
The Outer Worlds: Spacer’s Choice Edition is the ultimate way to play the award-winning RPG from Obsidian Entertainment and Private Division. Including the base game and all DLC, this remastered masterpiece is the absolute best version of The Outer Worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The Outer Worlds: Spacer’s Choice Edition is the ultimate way to play the award-winning RPG from Obsidian Entertainment and Private Division
You’ve tried the rest, now come back for the best! The Outer Worlds: Spacer’s Choice Edition includes the base game and all add-on content as the definitive way to play the beloved RPG from Obsidian Entertainment. This remastered masterpiece is optimized to be the absolute best version of The Outer Worlds… even if you choose to play this critically acclaimed RPG as the absolute worst version of your character.
Lost in transit while on a colonist ship bound for the edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the colony. Explore the various planets and locations of Halcyon, including the mysterious Gorgon Asteroid and delightful distilleries of Eridanos. As you encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds.
In the corporate equation for the colony, you are the unplanned variable.
Key Features:
2019’s hit RPG has been remastered with better graphics, improved performance, additional animations, higher-res environments, and a whole new feature: grenades!
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops, they also affect your character build, companion stories, and end game scenarios.
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or exploit them to your own ends.
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.5Kreviews | 76% | — | $2.9M |
| $39.99 | 7.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 216 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Outer Worlds is forgettable, two dimensional, and largely insulting to players. From a technical standpoint the game is woeful. Optimisation is bad and so are the game's settings. There is a lack of granularity and options to tune the fidelity of the game. For some reason there is mouse-acceleration and deceleration present, and the crosshair is significantly below the centre of the screen with negligible options to change or disable either. Terrain, objects, items, and set pieces will render in haphazardly and things that should be static morph and contort before your eyes as the LODs bug out. Seams in the world space haven't been sewn together properly, allowing for the player and enemies alike to spot one-another through terrain. The graphics feel devoid from reality. While the palette is overbearingly bright, there is a fundamental lack of distinguishment between foreground and background, leaving the game feeling largely two dimensional. This is further exacerbated by the silhouettes of characters and set pieces being underdeveloped. Similarly traversal of the world is malformed and frustrating. There is a sense of punishment for exploration, by getting caught on random objects, denial of entry through sloped surfaces that you would otherwise be able to climb, mixed messages on where you can and can't go, and invisible walls barring your traversal. The FPS component is unimaginative and infantile, regardless of difficulty settings. The RPG component is sad, buggy, and above all else, forgettable. I had played through the standard version some years ago, and I cannot remember a thing; names, people, places, etc. I thought my initial review was quite harsh and chose to replay. I see now, I was wrong. I was far too kind and forgiving. I cannot bring myself to finish it a second time, nor play any more. The Outer Worlds is a game that embodies an erosion of standards, a severe lack of ethic, and an acceptance of mediocrity.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Polish*languages with full audio support
| $39.99 |
| 727ratings |
| 80% |
| — |
| not modelled |
| $39.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 217 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely unstable if you mod it in ---any--- way. After doing a full wipe, reinstallation, verification of files, and removal of all mods, it has been running well enough. Few, if any crashes. However, there are some very useful mods that I used on the original game that I would sorely like to use again. But that does not appear to be an option. Thus far, I would say the remaster is somewhat of an improvement over the original? I think? In general, I'm not really seeing much of a reason to upgrade, I was happy with the original. Since Obsidian delisted the original, I guess this is what we have now - I don't really like that a developer can do that, but welcome to 202X, I suppose...
an amazing hidden gem in terms of atmosphere alone. I never thought I would look back at this game so fondly with nostolgia.
I bought it expecting new vegas in space and that's pretty much the vibe, its much less dark and cheery but not in a fo4 way, enjoyed it quite a bit, will play it again at some point even after getting every achievement.
It's not the best choice, it's Spacer's Choice. They only made this edition to profiteer, nothing substantial is different. Then removed the original from the store. Thanks for the achievement double stack I guess.
I didn't ask for this garbage edition. Giving me an 'updated' version of the base game doesn't improve how bad the game was.
Very cool RPG. Interesting side-quests and simple, yet gripping plot And DLCs are very cool
I finished the game on Supernova, and I can't recommend this version, even at the $10 I paid. The visual upgrades are a mixed bag. The increased draw distance, improved water, bluer caves, reduced pop-in, and better sky look great. Unfortunately, the shiny character eyes, overly pink lighting, and questionable color grading make the overall presentation feel worse than the original in many places. The visual gains also come with a significant performance cost that simply isn't worth it. Performance is my biggest issue. Even after multiple patches, the game still suffers from occasional stutters, hitching, jitter, and lag spikes. They're not constant, but they're frequent enough to break immersion and make the experience frustrating. The level cap increase to 99 is easily the best addition and the main reason I kept playing. The problem is that the original game can achieve nearly the same result with a handful of mods while offering better visuals and smoother performance. If you're able to mod the original, this version offers very little value. Separating the achievements into a new list also feels like an unnecessary way to encourage players to buy the game again. Combined with the minimal gameplay improvements and full-price launch, it comes across as poor value. In the end, I think the original game remains the better experience. Unless you absolutely need the level 99 cap without mods, you're getting worse performance, divisive visual changes, and very few meaningful improvements. I'd recommend sticking with the original.
I ended up not paying for the damn patch after all. Back in 2023, I wrote I ain't paying for a patch in my review of the original game. Turns out I was right to wait. I now have the Spacer’s Choice Edition without paying the $9.99 upgrade price. Still not a fan of how this was handled, especially when you compare it to how CD Projekt Red is handling The Witcher 3 Remastered. Existing owners get the Remastered version for free, and even players who never bought the DLCs get them included. Shame on you, Microsoft and Obsidian. At least I got the damn patch for free in the end.
Honestly, it's kind of a bold strategy for you to name the extremely underwhelming special edition of your game after the in-game company who's motto is literally "You've tried the best, now try the rest!". I don't even remember buying this version, but I decided to give it a try to see if it was any better than the base game, and boy do I regret it. It's still just as bland, lifeless, uninspired, & Politically brain dead as I remember it being. This game might waste your time, but I won't; There are plenty of 4 hour long YouTube videos detailing all the way this game fundamentally fails as an Open World RPG if you want an in depth review of all it's flaws, so I'll just say this and let you , dear reader, move on with your life; This is a game made by hacks who are piggybacking off of the success of the creative team behind Fallout New Vegas, a creative team that they weren't part of, and boy does it show. Obsidian Entertainment is a hollow shell of it's former self and this game is all the proof a player needs to see that. I’m going to be **VERY** generous and give this game a 4/10 solely because the combat is decent, albeit stripped down compared to New Vegas from nearly a decade prior.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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