
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 8.4Kreviews | 73% | — | $18.2M |
| $69.99 | 6.2Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is good but it crashes every hour or so.
[h1]再次踏上令人难忘的征途[/h1] [h2]游戏推荐指数:★★★★★★★★☆☆[/h2] [h3]前言:[/h3] 早在我通关《天外世界》之后,我时不时觉得它的冒险太过短暂,以至于就算是告一段落了也时不时觉得它的世界让我无法忘怀。我依旧清晰的记得,第一次踏在星光湾的土地上,回头望去,巨大的气体行星赫然悬于空中,那壮阔的景象令我感到窒息,所带来的震撼居然真的让我在屏幕前不自觉的张开嘴轻声呼出了一句"我草"。 所以,不难想象,当看到《天外世界》续作正式宣布时,内心涌起的那股难以抑制的激动与期盼有多么澎湃。我已经迫不及待再次踏上旅途了!在简单体验了一下游戏,我更加确信这是一款值得每个热爱黑曜石风格,或是CRPG爱好者花费时间投入的佳作。 [h3]在游戏方面——更多的选择!更多的自由![/h3] 首先在这方面,我需要着重强调一下对于《天外世界》这部作品来说,它的射击只不过是游戏世界观所需要,服务于对话与自由度的陪衬品。所以若是对战斗有着强要求的玩家,大概率是不会喜欢本作这种走几步就是一大堆对话的游戏,请谨慎选择。 那么话说回来,最让我感到惊喜的,是本作在角色构筑方面所展现出的专精性。在游戏中存在着各式各样的专长一说,像是有的世界可以拉满所有阵营的好感度、而有的则可以通过杀人来不断给自己增加生命值等等。相比于前作,玩家能够想到的每个流派几乎都有对应的专长可供搭配。而这些往往需要满足不少的前置条件才能解锁,这点来说大幅度提升了游戏中的可玩性与构筑深度。 尤其是"缺陷系统"那真的是全面升级——它非常好的体现了这次《天外世界2》的那股胡闹劲。玩家在游戏中的所有一举一动,甚至一些何意味的奇怪操作都会被系统捕捉到,进而赋予玩家一些古灵精怪的缺陷。这些缺陷往往由一个负面效果搭配一个正面效果组成,既增加了挑战性,也鼓励玩家去接纳并围绕这些“不完美”重新规划自己的玩法。当然了,你也可以选择直接拒绝。 虽然我很想举几个具体的例子,但这种基于玩家行为高度个性化的设计,本身就是对玩家游玩风格的一种认可与鼓励。出于对这份“玩法差异化”的尊重,请允许我在此保留一些神秘感——有些乐趣,确实值得亲自去发现。 接下来聊聊战斗部分。就像我前面所说的,本作中的枪战并非核心,但它的玩法层面却提供了一种相当独特且开放式的体验——简单来说,它给了我一种与《天国拯救2》相似的体验,在游戏中玩家几乎不会被游戏场景或者制作组的意图所束缚。 在流程中有着各式各样的通关手段。如果眼前的敌人实在是打不过,大可以潜行绕开,也可以利用角色特质或者专长打开一条通风管道,或者凭借着侦察技能,发现某个房间内隐藏着的暗道。更有意思的是,在部分剧情中玩家也可以借助黑曜石引以为豪的网状叙事,通过之前完成的任务,最终大摇大摆从正门直接走入敌营而不开任何一枪。 这点在游戏刚开始时就有暗示,战斗并不是最优解或唯一解,只不过是众多可能性的一种。而最终玩家把这种种可能性串联到一起的那份爽感,想必是每个CRPG爱好者最为热爱的一点。 [h3]此外必须提一嘴,本作中还有三处设计让我感觉有被爽到。[/h3] 其一是取消了物品重量设计,我可以把我看到的所有东西全部塞入背包中不去考虑是否会因为超重而要丢弃某些物品的烦恼,这点对于我这种仓鼠玩家来说简直是天大的好处。哇哈哈,我现在就要把你们家里搬空! 其二是加入了第一人称与第三人称的实时切换功能。这意味着一些容易因第一人称视角而感到不适的玩家,现在拥有了更舒适的选择。从这些细节不难看出,续作不仅在系统设计上更为现代化,也真正将玩家的实际体验与适应性放在了更重要的位置。 第三,游戏取消了装备等级限制。这改动直接解放了玩家的装备选择,意味着玩家不再需要为了数值而频繁的更替武器,只要有一把用着顺手的武器,那么就可以从初见一路玩到通关也没问题。 虽说剥离了其精彩的叙事后,其游戏本质无非就是跑图-对话-战斗。但在跑图方面,制作组也是下足了一定功夫,只要玩家在特定区域,就可以接收到对应地区的广播,这些内容各异的频道,极大地缓解了探索过程中可能产生的疲惫感。像是有几个电台的歌不错,有几个电台聊的话题意外的戳我笑点等等。 [h3]关于故事——没什么好说的!自己体验吧!