
Investigate an infamous cold case in the eerie, abandoned town of Painscreek. Search for evidence, connect the dots and uncover who killed Vivian Roberts. Can you expose the truth behind this town’s dark secrets?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 3 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.8Kreviews | 91% | — | $1.7M |
| $19.99 | 44ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game just tells you halfway through how it happens.
This is NOT a detective / deduction game. It is a linear adventure, where you freely walk in a big location while looking for keys and notes. Not worth it.
I love this game. Some might find it boring, but...there was just something about the setting and being able to wander around an entire town, piecing together the lives of those who left...absolutely loved it. Scene Investigators was way better in some regards, but I think I like Painscreek more just because of the intricate characters, seeing how their stories cross paths and unfold as new information is found, the setting, etc. If you're a fan of detective games and love a slow-paced story then get this immediately. Please make more games EQ, I can't wait.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Russian, French, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, German, Hungarian, Korean, Italian, Spanish - Spain +2 more
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is very strange. It's a mistery walking simulator with a lot of backtracking. The story is good, but lacks emotion. The world feels empty and blant. The music and enviroment is good. There is to much information inside the game. You cannot keep up. The developers warn you at the beginning, that you should have some pen and paper beside you. If the game had some deduction mechanics or characters inside, it would have been more interactive.
BIIII, EU TO TODA ME TREMENDO. TERMINEI E VIM ESCREVER ESSA ANÁLISE. QUE JOGO BOM. TO TODA CAGADA, A ANSIEDADE ATACADA, PASSANDO MAL, MAS VALEU CADA MINUTO. To passando mal? To passando mal. Vou dormir na base do rivotril? Vou dormir na base do rivotril. Mas valeu muito a pena a experiência desse jogo. A história, ambientação, as descobertas, eu joguei com o bumbum apertadinho, mas adorei demais. Vale MUITO a pena. Agora é daqui pra UPA, pq na minha idade não pode ter muita surpresa e já to sentindo o braço formigar... Jogo bom é assim, que flerta com a sua saúde física!
Поиск ключа, поиск ключа, поиск ключа.. о, и еще поиск ключей и вещей, да. На самом деле мне нравится, сначала ты глупи и не понимаешь че куда жмать, а потом уже ходишь и смотришь на каждую пыль подозрительно. По мере расследования начинаешь искать в потаённых местах и.. пропускаешь ключ на самом видном месте. Игра словно проверяет умеешь ли ты замечать не только в сложных местах, но и в самых заметных. Я благополучно провалила эту проверку пропустив пару ключей..........
This isn't a detective mystery game, its more like a puzzle game. You complete puzzles to unlock more puzzles which on the side unlock information that you may be fooled into thinking furthers your investigation. But in the end what really happens is that once you complete the last puzzle in the long series of puzzles, the game just hands you the answer to the question of who killed Vivian Roberts on a silver platter and nothing that came before mattered anymore at all. The game does ask you in the end who killed Vivian Roberts which isn't a test of your logical deduction skills but rather a test of whether you can remember what was explicitly told to you 5 minutes prior You can end the game at any time though if you think you know the answer already. I was pretty confident in what turned out to be the correct answer many hours before reaching the end, but instead of ending early I investigated everything that there was left to be investigated, which eventually lead to the game explicitly telling me the answer that I already knew Deducing the murder mystery before the game tells the answer to you isn't the hard part, its all the puzzles you do in the meanwhile. There's quite a few puzzles where I unfortunately had to look up hints or answers. The game isn't very good at defining the scopes of many of the puzzles involved. You often might be left wondering if you're supposed to already know the code for this one locked drawer or if you're just supposed to keep wandering around town hoping to come across the answer somewhere. One puzzle I had to look up the answer to was one where the answer to the puzzle existed in a note you can find. I had found the note long before finding the puzzle which left me with a lingering memory of seeing something that might have been the answer to the puzzle though I couldn't remember. And this note happened to be one of those notes that isnt recorded to your journal after picking it up. So I wasted about 20 minutes reading through my entire journal hoping to find the answer I vaguely remembered there. And since the note was in an area I had already visited, there was no obvious place for me to look for it, beyond the many many areas I had already visited. I didn't feel like blindly backtracking in hopes of finding whatever it is that I found awhile ago that could be the answer. Of course I should have made a note of... the note when I initially found it, but this was definitely not something that you'd expect to have any importance the first time you see it If you play this you better have a keen eye, because you cannot afford to miss things unless you like backtracking a bunch. In a few occasions I managed to miss crucial info in an area I visited and only realized after revisiting the area again after no longer having any idea where I should go next. Its not a good feeling to not know what you have missed and where you've missed it in a map as big as this. I was left feeling like the game would have benefitted from a system similar to the ship log in Outer Wilds, where the game tells you if there are more things explore in an area
晕3D不要玩,路痴不要玩 大多数地方都是锁着的,但根本没有指引告诉你怎么打开门,完全是找钥匙模拟器
推荐给喜欢推理游戏的人
I love these kinds of games, it's so relaxing just exploring round the pretty little village and being nosey inside peoples homes and some of the village buildings. I wish for more of these types of games. Mild spoiler: I would have liked a less obvious information/confession dump each turn as the fun of investigating and all the endless exploring feels like you've had the goal taken away. Still I loved it all and enjoyed the thrill of finding each key!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $6.9K | 73 | 70% | $3.99 | |
| $6K | 41 | 90% | $3.99 | |
| — | 0 | — | — | |
| $71.3K | 242 | 93% | $7.64 | |
| $68.4K | 267 | 80% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 3K | 71% | $19.99 | |
| $1.7M | 3.5K | 90% | $19.99 | |
| $1.7M | 6.5K | 89% | $9.99 | |
| $1.7M | 2.2K | 86% | $19.99 | |
| $1.7M | 1K | 90% | $59.99 | |
| $1.7M | 4.4K | 95% | $19.99 |