
Build the ultimate bowl to leap past your ramen rivals and achieve greatness!
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 213reviews | 73% | — | $49K |
| $13.99 | 61ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开罗拉面店是一部模拟经营类游戏,以拉面店为主题,你将扮演拉面店的店长,通过创新自己的料理和添加配料,来制作不同种类的拉面,从而来扩大店面的规模,打造出人气超绝的拉面店。 本游戏的自由度比较高,它将拉面的研发和制作进行细化。本游戏有不同的熬汤材料和不同的调味品。你还有不同的配料可以去选择,当然,不同的配料数量组合会产生不同的效果,它会对产品的鲜味、香味和魅力产生不同的影响。在经营拉面店的过程中,你可以不断扩大你的店面规模。与此同时,你还有不同的技能书可以给到相应的员工来增加他们的属性,例如体力、速度和料理等。对于拉面而言,加水率、不同面的形状和软硬程度会对产品产生影响。 本游戏继承了开罗以往的像素风格,本作的难度适中,我认为这是一部不错的作品,你可以制作不同的拉面,可以添加自己的想法来改变配料和调味,我觉得这部作品值得去游玩,自由度比较高,同时也能体会经营拉面店的过程。 [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
开罗第三个全成就游戏<3 只有熬汤和制面的交叉配对有高自由度,游戏内容和剧情没有很丰富!就是很枯燥的打比赛、练熟客、升段;我是打第到六年以后基本就是刷时长升人气了,没什么其他事情做了~想玩建设性强的小伙伴我还是不推荐的!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Thai
| $5.99 |
| 14ratings |
| 83% |
| — |
| not modelled |
| $4.62−67% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45753062/]“一键组乐队”[/url][/td][/table] [h2] 开罗拉面店[/h2] 鸣人最爱吃的是拉面,我也很爱吃拉面,但是经营拉面馆远没有我想象的那么简单。 [h2] 朝着调制最好吃的拉面努力吧![/h2] 我很喜欢吃豚骨拉面,可惜没有机会去日本尝尝正宗的拉面,但是好在游戏可以帮助我了解拉面相关的事情,游戏真好,模拟类游戏真好。 《开罗拉面店》是一款由开罗制作的模拟经营类游戏,经典开罗风格,经典的像素风模拟经营,美术和UI经典一脉相承。喜欢开罗游戏的玩家直接冲就完事了。只不过这一次,你选择经营拉面店,不断努力,做大做强,争取成为世界的一流的顶级拉面美食店。 游戏的核心玩法围绕研发拉面配方到经营店铺并且培养员工,你从零开始,从第一家开始学习研发拉面配方,找到并摸索让人上瘾的新配方,通过不同拉面与配料,汤底的研究,自由组合,发挥主观能动性,改善自己的配方:入口即化的叉烧,美味的鸡蛋,爽口的蔬菜,将各种各样的配料自由组合,打造终极的拉面。(看着就很美味,)增加客流量,打造最强拉面店。 同时,经营店铺也是不得不品尝的一环,经典开罗的管理店铺,设计菜单,桌位,布局,升级各种设施,满足客户的需求。可以针对不同客户制定不同的策略。游戏最让我惊喜的就是可以自己设计拉面的摆盘,可以自己选择diy,非常有意思。 [h2]总结[/h2] 如果你很喜欢开罗的模拟经营类游戏,还想进行拉面店的经营,那么不要错过这款游戏,它还算有趣,也是开罗的经典玩法,如果你想学习或者了解经营拉面店相关的事宜和流程,那么这款游戏还是能给你很棒的体验。毕竟,这也是模拟经营的又一大现实意义。
玩了2个通宵了,好玩
基本的には面白いです。 ただ、中盤から終盤にかけての作業感の強さはほかのカイロゲーと比較して強いですね。 プレイスタイルのせいかもしれませんが、実績コンプまでにずいぶんと手間と時間がかかりました。 あと、タイトル通り本作はラーメン館の方がメインなので、自分のラーメン店を経営するというゲームだと思っていると、コレジャナイになるかも。
쉽지만 무의미하게 긴 노가다를 요구함 모바일판(2)보다 고평가할 요소가 없음
[h1]开罗游戏经典之作! [/h1] 《开罗拉面店》是开罗游戏制作并发行的一款以开拉面店为主要题材的模拟经营游戏,也是开罗游戏里一系列开店游戏里比较经典的作品。本作的玩法不算休闲,甚至可以说有点挑战性,因此更适合那些对开罗游戏有一定了解的老粉游玩。 [h2]游戏玩法 [/h2] 这次我们要当的是拉面店老板,负责调配拉面的口味吸引顾客,逐渐成为排名第一的拉面店。游戏的玩法也是老生常谈的环节了,进入制作页面,汤和面要分别选择,两者的相性会用不同的符号表示,绿色就是很契合,黄色就是还行,叉就是完全行不通,这个在开罗的其他游戏里也经常见到,如果相信很好,加的属性值也比较多,面的价格也就会涨一些。然后是配菜,叉烧、竹笋等小料就是这个环节加入的,大家回忆一下自己平差吃的那些日式拉面,是不是能够想到搭配后的味道了,不过很多奇葩的配料可以在后面解锁,食材连携效果建议查一查攻略,自己玩的话其实有点困难,逐步摸索还比较耗时间,毕竟这也是个老游戏,攻略还很多,这样能节省不少时间。面做好了会有人试吃,会给出各方面的评分,这部分很像《创意汉堡物语》,两者本质有很多的相通之处,因此你只要接触过一款游戏,就能很容易上手另一款游戏。 游戏的重点有员工的培养,属性分别是料理、接客、速度三类,把员工放在不同的岗位会有不同的效果,如果想要属性更好的员工,建议自己培养,这样会舒服很多,看运气的话要在后面才能刷到属性特别棒的员工。另外游戏的装修影响也很大,不同的装修风格会有不同的属性值,这个最开始不用最好的,选加魅力比较多的就行,因为后面店铺升级后还要改装修,所以前面相当于过渡,设备的话必备的都需要有,而且新的设备也会影响一些属性,这部分和员工属性搭配起来有更好的效果,也是比较讲究布局效果的一部作品。 [h2]总结 [/h2] 作为开罗游戏比较早的一批开店模拟游戏,《开罗拉面店》的玩法确实经典,虽然有一定的难度和挑战性,但是确实值得玩家深入研究。不过本作的缺点也很多,比如重复冗长的动画,属性和比赛都需要频繁刷取,而且升级需要的数值比较高,加重了这部分的重复性。总之本作玩起来不算轻松,推荐玩过开罗游戏的老粉上手试试! [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote]
