R action thriller movie turned into a visual novel with some of ClockUp's unique edgy flair. AKA just turn off your brain and watch some of the fun events and character interactions play out, and the story accomplishes this type of entertainment decently well. [h1]A Bit Too Much Edge[/h1] Sadly, many flaws prevent me from liking it consistently, and unfortunately a lot comes down to ClockUp's edgy flair. Even excluding the serial killer aspect, some people could be uncomfortable with the main character being almost 40 years old and Azami “probably” (but not guaranteed) 18 years old. But even overlooking the age-gap, ClockUp is a nukige developer at heart, so even in one of their most plot-heavy titles, there are way more H-scenes than necessary. If the H scenes were just occasional reminders of how the MC needs Azami to sleep without killing, it'd be silly but plot-relevant. Unfortunately, ClockUp leans hard into the darker side even in this VN: (g)rape, ugly bastard, PDphillia, violence, scat (with on/off filter), and arguably the worst, dismemberment. There's also a filter for gore, but only tones it down, doesn't fully remove it. I'm all for freedom of expression and explicit sex in VNs, but these forced insertions into serious backstories or plot moments make me facepalm. Maybe showing one or two to prove the darkness of the setting could work, but there are too many, most clearly just for shock value. This is especially true with the true route's villain, who goes from weird but harmless to obnoxiously edgy out of nowhere with barely any explanation. [h1]Structure and Presentation[/h1] I like the route structure in theory, but in practice it's too rushed. The common route does a decent job introducing characters, factions, how the main two meet, and their antagonists. The two non-true routes focus on MC or Azami, focusing on one of their backstories paired with fitting antagonists, but they're short (1-2 hours tops), and have really similar cliffhanger endings. The true route in theory expands on what you learned in the first two routes, attempting a way to have all the supporting characters be relevant. Sadly this attempt just feels forced, and the true route still plays favorites of who gets to be relevant longer. The only real highlight of the true route is the final battle, fitting the themes from the VN, with a kinda interesting final choice. However, I wish they'd committed to one ending. All 3 have their own charms but if they combined aspects of all of them into 1, it could have been a great ending, instead of a choice between 3 short decent ones. One final minor issue is inconsistent visuals, something that seems to be common in Clockup VNs. The grainy redrawn real-life backgrounds are unique, but come at the expense of how often they show sprites or other visuals. Important fight or emotional scenes often lack CGs (mostly saved for the two mains), with most CGs saved for H scenes. [h1]Overall Recommend… But Only For a Specific Target Audience[/h1] This leaves me in a pickle on both how I feel about Restless Sheep and whether to recommend it to people. I only picked it up because it's the only ClockUp title with an interesting-enough premise for me to read despite the unnecessary edgy scenes. And for the most part, it WAS interesting. If you like unique dark stories with interesting morally grey characters to match, and don't mind (or want) dark shock value surprises, I recommend this title. If dark fetishy H-scenes and gore gross you out too much, do NOT pick up this VN. On a personal level, I overall kinda sorta liked Restless Sheep & The Lone Wolf but not nearly as I wish I could have.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真结局,和我扯犊子呢? 一群人干不过一个老头 无敌了
The Restless Sheep & The Lone Wolf: A Tale of Cutthroat Lovers is a dark and suspenseful visual novel that blends psychological drama, crime thriller elements, romance, and moral ambiguity into a gripping narrative set in the neon-lit underworld of Tokyo's Kabukicho district. Created by Tatsuya Kurashiki, known for crafting stories that explore the darker corners of human nature, the game presents a world where violence, obsession, and longing coexist in uneasy harmony. Featuring full Japanese voice acting, multiple endings, and a large cast of memorable characters, the story delivers an intense experience that constantly blurs the line between love and destruction. The protagonist lives a double life that appears surprisingly ordinary on the surface. By day, he works as a live-in cleaner at a modest hotel located on the outskirts of Kabukicho. To outsiders, he is merely another anonymous resident surviving among the crowded streets and endless nightlife of Tokyo's most infamous entertainment district. Yet beneath this mundane existence lies a far more dangerous reality. He suffers from chronic insomnia so severe that conventional treatments have long ceased to work. The only thing capable of granting him peaceful sleep is killing another human being. This disturbing condition has led him into the service of a powerful yakuza organization. Operating as a contract killer under the orders of a crime boss, he carries out assassinations whenever requested, using violence not only as a profession but as a twisted form of medicine. Despite the grim nature of his work, he has managed to maintain a fragile sense of stability. His routine is simple, predictable, and largely free of complications. He completes