
Investigate an infamous cold case in the eerie, abandoned town of Painscreek. Search for evidence, connect the dots and uncover who killed Vivian Roberts. Can you expose the truth behind this town’s dark secrets?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Sep 3 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.4Kreviews | 91% | — | $1.9M |
| $19.99 | 44ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego no se ve. Ni con los ajustes del monitor ni con los de la tarjeta gráfica se consigue ver en interiores oscuros. Además, tampoco deja utilizar la linterna en ellos. En estas condiciones es imposible de jugar.
I understood going in that this game doesn't hold your hand. That's fine. I like working through puzzles. What I didn't know was that you'd investigate a building with 1 diary and a key and then spend the next 10 minutes walking to the location where that key is used. And your 'journal' automatically saves every diary you read, but not any pages like medical records. Which means you need to either copy down all 12 or go back to the hospital after you know which info you need. And no, you can't add your own notes in the journal. So I didn't finish the game, and I don't recommend anyone else try to either.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Russian, French, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, German, Hungarian, Korean, Italian, Spanish - Spain +2 more
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我不敢玩了我去,本来是冲着3D解密去的,结果这压抑的氛围和超自然事件把我吓的太难受了!小镇不仅有谋杀案,还有超自然事件!是的,有鬼啊家人们,有鬼(TAT)!
Ok, vamos lá. A atmosfera do jogo é muito interessante, a história é bem construída e a maioria dos puzzles tem o nível certo de dificuldade. Infelizmente, o jogo tem grandes defeitos que eu não posso ignorar. Ainda recomendaria ele? Sim. Se a pessoa não se importar com tais defeitos, ela vai gostar da experiência. Quais são esses pontos negativos? Vamos lá. O que era pra ser um jogo investigativo onde o jogador faz suas próprias anotações e tira suas próprias conclusões, na reta final se torna uma enxurrada de respostas entregues de mão beijada. Qual o sentido de nossas teorias e anotações se o jogo vai literalmente dizer detalhadamente a resposta de todos os mistérios principais do jogo? E no final ainda tem a audácia de perguntar pra gente quem matou a Vivian e com qual arma, como se eles não tivessem esfregado a resposta na nossa cara diversas vezes. O jogo não deixa QUALQUER margem para tirarmos nossas próprias conclusões. O jogo poderia ser perfeito se removesse algumas pistas ÓBVIAS e deixasse o jogador se virar. Outro ponto é que alguns puzzles requerem que você interaja com o pixel exato pra prosseguir, o que se torna bem frustrante. Tipo, sério que eu tenho que encontrar o pixel perfeito pra [spoiler]cavar um buraco gigantesco num local onde eu SEI que eu tenho que cavar?[/spoiler] Outra coisa, que é a que menos me incomoda e que eu consigo relevar, considerando que é um jogo e precisamos das pistas: os locais onde algumas pistas são encontradas não fazem o menor sentido, e por que os moradores deixaram TUDO para trás? Diários, cartas incriminadoras, móveis, chaves, tudo. Enfim, é isso. Tive uma ótima experiência no começo, achei a história cativante e bem construída, mas a reta final do jogo me frustrou bastante. Recomendo mesmo assim, se a pessoa não se importar com isso.
Loved everything about this game.. Puzzles were difficult but not too difficult. clues took you from one place to the next. loved the free roaming and the feeling that something was going to jump scare me at certain points. Very creepy feeling throughout and excellent storyline and ending.
어려워용,,, 한국 사람인데 한국말이 어려워,,, ㅠ^ㅠ
이게임이 외국게임인걸 생각못하고 날짜를 계속 년월일로 입력해서 ㅈㄴ오래걸림.. 공략보고 잘못된걸 깨닫자마자 술술풀어갔음 존나 재밌고 진짜 탐정이 된거같은 기분을 느낄 수 있음 근데 개쫄보라서 좀 무서웟음 무서운내용은 거의 없는데 분위기가 존나 무서워서 브금끄고햇음 브금이 ㅈㄴ무서움 아무튼 개몰입되고 재밋음
The Painscreek Killings is a brilliant detective game that treats you like a real investigator. You explore a quiet, abandoned town to solve a web of an old murder. The game does not give you hints, maps, or quest markers. Instead, you find the truth by reading diaries, looking for keys, and writing down clues in a real notebook. No Hand-Holding: You are completely on your own, which makes the mystery feel real. Smart Puzzles: You learn the story by connecting the clues yourself. Great Reward: Solving a puzzle feels amazing because you figured it out, not the game. If you love mystery and want a true challenge, you should buy this game. Just remember to bring a real pen and paper 10/10
it was a good mystery. Engaging story and good character development. Was a lot of running back and forth between houses but the story was interesting and it kept me playing until i got it all right. id say 8.5/10, but the ending was really fun and it took a few deaths to beat the game. Be sure to save when you feel you should, or it's a lot of running again.
um dos melhores jogos que ja joguei!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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