
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 69% | — | $3.7M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1538 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
why cant i step over this little rock? answer: devs were lazy as hell when mapping terrain
Super jeu dans l'univers de Lovecraft. Reprenant l'esprit de Hunt : Showdown mais uniquement PVE. Nous avons décider de le tester à deux avec un ami. Le jeu a une bonne ambiance et un bon concept mais il manque de finition. Le bestiaire est trop limité et ses combats trop brouillons. Les maps sont sympas mais vraiment trop grandes sur les missions de haut niveau ou l'on se perd assez facilement. Les mécanique de santé mentale est assez marrante vous faisant voir des choses que je ne détaillerais pas pour vous laisser la surprise. Je ne recommande cependant pas ce jeu et vous conseille d'attendre qu'il s'étoffe un peu plus dans son gameplay et son contenu (je changerai mon évaluation en fonction).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 721ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #21 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s basically exactly like the game R.E.P.O., except it has better graphics and more interesting monsters. It’s a bit annoying that it has some bugs, though. For example, sometimes you can’t collect certain items from the ground — it looks like you pick them up, but they don’t actually get added to your inventory and just disappear. Overall, it’s a decent game to have fun with friends. As a singleplayer experience i don't think is worth playing.
7,5/10
i like the vibe of forest and graphics but it feels laggy in between and crash sometimes, even fps are stable with DLSS around 90-100 with max graphics it still feel choppy like laggy sometimes if they push an update to fix these performance issue then i think it will be the best horror extraction game
bel gioco e divertente ma troppo caotico hahahah
Recommended Picked the demo and now got it up on launch day and played a few sessions with friends. The atmosphere is great, the jungle is tense, sanity and the Lovecraft setting works really well. It’s refreshing to have a co-op game that relies more on teamwork and exploration than cheap jump scares. There are a few launch bugs, but nothing that ruined the experience for us. Hopefully the upcoming patches will smooth things out. If you enjoy co-op horror games, this one is definitely worth a look.
Полагаю, что общее недовольство играющих вызвано тем, что ожидания не состыковались с реальностью. Но в целом, игра предоставляет именно то, что и должна представлять - медленное, вязкое погружение, в котором ты вместе с командой слепо двигаешься вперед ради призрачных богатств. Здесь нет такого экшена, когда все вокруг сверкает и взрывается, а противники бегут ордами под залпы ружей. Тут каждый выход, это выживание, в котором тебе предстоит выбирать, набить карманы еретическими побрякушками или же взять лишнюю привязь пороха для твоего пистоля. В дополнении хочется отметить достаточно хороший саунд дезайн и созданное окружение. Из минусов скорее всего местами плохая оптимизация и баги, которые ныне всегда встречают игроков на релизах. Но продукт выглядит перспективным и зная команду, что занималась разработкой, они будут продолжать поддержку и развитие своего проекта. В заключении хочу сказать, что проект стоит своих денег. Он не похож на Тарков или какой-то иной лутер-шутер, и самый подходящий референс, это hunt showdown если бы был только более углубленный pve режим.
Cara, a proposta do jogo é INCRIVEL, porém ainda tem muita coisa básica pra melhorar antes de poder dizer que posso recomendar pra alguém. Vou citar algumas delas: - O sistema de equips do jogo é bem interessante, porém muito desequilibrado, tu só consegue pegar uma ou duas armas, sendo que se for a distancia tem munição que não é facil achar, mas é bem facil achar inimigos, pode acontecer de armas meele quebrarem enquanto tu bate num bicho, além de nos contratos ter situações como 2 armas a distancia nem uma pra perto, ou arma pra perto e nenhuma a distância. Então o que acontece é simplesmente ter que desistir da rodada porque ou a arma quebrou ou ficou sem munição. a faca de marinheiro é inutil. tu morre antes de conseguir matar um mob comum. A ideia por trás do sistema de contratos é muito boa, mas precisa dar uma revisada em como funciona as armas. - Qual o sentido de ser um jogo cooperativo e tu não pode adicionar, pesquisar ou filtrar salas ? simplesmente precisa ficar dando refresh nas opções de salas disponiveis e rezar pra cair no mesmo que o teu amigo, ou caso esteja solo e queira fazer amizades, rezar pra cair alguma que tenha português. - O jogo é muito bonito, mas com certeza não é esse peso todo. Eu sei que meu computador não é nenhum pc da nasa, mas velho, rodar tudo no low, textura desligada a 20 FPS ? é absurdo, ouvi relatos de gente que jogou comigo falando que a 3050 não tava tankando tudo no low. Pra finalizar, a proposta do jogo é incrível, a ideia de fazer um extraction que se passa na epoca das navegações, o estilo de armas, ambientação e sem falar no universo lovecraftiano, cara de verdade, uma sacada de gênio, o sistema de paranoia, de ver cosias, ouvir, etc é muito legal. toda vez que jogava com alguem a gente precisava se perguntar o tempo todo "é tu na minha frente?" isso é muito imersivo e legal. Porém, não adianta de nada fazer o extraordinário (que na minha opinião, o sistema da gameplay é isso) se não consegue entregar o basico bem feito.
FIX VOICE CHAT в остальном игра просто 10 из 10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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