我的伙计![/h3] 关于剧情方面我本来是想要说些什么的,但奈何里面的叙事真的很有意思。我玩着玩着就专心看对话大脑飞速运转去了,结果到头来什么都不敢说,生怕多说几句就直接剧透了。 所以我只能说如果有人担心本作是否存在着上手门槛,像是没玩过前作的话不要紧吗?那么我会简单的告诉你,直接玩吧,没有关系。只不过在通关后如果感觉意犹未尽的话,那么不妨再来体验一代。尤其是谋杀案DLC,真的太好玩了——强烈推荐!希望二代之后也能有类似的内容!快点……再来一桩谋杀案……我还要指证我自己(真的太弱智了) [h3]接下来说说本作的缺点,虽然说是缺点,但实际上我更偏向于一种对其他玩家的购买建议。[/h3] 本作依然固执地保留了黑曜石那份文本量巨大的核心,这也就导致了非CRPG爱好者在刚入门时可能会花较长的时间来理解游戏,从而构成一定的门槛。虽然我对游戏有进行过一段时间的直播,但其中那精妙的网状叙事也让我逐渐明白,这并不是一款"适合直播"的游戏,而是一部需要"自己亲身体会"才能品到乐趣的佳作。 接着就是它在优化方面有些小问题,这个倒是可以翻翻互联网上的各个视频看看每个卡在不同状态下的游戏表现如何。 [h3]总结——如果你喜欢CRPG,大可以放心尝试[/h3] 总体来说,《天外世界2》毫无疑问是令人惊喜的续作。它在继承了黑曜石标记性网状叙事与黑色幽默以及夸张文本量的同时,还有着更具深度的角色构筑、全面升级的缺陷系统,以及多种多样的路径体验,打造了一个自由且鲜活的科幻世界。取消物品重量、装备等级限制并加入双视角切换等贴心设计也进一步优化了玩家的冒险体验。当然了,如果能够接受庞大的文本量以及一些技术层面的优化问题,那么本作毫无疑问值得购买! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $99.99 |
| 4.4Kratings |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2.5 out of 5 stars, there's something oddly satisfying about Microsoft starting the outrageous (to performance ratio) $70 price for there game and spending it on true parallels of what corporarations are doing and will eventually do. the story, how the quests orcastrate the story, and peoples shallowness in philosiphal views compared to the last game is disheartening and an impactful edge lost with outer worlds 2 but if there is one reminisce from it's golden days I have to say it's Triston's story quest, really fine work and quite reflective to modern day climates. the companion conversations are also well done. I was not nearly as emotionally moved at the end compared to the first though I do appreciate not having to much drama and emotional play like the first as with just about every amazon original. personally I think both games should be $50 on the high end and I say high end because there is the quantity to match even if the 2nd has less quality.
很无聊的一作,剧情平淡,同伴系统也没什么意思。
humorous and exciting action
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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