客がむかつく こだわってないラーメンを作らないとビンボー人が文句言って食わない イライラする
Senpai ramen tastes pretty good.
A beautifully appetizing, high-dopamine culinary puzzle that turns soup and noodles into a masterclass in strategy. Kairosoft takes a deep, specialized dive into the world of comfort food with The Ramen Sensei, delivering an incredibly satisfying tycoon experience that is an absolute dream for foodies and simulation fans alike. You are tasked with taking a tiny, unassuming noodle shop and transforming it into a legendary, multi-regional culinary empire. The signature, charming pixel art style works wonders here; watching your tiny chefs vigorously stretch noodles, boil complex broths, and serve hungry patrons who literally bubble with excitement after tasting a top-tier bowl creates an incredibly comforting, deeply addictive gameplay loop. The absolute heart of the game lies in its surprisingly complex Recipe Customization system. You aren't just selecting generic items from a list; you are actively playing a high-stakes balancing act with your ingredients. Choosing the perfect thickness and straightness of your noodles to perfectly complement specific broth bases—like rich Tonkotsu, savory Shoyu, or hearty Miso—requires careful tactical planning. Layering toppings like melt-in-your-mouth Chashu pork, seasoned soft-boiled eggs, and fresh nori to maximize flavor combos and satisfaction stats feels like solving a brilliant, high-yield math puzzle. Once you expand into the Ramen Hall, managing multiple storefronts simultaneously while competing against aggressive corporate rivals in the cooking arena elevates the pressure to a fantastic clip. While the game is an absolute blast, it sits at a "Mostly Positive" rating on Steam because it features a slightly clunkier, older-school design than some of Kairosoft's newer releases. The user interface can feel a bit rigid, the transition from its mobile roots results in occasional pacing lulls, and the music loops can lean into hyper-active territory that doesn't quite match the cozy atmosphere. However, the sheer mechanical depth of designing your own custom noodles from scratch and testing your bowls in global festival competitions offers dozens of hours of pure engagement. It is a wonderful, highly replayable "no-brainer" simulator that scales beautifully to the Steam Deck, making it the perfect digital snack for a lazy evening. 9/10 — I spent forty minutes engineering a mathematically perfect bowl of garlic-infused pork ramen, won a local arena tournament, and accidentally made myself incredibly hungry in real life. Delicious.
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