
Red Barrels invites you to experience mind-numbing terror, this time with friends. Whether you go through the trials alone or in teams, if you survive long enough and complete the therapy, Murkoff will happily let you leave… but will you be the same?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 112.3Kreviews | 92% | — | $79.2M |
| $11.99−70% | 19.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3478 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
che juego precioso pero me saca cana verdes, pero amo outlast<3 jueguenlooo
卖队友模拟器
Best CO-OP horror there is
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.2M | 191.8K | 97% | $24.99 | |
| $78M | 123.5K | 96% | $29.99 | |
| $80.5M | 162.7K | 96% | $19.99 | |
| $80.7M | 127.7K | 91% | $29.99 | |
| $77.3M | 46.2K | 88% | $59.99 | |
| $81.4M | 162.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 94 | 80% | Free | |
| — | 0 | — | — | |
| $112.8K | 819 | 74% | $6.99 | |
| $583 | 5 | 100% | $4.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $39.99 |
| 4.6Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | — | 93% | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
xD
I hate this game its so much fun
latam simulator
I like this game, although it gets boring very quickly for me, as I find it very repetitive, so I take loads of breaks. It also causes me a large amount of headaches, which I'm assuming come from overstimulation, flashing lights, and such. According to my friends, there are a lot of characters who are all fascinating lore wise. I haven't looked into the lore much, unlike with the first Outlast game. But if you're into that, it's apparently very good. Other than that, the gameplay loop is pretty fun, whether you're taking things slow and stealthy or quickly running through the levels. All the rigs are pretty fun to use, and, like with most games, it's fun to play with friends. I also found playing solo to be fun, as long as you know what you're doing. My main problem is finding out that this game uses GenAI, even if it's for minor things like posters and paintings. I just can't support that at all, especially when there are so many amazing and talented artists who seem to be working on the game, or artists from the community who would be willing to work on it. I'm hoping one day they'll patch it out, but until then, I'm afraid I'll have to leave a negative review.
刺激
Scooby Doo type game (if it was gore)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.