assignments, earns his living, and occasionally experiences brief moments of rest before the insomnia inevitably returns. Everything changes when he encounters a mysterious young woman named Azami. Azami initially appears cheerful, carefree, and almost carefree in the face of danger. However, beneath her warm smile lies a history filled with secrets and tragedy. Following the death of an important client, she becomes the target of multiple criminal organizations, forcing her into a desperate struggle for survival. When the protagonist crosses paths with her and defeats her during an encounter, something extraordinary happens. For the first time in years, he experiences a peaceful and uninterrupted night's sleep unlike anything he has ever known. That single experience alters the course of his life. Unable to forget the comfort he found in her presence, he begins contemplating an impossible decision. His yakuza employers want Azami dead, yet protecting her may be the only way for him to preserve the rare peace she unknowingly provides. Torn between loyalty to the criminal organization that supports him and his growing attachment to the woman he has been ordered to eliminate, the protagonist finds himself trapped within a dangerous conflict that threatens to destroy everything he has built. The story thrives on this central contradiction. It explores the relationship between two deeply damaged individuals whose connection is founded on circumstances that should logically push them apart. Rather than presenting a conventional romance, the narrative examines obsession, dependence, trust, and emotional survival. Every interaction between the protagonist and Azami carries an underlying tension because both understand that the world around them is filled with people who would happily see them dead. The city itself becomes a character within the narrative. Kabukicho is portrayed as a living ecosystem of criminals, corrupt officials, desperate survivors, and opportunists. Every alleyway, nightclub, and backstreet hides another story. The environment constantly reinforces the feeling that danger can emerge from any direction. Whether dealing with yakuza factions, corrupt law enforcement officers, underground entrepreneurs, or ruthless assassins, the protagonist must navigate a world where alliances shift rapidly and betrayal is commonplace. The supporting cast contributes significantly to the depth of the narrative. Corrupt detectives, ambitious gang leaders, aging crime legends, cunning informants, and morally compromised authority figures populate the story. Each character possesses their own goals, loyalties, and hidden agendas. Some seek power, others pursue revenge, and many simply struggle to survive within a brutal environment that rewards ruthlessness over compassion. These interconnected motivations create a web of relationships that constantly drives the story forward. Particularly memorable is the game's collection of eccentric and dangerous personalities. Among them are legendary gangsters clinging to fading influence, detectives who have abandoned any sense of justice, and infamous killers whose reputations have grown into urban legends. Even seemingly minor figures often conceal surprising depths, ensuring that players rarely feel comfortable predicting who can be trusted. The visual presentation complements the narrative's darker themes exceptionally well. Character designs are highly expressive, allowing emotional subtleties to emerge even during quiet conversations. The artwork captures both the seductive allure and hidden menace of Kabukicho, creating an atmosphere that feels simultaneously beautiful and threatening. Combined with professional Japanese voice acting, the characters feel vivid and believable throughout the story. What ultimately makes The Restless Sheep & The Lone Wolf so compelling is its willingness to embrace moral complexity. Few characters are entirely innocent, and even fewer are entirely evil. Every major figure is shaped by personal trauma, ambition, loneliness, or desperation. The game constantly asks whether redemption is possible for people who have spent their lives surrounded by violence and corruption. Rather than providing easy answers, it allows players to experience the consequences of difficult choices through multiple narrative routes and endings. The result is a gripping visual novel that combines crime thriller storytelling with intense emotional drama. It is a tale about damaged people searching for meaning in a world that offers little mercy, where love can become both a salvation and a curse. Through its memorable cast, suspenseful narrative, and exploration of obsession and human vulnerability, The Restless Sheep & The Lone Wolf delivers an unforgettable journey into the darkest corners of the human heart. Rating: 8/10
剧情短,重口味内容少,拉胯有失钟表社水准
以歌舞伎町为舞台的一对杀手男女为主角的黑道类群像题材作品,灵感来源于香港黑帮和日本黑道影视作品吧大概。也是目前接触到的口味最轻的钟表社作品,或许适合作为R18G入门?打完END1和END2的时候感觉都挺不错,虽然有点戛然而止的感觉但确实故事也告一段落了。[spoiler]最重要的原因是男女主起码都还活着,不过在这种作品里这种设定的男女主都活着或许也是一种奢望吧大概,不过都死了个人倒是可以接受。[/spoiler]到此为止能给个8/10。唯独最后的END3拉低印象分了,抛开很难绷住的键政环节,机械降神这一块也是不得不品的一环,[spoiler]大伙除了美玲以外纷纷赶着下线 [/spoiler]。最后的选项三个分支里我更喜欢[spoiler]同归于尽和男主死这两个“非正史”,但是官方定性的是女主死 [/spoiler],那我还能说啥呢。最后综合给个7/10。
打完一条线才发现有补丁 重口CG注意!!!!! 缓缓我再继续打
"There is no telling what manner of grotesque darkness brews in the underbelly of the state. After all, authority is, at its essence, violence enacted in the name of the regime."
