
The Outer Worlds: Spacer’s Choice Edition is the ultimate way to play the award-winning RPG from Obsidian Entertainment and Private Division. Including the base game and all DLC, this remastered masterpiece is the absolute best version of The Outer Worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The Outer Worlds: Spacer’s Choice Edition is the ultimate way to play the award-winning RPG from Obsidian Entertainment and Private Division
You’ve tried the rest, now come back for the best! The Outer Worlds: Spacer’s Choice Edition includes the base game and all add-on content as the definitive way to play the beloved RPG from Obsidian Entertainment. This remastered masterpiece is optimized to be the absolute best version of The Outer Worlds… even if you choose to play this critically acclaimed RPG as the absolute worst version of your character.
Lost in transit while on a colonist ship bound for the edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the colony. Explore the various planets and locations of Halcyon, including the mysterious Gorgon Asteroid and delightful distilleries of Eridanos. As you encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds.
In the corporate equation for the colony, you are the unplanned variable.
Key Features:
2019’s hit RPG has been remastered with better graphics, improved performance, additional animations, higher-res environments, and a whole new feature: grenades!
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops, they also affect your character build, companion stories, and end game scenarios.
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or exploit them to your own ends.
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.5Kreviews | 76% | — | $2.9M |
| $39.99 | 7.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 216 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had high expectations for this game, but I have to be honest... Obsidian let me down with this one. Now, I typically like Obsidian games and I thought this game would have Fallout vibes (maybe thats on me), but the inability for this game to take itself seriously at all was a put-off. Overall, its a decent game with fun gameplay, but I could not get invested in the story at all. The DLC is pretty fire though - ngl! Not the spiritual successor to Fallout New Vegas :( 6/10
спасибо за бесплатное переиздание но кал
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish*languages with full audio support
| $39.99 |
| 727ratings |
| 80% |
| — |
| not modelled |
| $39.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 217 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, it's kind of a bold strategy for you to name the extremely underwhelming special edition of your game after the in-game company who's motto is literally "You've tried the best, now try the rest!". I don't even remember buying this version, but I decided to give it a try to see if it was any better than the base game, and boy do I regret it. It's still just as bland, lifeless, uninspired, & Politically brain dead as I remember it being. This game might waste your time, but I won't; There are plenty of 4 hour long YouTube videos detailing all the way this game fundamentally fails as an Open World RPG if you want an in depth review of all it's flaws, so I'll just say this and let you , dear reader, move on with your life; This is a game made by hacks who are piggybacking off of the success of the creative team behind Fallout New Vegas, a creative team that they weren't part of, and boy does it show. Obsidian Entertainment is a hollow shell of it's former self and this game is all the proof a player needs to see that. I’m going to be **VERY** generous and give this game a 4/10 solely because the combat is decent, albeit stripped down compared to New Vegas from nearly a decade prior.
The Outer worlds: Spacer's choice edition, the same thing, but . . . Actually yeah just the same thing. Really though, it's no FNV2 but something I can enjoy again despite repetitiveness. Although a level cap of 99 is kinda absurd since you wont even get halfway there through normal gameplay.
This is a average game at best, it is filled with bugs, character disappear, causing you to have to restart on game play all over, so avoid this game, I am looking to see if the Skyrim community has come up with bug fixes to this, because this studio and Bethesda are infamous for having bugs and doing nothing about their games, only the community can fix what they can't, I am amazed the community has not created their own version of Fallout, or Elder Scrolls, something tells me they could probably fix the whole series in one go with their own version.
The Outer Worlds is a wonderful game that desperately wants to seem good. At first glance, it looks like it has a unique world, but after a few hours, you begin to see that The Outer Worlds literally consists of other games. And you have no more fun. You become a hostage of an Obsidian RPG. Of course, there's an awesome storyline here, role-playing, and companions who participate in dialogues like in Fallout 4. And that's all. Everything else in the game looks and feels terrible - from the character design to the gunplay and side-quests. Just walking through the world, you literally stumble on every inch of textures. It is so obvious that Obsidian tried to make their own Fallout: New Vegas 2 here - with the skill system, cool visual style (seriously, have you seen these loading screens?), satire, and replayability. But the game still looks sterile. What kind of ideological continuation of FNV can we even talk about if all the characters are just a vinaigrette of nationalities and different LGBTQ+ attributes? Well, it's adjacent. __________________________ The Outer Worlds - это замечательная игра, которая отчаянно хочет казаться хорошей. На первый взгляд кажется, что у неё уникальный мир, но уже через несколько часов ты начинаешь замечать, что The Outer Worlds буквально состоит из других игр. И веселье заканчивается. Ты становишься заложником RPG от Obsidian. Конечно, здесь есть крутой сюжет, ролевая система и напарники, участвующие в диалогах, прямо как в Fallout 4. И на этом всё. Всё остальное в игре выглядит и ощущается ужасно - от дизайна персонажей до перестрелок и побочных квестов. Просто гуляя по миру, ты буквально спотыкаешься о каждый сантиметр текстур. Слишком очевидно, что Obsidian пытались сделать здесь своего Fallout: New Vegas 2 - с прокачкой, крутым визуальным стилем (серьёзно, вы видели эти загрузочные экраны?), сатирой и реиграбельностью. Но игра всё равно выглядит стерильной. О каком идейном продолжении FNV может идти речь, если все персонажи - это просто винегрет из национальностей и разных ЛГБТК+ атрибутов? Ну это же смешно.
Epstein was right, you people really are cattle
Obsidian fixed the remaster this year. Better QoL and expanded leveling makes it more than a decent choice even if it's not the best choice.
Obsidian went out of their way to 1st claim that you can reach level 99 and then immediately never gave a way to actually reach this in game. Also, they implemented constant checks to force crashes when trying to use any sort of game modding. This is a single player game that did not come console commands, and considering there have been past games that they did which did allow that, it's like a large defecation onto the players heads. I don't like being lied to, who does?
The game seldom asks anything of the player other than their time. Gunplay amounts to repeatedly clicking on the enemies until the combat encounter is over. The world is full of unlikeable uninteresting characters (with a few exceptions) largely because the world wants to be a farce, and it's just about impossible to be a farce and be genuine at the same time. Exploration involves walking around from waypoint to waypoint and pressing 'Interact' on everything that was highlighted (unless you were in town). Managing weapon scores and DPS numbers slammed the game's pacing into a wall every hour or so. I never needed to use any medicine/food other than health kits; so that ended up being a pointless set of mechanics. The dialogue and terminal entries mostly bored me, since there was too much text for not enough 'meat.' The "Murder on Eradonis" DLC's investigation reminds me of Arkham detective mode; "point your magnifying glass at objects when it tells you to." There were a small handful of heartfelt moments and complex decisions I enjoyed. It's not bad so much as spread thin.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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