
Investigate an infamous cold case in the eerie, abandoned town of Painscreek. Search for evidence, connect the dots and uncover who killed Vivian Roberts. Can you expose the truth behind this town’s dark secrets?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 3 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.4Kreviews | 91% | — | $1.9M |
| $19.99 | 44ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing game - highly recommend this for detective game enthusiasts. The lack of clues makes it more exciting and frustrating (in a good way)!
9/10 great story, can't believe it's an almost 10yo game!
C’est ma réaction à chaud, après avoir terminé le jeu. Comme souvent, mon sentiment est un peu plus mitigé que la plupart des avis super enthousiastes. Est-ce que je le recommanderais ? Oui, mais avec quelques réserves. Déjà, il n’y a pas tromperie sur le propos. On a affaire à un simulateur de marche mêlé à un jeu d’enquête assez exigeant. Donc, si vous n’aimez pas marcher (beaucoup) et vous creuser les méninges, évitez, vous allez vous faire du mal. On doit donc résoudre un crime en récoltant des indices dans toutes les maisons du village, et les recouper pour reconstituer l’intrigue. Bon, on va passer rapidement sur l’absurdité du gameplay : le village a été vidé de ses habitants (genre on dirait qu’ils se sont volatilisés), mais ils ont tous laissé des lettres compromettantes, leurs journaux intimes et autres clés “mystérieuses”. Mais personne avant vous n’a pensé à exploiter ces indices pour résoudre le crime (ta gueule, c’est magique.) Là où c’est malin de la part des dev, mais frustrant pour le joueur, c’est qu’on a l’impression d’une totale liberté d’action, qu’on peut mener l’enquête comme on le sent, explorer les lieux sans contraintes alors que PAS DU TOUT ! Certaines portes ou cadenas que l’on découvre ne peuvent simplement pas être ouverts à moins d’avoir d’abord trouvé d’autres indices, souvent dans un ordre précis. Petit spoil minuscule [spoiler] , arrangez-vous pour ouvrir assez vite le coffre de Scott dans l’église parce qu’un grand nombre d’événements futurs découlent de ce que vous y trouverez. J’ai erré près de 3 heures parce que je n’avais pas pigé comment l’ouvrir. [/spoiler] Pour vous faciliter la tâche, prenez des notes et des photos (photographiez tout ce qui n’est pas automatiquement sauvegardé quand vous le consultez) Enfin, deux passages m’ont vraiment gavés, au point que j’ai dû regarder la soluce pour le second. Dans les deux cas, il s’agit de trouver un objet caché, mais la description est tellement lamentable qu’on passe un temps de dingue à fouiller le bled pour le trouver. En résumé, j’ai aimé l’intrigue, l’analyse fouillée des protagonistes, l’impression de découvrir petit à petit des secrets de plus en plus dérangeants. J’ai apprécié de devoir gérer l’enquête d’une façon réaliste et même le fait de faire des kilomètres de marche, parce que mine de rien ça pousse à réfléchir pour éviter des allers-retours inutiles et fastidieux. J’ai moins aimé la multiplication insensée des portes closes et autres tiroirs verrouillés, qui pour beaucoup ne servent pas le propos, mais uniquement à rallonger le temps de jeu. Je lui donne un 14/20
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Russian, French, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, German, Hungarian, Korean, Italian, Spanish - Spain +2 more
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun mystery to piece together. The vibes were just right and the story unravels in a satisfying way nearly until the end. Unfortunately the final parts of the game don't quite hold up as well. The utter freedom of exploration of the early game gives way to a much more linear progression, while the lack of item redundancy means the risk of getting stuck because you just missed that one thing you needed is pretty high at points. Also the very final sequence of the game is pretty jarring. I can see what they wanted to do there but it just didn't fit what the rest of the game was going for. I largely enjoyed the experience nonetheless so it's a thumbs up from me.
재밌는데 길찾는게 어려웠음.
Really really good. Mild Spoiler: [spoiler]There are two "jumpscares" which I was NOT appreciative of, given my understanding was this was a quiet detective puzzle game, but in hindsight it really helped with the uneasy feeling like everything you do is being watched. [/spoiler] Super intuitive without really any dead ends Iran into. Every secret code you find can be cracked, and every key you find has a corresponding lock. Information is easy to cross reference, as long as you can keep names and dates straight. Atmosphere, music, and visuals were really nice overall. So much detail went into this game, I definitely recommend!!!
Cara, jogo daora demais, muito bom
I love this game! The setting, the ambient music, the well developed characters, the red herrings, the story, all of it. It's a bit too scary for me at the end, but that's not a critique of the game! Just something for others to be mindful of. Brilliant game.
muito bom! bem imersivo, história fechadinha que prende do início ao fim e sensação de solidão que combina muito bem representa bem o gênero de investigação, 8/10
Amei!!! Mas não seja curioso, não saia da cidade Fica na cidade! O que tu precisa vai encontrar na cidade!! Só saia se realmente concluiu tudo!! Fui curiosa pra ver o que era e zerei sem ter zerado kkkkk Um jogarei de novo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $6.9K | 92 | 68% | $3.99 | |
| $6K | 47 | 91% | $3.99 | |
| — | 0 | — | — | |
| $71.3K | 245 | 93% | $7.64 | |
| $68.4K | 267 | 80% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.6K | 73% | $14.99 | |
| $1.9M | 3.6K | 68% | $19.99 | |
| $1.9M | 3.5K | 75% | $14.99 | |
| $1.9M | 5.5K | 91% | $11.99 | |
| $1.9M | 3.4K | 98% | $17.49 | |
| $1.9M | 9.6K | 93% | $9.99 |