
Narrative-driven first person horror adventure inspired by Lovecraft's short novel "The Nameless City". Explore the ruins of a city that some say they are older than humanity itself. While you delve deeper into the ancient buildings, reality and visions blend into an indistinct haze.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
“There were myriads of good reasons for shunning the nameless city, one for each strange tale passed from generation to generation.
Tales averted people from entering the city, even from getting closer to its walls, and legends say that it was older than the eldest of the pyramids; few say it was older than humanity itself. But there was no legend so old as to give it a name.”
The Nameless City is a narrative-driven first person adventure inspired by Lovecraft's short novel of the same name. It has lo-fi 3D graphics inspired by the PSX era.
A playthrough should take about 50 minutes. The game has some light puzzle elements, but the main focus of the game is exploring the ruins of the ancient city. You can save your progress and continue later, but it's recommended to play it in one sitting.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.89−35% | 51reviews | 86% | — | $5.9K |
| $3.99−60% | 28ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A rather enjoyable experience. A little confusing at times where to go, but I liked the art and sound direction. Would have preferred there be no AI art. I get that it's trying to invoke uncanny imagery but I'm pretty sure I saw a zombie chicken at one point, and that just took me out
The first half is well-paced, but the second half is a very small amount of interesting writing placed piecemeal among blocks of circling repeatedly through the same corridors. I'm also not convinced that AI generation was the right choice for [spoiler]the frescoes.[/spoiler]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
| 1ratings |
| 100% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a pretty short (about an hour) scary eldritch horror game. Though I would say this one isn't really trying to be scary with it's imagery. It's more about the story and the path towards the nameless city which is... somewahat underwhelming and more artsy and leaves a lot of things to be desired and upon the imagination. Well with all that said I can't say I was bored, just that I wish I could see more. The game's ending is satistactory enough, but again could have been done better, all in all this is a nice 3/5 lovecraftian pixel-ey game My rating: [b]3/5[/b]
The Nameless City is more about the concept of cosmic horror than the conventional attempts at replicating what a person in such a situation would feel. It is aimed towards a more lore focused audience. The gameplay would confirm as much, as it consists out of mostly occult environmental puzzles. I am willing to bet Penumbra: Requiem fans however many of you exist out there would devour this in a heart beat.
This was a nice little experience, and you should play it if you're interested in a Lovecraft environment that you can explore in 3d. It was short but had a number of gameplay mechanics I wasn't expecting, so it's a little more complex than a strict walking simulator, which is nice but also extends the already short experience a little bit more. I don't think I would play this a second time, but the first time was fun and it was cheap, and eerie Lovecraft games that are low key are not all too common I streamed it live and you can watch the vod @ crustyoldhuman on youtube and twitch. <3
Jogo muito bom, e fica melhor ainda se você souber ler em inglês apesar de ser um inglês antigo e difícil dos livros do Lovecraft. Por enquanto é a melhor e única adaptação que já joguei de um livro.
Pretty true-to story adaption of the Lovecraft book, some tensions as you rush between puzzles losing sanity but is recoverable. I'd say get it on sale, you won't have much replay value 3-5$ makes sense
Very short but well made horror game. Enjoyed its slow build up and pleasant voice action.
A short walking simulator that captures Lovecraftian elements very well.
A short puzzle game with interesting story and good voice acting.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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