
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.1Kreviews | 69% | — | $3.7M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1524 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7.5 out of 10 great game not flawless ofc... but has massive potential, i do recommend, but you need to have patience and plan a time where you and friends can all get on together if possible because its very hard solo XD. (I've played by myself and co op so far) this has good atmosphere, lore and levels but the combat and enemies can definitely use some work its hard to learn how to defeat mini boss/special enemies when they barely give you a chance, (i like figuring things out on my own without you tube) now it does add to the thrill but gets annoying overtime. i will say i understand we aren't supposed to be some over powered heroes were regular humans and this IS a CO OP horror game but still this lacks a good AI companion... he shoots you, gets lost, and dies too easy OVERAL its still a great game and i actually hate to criticize it but i only do so in hopes of it reaching its full potential i absolutely love this game and will be looking forward to updates that will make this game a 10!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 721ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #20 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very excited to see this game be the absolute best it can be. I have been having a good time with it, the story and objectives are enjoyable enough, but the game itself needs some MAJOR fine-tuning. Some missions are underbalanced for the difficulty rating, such as The Portal starting as a basic mission despite it absolutely bombarding you with enemies every second despite combat needing to be minimal. Furthermore, the game severely needs to be optimized. I have attached my specs, but I get constant framedrops every 5 seconds, stutters and lagspikes to the point where completing a mission causes the entire game to break and implode on itself for every player involved. It can run fine on the ship and in certain areas, but others become unplayable within seconds of loading in. My PC handles bigger games like Elden Ring or Baldurs Gate like a breeze at high settings, but even on the lowest of performance settings it cannot handle The Mound. I would really like this issue to be addressed outside of "use DLSS upscaling" (which doesn't even work for me), because I've seen other players report similar issues with no resolution.
Задумка неплоха, но есть некоторые нюансы, во первых очень кривой хит бокс - ты просто тупо не понимаешь как бить тварей ( особенно многоножек ) во вторых - почему нет своего собственного арсенала на выбор? выбираешь контракт и из оружия чистый мусор, помимо этого мусора ты можешь улучшить его потратив монеты, НО это не имеет никакого смысла! ты потратишь чтобы оружие просто тупо сломалось! Сделали бы так что оружие не ломалось или свой арсенал который ты выбираешь сам. Как будто не доделана или очень криво подогнали.
Needs some work but fun overall for the price
vicio
It would seem that the first few patches have either done a lot or a LOT of people didn't really get the combat in this game or how bad of an option it is supposed to be. Sometimes running IS the best option. Sometimes they WILL get you and maybe you're lucky and will just be teleported away! And yes, straying from the group might cover more ground, but it IS dangerous! I really like The Mound! Haven't seen much of the lore yet (as a Lovecraft fan, this is an important point!), but all in all it is a very good and well-crafted game! It's actively being improved (tbh I don't use the block feature that so many have called for and gotten). For me, it checks a lot of boxes! The community seems to also be quite nice!
不推荐,不能跳,导致跑图时候极其僵硬,看到台阶就得试试能不能走上去。引导差,找半天找不到日志。包装精美的依托答辩
Solo a ustedes se les ocurre que un personaje no salte
Really fun and enjoyable! I haven't had problems with it.
C'est nul c'est vide le gameplay est minimaliste mais c'est pas un compliment, on se fait chier après 2 run, on dirait une demo à 30 balles. Pire achat de 2026.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.7K | 49% | $14.99 | |
| $3.7M | 26.2K | 94% | $7.99 | |
| $3.7M | 8K | 80% | $24.99 | |
| $3.7M | 11.7K | 85% | $8.99 | |
| $3.7M | 3.6K | 88% | $25.99 | |
| $3.7M | 7K | 84% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $397.3K | 1.1K | 82% | $9.99 | |
| $38.9K | 652 | 65% | $2.79 | |
| $32.1K | 172 | 61% | $9.99 | |
| $8.6K | 222 | 71% | $1.99 | |
| $8.3K | 69 | 74% | $6.99 |