
Fight your way through hordes of monsters in this challenging 2D roguelite. Explore the dark rooms of the wizard tower, unearth and make the most out of the upgrades, talent trees and items available to push through the attack.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
40 upgradable items
9 talent trees
3 endgame bosses
30 objectives
Normal and Hard difficulty
- Specialize your character with build-defining talent trees and unlock your true potential
- Explore to find chests, shrines and other events in the randomly generated rooms of the wizards' tower
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like this game, I think it stands among the betters of the genre. Still fresh so it has a lot of room to grow and I think as long as the Dev(s) keep up with it, it will grow into an absolute beast. Hopefully more characters and/or more items are on the way to increase the ways to play each run
Nice game which can get very addictive. Improvements, talents & objects allow differents ways of playing. I wish I had more time to explore all the possibilities of the game.
Great survivor game !
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice little game from "survivor genre" -Risk and reward system (give your life to make you stronger) -[strike]1 class [/strike] Now 3 classes (with 1.20 update) - 3 dificulty levels ( at begining even normal feels HARD) boss fights also difrent on each dificulty - many items and skill tree system cons ? idk i cant survive for 1 hour ?
Overall a nice little 2d roguelike, with several hours of fun! Looking forward to the next updates
I enjoy the game ,its alot of fun . I have enjoyed trying to figure out the best way to go about building so you can survive . I do have rto say that with no meta progress it can be difficult . I have learned some tricks , early in game buy speed of attack , rebounds , x-tra arrow and speed . Then use the skill points to first buy damage , then speed of attack and then walking speed adds attack speed { it even adds to all your back upgrades making them 2 for 1 } . Then health and healing . The on;y prob. i have is that the enemies scale as well , so as you accrue more skills and power you have enemies that get stronger as well . As they spawn faster it is hard even to get the chests or the crystal gold . I never do this , i am usually happy just playing , but the thing is i really ENJOY this game. the gameplay is great , i have found no bugs , i dont even mind the difficulty . That said PLZ ADD SOME MORE CONTENT . characters , meta progression , or at least allow a bigger boost when you level up , or with the skill points . I have played for approx 12 hrs . I would love to play alot more . But this game is very hard . you will always die , best case scenario you get really lucky at stores and chests and level ups . I do not profess to know so much , nor do i want to tell you your job. This is just a suggestion and something i hope for . The game is great . Thanks
It's a fun game ! Interesting scrolls system, multiple builds available, cool bosses and the structures around the map make it so you don't just farm XP in one spot. In term of difficulty, I'd recommend to give the Hard mode a try. I find it more satisfying because it opens the gate for more upgrades during a run. The music is good and I specially enjoyed the first boss's theme (which lives rent free in my head !). I didn't expect to spend much time on it and I am pleasantly surprised !
EDIT : je viens de le terminer dans tous les modes de difficulté. Evaluation mise-à-jour Un bon jeu de survie incrémentale à la Vampire Survivor. Un gros gros plus pour les musiques qui donnent à ce jeu un joli cachet. L'arbre de développement est équilibré, on peut gagner en se spécialisant dans un peu toutes les thématiques (magie élémentaire, dégâts physique, ou dégâts retardés). Mais le jeu est assez exigeant et ne nous pardonnera pas une erreur lors d'un passage de niveau. Ca faisait un petit moment que je n'y avais plus joué mais j'ai été agréablement surpris de constater que des classes de perso avaient été ajoutées. Ca change un peu. Les niveaux de difficulté successifs (il y en a trois) apportent un vrai plus au gameplay, les boss ont de nouveaux patterns, toujours dans le même style du boss normal mais plus complexes. C'est bien pensé. Finir le jeu en se spécialisant dans l'une des thématiques (magie élémentaire, combat, empoisonnement etc.) débloque de nouveaux items ce qui pousse à tester d'autre builds pour tout débloquer. Je le recommande vivement aux amateurs de Vampire Survivor et autres 20 Minutes till Dawn. Parmi les petits détails à améliorer : - le marqueur qui indique la position du prochain boss est parfois peu lisible à l'écran (surtout lorsqu'il y a plein d'ennemis). C'est critique pour le dernier boss quand on est en stress pour l'atteindre avant de se faire démonter par les ennemis - quand on a terminé le dernier Boss, on a l'opportunité de continuer à jouer (ce qui est cool) mais le jeu commence rapidement à ramer devant la marée de monstres qui arrivent à l'écran. J'ai terminé à moins de 1 FPS ^^ - au bout d'un moment j'ai l'impression que la magie glace est overkill (sans doute l'upgrade qui fait des dégats de zone quand un ennemi meurt ou un truc du genre) Mais franchement je chipote, pour un jeu indé à ce prix c'est vraiment pas mal du tout. Félicitations aux dev. Je suivrai les prochains jeux de ce studio avec attention :)
Un survivor-like intéressant qui m'a scotché à l'écran pour plusieurs raisons : - Sa difficulté (Faut aimer le die&retry car il est à classer dans la catégorie des survivor-like qui ne se laissent pas faire) - Sa bande-son (Une belle ost) - Le nombre de "builds" à dispo pour pouvoir se frayer un chemin parmi les hordes de monstruosités constamment aimantées par ta pomme - Sa traduction impeccable - The Nightwatch ne te prend pas par la main, tu découvres un peu plus ses subtilités à chaque run. - Le développeur a su rendre son jeu intéressant à tous les niveaux de difficulté (il y en a 3), donc oui, même le mode ultra difficile, tu vas tout faire pour le plaquer au sol. Mais mieux qu'un long texte, si vous aimez le genre, The Nightwatch est une référence à posséder dans sa bibliothèque. En plus il est proposé à un prix raisonnable. Si un jour il y a un 2, je me jetterai dessus sans hésiter. ^^ Nice work Astrow Games
Insanely addictive game in my opinion. I just always wait for the next "goal" before I go to the shop, or spend my talent points...:D Bad idea, upgrade asap! The best definition of "just one more run" game :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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