
Explore the mysterious Hotel Norwood in this surreal first-person adventure. Curious characters, forgotten secrets, and head-nodding music await your arrival.
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Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
most I can say is, wtf...?
Surrealismus hat oft etwas Willkürliches an sich. Und surreale Ästhetik ist nicht selten nur das schrille Gewand völliger Bedeutungslosigkeit. Das ist hier ganz und gar nicht der Fall. Hier dreht sich zwar alles um Musik und wird von ihr getragen, aber jedes mitgehörte Gespräch spannt auch einen eigenen Erzählstrang auf, der nur beiläufig in den Hauptstrang der Geschichte eingewoben ist. Das macht die Welt sehr lebendig und sorgt für die nötige Lust an der Zerstreuung, die uns die Welt erkunden lässt, ohne dass wir groß darüber nachdenken müssen, was als nächstes zu tun ist. Trotzdem sollten wir nicht zu verhuscht erkunden. Es lohnt sich genau hinzuhören und hinzusehen. Übrigens, ich wünschte meine Träume hätten auch so einen genialen Soundtrack!
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Languages: English
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cosmo D has an incredible gift for creating music-based surreal experiences and it really started to shine in this, The Norwood Suite. The music is unique, and there's so much of it. The visuals are unique, odd, with incredible artwork choices and the fact that all the "dialogue" is musical instruments being played is such a wonderful flavor. If you like surreal games that are love letters to music first, give this a try.
I loved the art style, imagination, and quirky adventure, worth every penny and this review.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Off Peak系列第二作,在Norwood酒店里的解谜,每次拿到一个收集物都会打开一条捷径,捷径内的奇观布置略微有点重复,剧情模棱两可,结局比较惊悚。系列前三作中作者对地图空间利用的理解是不断加深的,这一作捷径让人感觉只是用一条路连到了已有地点,下一作tales里披萨店打开隐藏空间和捷径连通更自然。
The game world feels like an interactive surreal art exhibit born directly of the awkward era of CG from the 90s and early 2000s. Had an amazing time, great walking sim whose audio and mood was really reminiscent of that wonder era of cg before the brown poop wave of the xbox fps hit us.
This game is something else. Simple controls. Easy puzzles. But the atmosphere is incredible. It's not a game for everybody, but I enjoyed the fever-dream surrealist escape.
Probably my favorite of all of Cosmo D's games, very very fun and quite a few secrets off the linear path you can miss
Une expérience assez indescriptible mais très prenante. La musique est partout et nous met vraiment dans l'ambiance de façon efficace. Je recommande, notamment pour ceux qui ont déjà fait un jeu du même dev.
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