Tras completarla al 100% puedo decir que me ha gustado mucho, en concreto los personajes de Takki y Azami, en cuanto a historia si que esperaba más pero como me han gustado bastante los personajes no tengo mucho en cuenta el que esperase más de la historia. La banda sonora está bien aunque tiene un par de canciones que resalta más que el resto (el opening es genial) y en cuanto al arte es de lo mejor, los CGs son increíbles pero quien sea sensible a ciertos contenidos visuales mejor que no lo juegue porque seguramente no pueda ver muchas cosas de las que salen.
本作感觉就是有着东仪的野心,却有和东仪一样的结局。r18的话还可以,挺猎奇的,记得打补丁
[h1]“如果你只有喜欢的人没办法下手杀掉,干脆就喜欢上这世上的所有的人算了”[/h1] [h3]总体而言还算推荐,这部作品的优缺点非常明显而且两极分化,不过我的话,对于这个故事还算是喜欢,所以今天新史低补票了 [/h3] [h2]黑幕文字有剧透,需要谨慎观看 [/h2] 首先, [u]我认为仅仅因为喂史猎奇而给这个游戏差评是很不明智的做法 [/u],本作的喂史与猎奇是明明白白地写在标签上了的,而且进入游戏的一开始就有在提醒,他是一开始就写明了自己的恶心,在这种情况下,还是仅仅因此就给了差评我觉得是很不明智的,毕竟大家都知道是喂史,专门因为喂史而差评,那就完全没有评价出游戏的优缺点了 那么,[b]先说说优点吧[/b],游戏的画风很棒,游戏的氛围渲染得很好,UI设计得也不错,角色的配音包括男主的配音都很不错,故事的发展很有趣(忽略掉编剧的喂史的恶趣味的话),游戏在大量的喂史之间传达了少量的正能量思想,故事的结局很不错 [spoiler] [b]故事的最后,因为恐惧而永远无法入睡的绵羊,在恋人的“晚安”之下,再也不会有所失眠 [/b][/spoiler] [spoiler] [b]故事的最后,无法克制杀欲而滥杀他人的杀人魔,彻底记住了杀掉喜爱事物而产生的悲痛感 [/b][/spoiler] 故事的发展很有趣,只有猎奇暗黑向作品才能写出这种黑暗的故事,而故事在真结局却是有点倾向正能量的方向写(虽然喂史也很多) [b]那么说一说缺点[/b] 喂史果然真的很多很多,我本人不喜欢喂史但是也不反感喂史,因为我只是以看故事的角度来玩游戏,[b]但是我很反感纯纯为XP服务而导致影响剧情逻辑的喂史[/b] 比如说,[spoiler]在剧情发展十万火急,时间很紧迫的时候,编剧为了他的监尸XP,专门插入了一个男主监尸的h[/spoiler],比如说,[spoiler]全剧战力最强的几个人聚在一起,编剧因为他的XP,居然能写出一个小矮子一边唱歌跳舞一边挨个杀死这群顶级格斗大师的降智剧情[/spoiler],很多的h严重影响了剧情的逻辑性,让故事充满槽点 这是是我所认为的本作最大的缺点 总而言之,我觉得这个游戏的故事还是值得看一看的,真结局讲的故事挺不错(降智情节除外),但是我所说的所有的所有都有一个大前提,就是能接受猎奇h,如果完全无法接受的话,最好还是别玩这部了 (顺带一提,以上的所有评价都是只针对本篇,完全不包括FD,因为感觉故事已经很圆满了,所以我并不打算去玩FD)
Players by region
Where this game's players are, estimated from review languages.
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