
This facility was built on a very interesting location and had an interesting history. It grew up on the site of a former hospital for the mentally ill, the only one of its kind. There and spent their final days people suffering from a bunch of ailments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Unfortunately I was gifted with the BAD KEY BUG that doesn't do anything when trying to open the fire escape door. There's no "use" option in the inventory menu.
A mi me gusto el juego sencillo eso si, lo recomiendo por el precio que tiene. I liked the simple game, but I recommend it for the price it has. Juego Completo : https://youtu.be/wTphbPjl65s
Muy buen juego, corto pero interesante.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Hours played at review time, across 34 reviews with recorded playtime.
Some positive points are that the vibes of this game are pretty creepy (the mannequins are cool), I understood where I had to go all the way through, and the surroundings feel better than in other games of this developer (it feels more like you're in an office instead of a gameroom with copy-pasted objects). It was also more clear that the game ended than in Village and Midnight Cruise, because there was a text explaining what happened afterwards, but I think the ending text of Nafanya the Poltergeist worked a lot better. The sounds were really loud though, I got more scared by a loud sound that I didn't even know where it was coming from than something that was actually scary. And there are still problems like a diary with no use, a bad voice-over, and keys with a weird description. I also feel like I finished it in about 15 minutes, but it's cheap so that's fine.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $919 | 55 | 89% | $0.99 | |
| $922 | 60 | 87% | $0.73 | |
| $923 | 50 | 70% | $0.59 | |
| $918 | 50 | 88% | $0.99 | |
| $915 | 53 | 58% | $0.99 | |
| $913 | 62 | 79% | $0.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 44 | 59% | $0.99 | |
| $22.6K | 37 | 35% | $24.99 | |
| $10.6K |
| 46 |
| 59% |
| $5.99 |
| $1.9K | 34 | 47% | $1.99 |
| $1.9K | 6 | 17% | $9.99 |
| $1.7K | 10 | 30% | $4.99 |