
The Pale Mimic is an atmospheric horror set in the untamed Alaskan wilderness. As a high profile fugitive on the run, it’s just you and your dog surviving in the chilling forests, until something else shows up uninvited.
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About
The untamed wilderness of Alaska is beautiful, cold, and unforgiving. As a high-profile fugitive on the run, this desolate landscape is your only hiding spot, with your dog as your sole companion. But in these woods, the peaceful silence is a lie. The environment is not just your hideaway—it is the hunting ground for something that belongs here more than you do.
"The Pale Mimic" is not an infinite survival game; it is a linear, narrative-driven horror experience with a definitive beginning and end.
Your cabin is your only refuge, but safety is an illusion. On most days the core of your existence is hunting large game just to survive a little longer, with only brief respite at the cabin to plan your next move. On other days, the forest will have unexpected surprises for you.
When outside, the hunt begins.
When food runs low, you must venture into the frozen forests, where your dog is your guide and key to tracking anything. What starts as a simple hunt for game quickly turns into a struggle for survival. You will track, kill, and butcher large game, but this process is far from easy. As you stalk your prey, something is watching. Keep your wits about you, lest the hunter become the hunted.
You must bring the meat back to survive, but the creature is waiting for you to turn your back on the woods. It is fast, strong, and relies on a terrifying form of mimicry to lure you out. As a stalker, it prefers to avoid direct confrontation. It might mimic your dog’s whine to make you open the door, the sound of prey to trick you, or a familiar voice to lure you into a trap. Out here in the middle of nowhere, imitation is the highest form of horror.
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Reviews
Themes across 358 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
some pretty good scares. very atmospheric. i like that there's a reason why you can't just leave and gtfo there. would love to see more stuff like this. yes. i am glad is a linear game. however, every encounter is pretty much scripted, so it's easy to get comfortable when you understand the structure of the game's progression. i didn't think it was a very big issue. if it was a bit more unpredictable, maybe it would be a little more effective as an overall experience. the only thing that sticks out to me as an odd choice is that you can find the same collectible multiple times. most of the animations are fine, but some of them stick out as unpolished and resemble a PS1/PS2 game. this didn't bother me that much either.
this game is fun i just wish thaer was voies acting
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 358 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]I achieved 100% of the trophies before writing this review.[/b] [u]A very atmospheric and slightly scary horror game with a cool idea, which is unfortunately ruined by how heavily scripted it is![/u] It has 20 chapters (days) in which you need to survive deep in the Alaskan wilderness while being hunted by a Mimic - a creature that can, well, mimic the voices of your friends and your dog. It's a great idea, but all the encounters are scripted! It's not like you go into the woods and suddenly hear something, triggering a random encounter. No, no! You are literally led to a specific place where a scripted attack will happen. There is no variety and not even an open world to explore, which makes the game repetitive and disappointing. I don't want to roast this game, so here are the pros: - Great atmosphere - the developers surely know how to create an unsettling environment. - A bit scary - while the encounters are scripted, they did make me jump a few times. - Story - it's OK. Nothing more, but nothing less either. - The cabin - your main base really feels like a safe space. - The dog - Rocky really feels like your companion, not just a soulless mesh of pixels. [u]Overall:[/u] I'm giving it a positive review because of the pros mentioned above, but I don't think it fully deserves it. I hope there will be [b]Pale Mimic 2[/b] with an open world and random encounters, like [b]Skinwalker Hunt[/b] or [b]Folklore Hunter[/b], in the future, because there is a lot of potential here - it just needs to be utilized!
Игра сыра. Зачем, например, собаке нюхать дорогу к вертолету, когда он, очевидно, не мог оставить запах. Можно идти к нему по направлению, куда он упал, но вынюхивать его на полдороги странно. как и с машиной, которая к востоку, куда ведет один лишь проход, дым от которой в целом видно. зачем собака останавливается и вынюхивает след? еще и то ты ведешь собаку к дому, то она тебя. если ведёшь ты, то на тебя монстр не нападет, если ведет она - работает скрипт и по достижению определенной точки бега за собакой, монстр сделает скример и прыгнет на тебя, забрав с тебя 1 патрон и пропав. игра ощущается пластиковой, по сути тут нет логики, не нужно думать, не нужно целиться. можно наслаждаться историей, но такие моменты слегка отпугивают. [spoiler] финальная драка в нормальной концовке с монстром оставляет желать лучшего. движения интересные, однако момент, когда собака спасает героя, ощущается грубо. почему монстр, который швыряет героя о дерево до потери сознания, прыгает на 30+ метров, сбивает вертолет в одиночку, вдруг улетает от прыжка собаки, которая весит ~10 КГ в лучшем случае, судя по её виду. да и как бессмертный монстр должен умереть от падения. откуда там такой овраг, почему герой с него не слетел, под ним титановый пласт, на всякий случай? [/spoiler] Однако мне понравилось читать радио. И сюжет не прям чтоб плох. не за 385 рублей, так-то оно дороговато, но всё же на полтора часа залипнуть сойдет. Не очень люблю соло игры, но эта одна из тех, которые прошел. Достаточно быстрая и интересная
игра мне понравилась
buen juego. seria perfecto si fuera mas breve(se hace un poco repetitivo eso de salir a cazar)
游戏很平淡,完全没有很高的亮点,玩完游戏感觉完全在浪费时间,玩的我快睡着了,可以给游戏打一个助眠标签
Scary and fun
В принципе игра хорошая немного постараться с анимацием и вуаля готово ( Хаски прикольная ) )
fajna gierka troche straszna mozna przejsc i oddac wiec praktycznie za darmo
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