
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.29/day in the week to Aug 29 → 16.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.1Kreviews | 69% | — | $3.2M |
| $29.99 | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1546 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
addendum! im marking as negative to call to arms, i enjoyed this game as of late. i loved the premisse and setting, for a change this game isnt some woketard revisionistic history parody or millenial writing, but i do have some critiques of what i played so far, first, ther needs to be WAY much things to mess with your mind, i think more mild things, like messing with the hud, or even the LOD loading must mess with you, like in some situations some random branch seem like a sillouette, in the game's defense it does that but not consistently, we should have a prompt to pet Carlito, even as to get the corrupted vision of him away, im mainly playing solo, so i think they should pay some attention to that too, the AI for the singleplayer companion... is a bit weird, and the cart one too, other than that... why cant we just bring 3 AI companions with us ? it would be logical... bcs im basically just wasting half the game's content with just the AI companion guy, and some animations too, facial animations seem a bit robotic, we really need some reactions from the cart priest from all the ruckus around him, although he being a pious man suits his character it would be cool to see another type of reaction or comment from him, and well the other characters... need some CHARACTER, nothing too over the top, just each character being themselves, voicelines, interactions comments on anything, a game in this setting is weird to be this silent, other than, we could implement some gameplay elements to it, like PRAYERS, so we can either ward in enemies for a bit, or call them towards you, other than... we NEED some more religious mentions, contrary to some beliefs and present times, Christendom at that time was law and part of Europe's culture, so if a character is low on health even some the Godless of them would start praying or beg for anything to help them, all around i think it is a good game, but it REALLY needs some polishing in some gameplay elements because it does play good, it can easily be WAY better, the melee needs to feel a bit more fluid, i like how heavy and compromising every attack feels but some animations must conflict with eachother, so it does feel a bit rough around the edges, other than i paid a bit more for the initial DLC, because i genuinelly believe in this project, and other than that I LIKED IT!💕 and it would be cool to see some massive updates and maybe even other maps, maybe the english or french want some cut of that land too so it would be cool to see any other factions and/or campaigns, other than that, we need some more weapons, maybe it feels a bit anacronistic or even outta place, but it would be cool to see granades/bombs, handgonnes/handcannons, maces, another thing, it would be cool to see the "carry animation" with the deer and carry animation with fallen survivors to have a variation with either women or more elderly character, bcs it is very strange to see a twig of a 5'3 lady put a 200 pound unconscious on the cart, or either some variation from character to character, and some other grunt enemy models, with some native models or maybe contact with the natives would be cool to see. ACE TEAM PLS, TAKE A LOOK, CMON IM DOING YOUR GUY'S HOMEWORK😭😭😭
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, French*languages with full audio support
| $29.99 |
| 721ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | #21 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mal was anderes gar nicht schlecht.... (8/10)
Zanim zejdziesz w mrok samotnie, badaczu... Jeżeli szukasz innych śmiałków, z którymi ramię w ramię stawisz czoła Przedwiecznym, analizujesz lore i chcesz być na bieżąco z meldunkami z głębin w języku polskim – nie błądź we mgle bez celu. Dołącz do naszego oficjalnego bastionu na Discordzie, podpisz pakt z polskim Synodem i znajdź kompanów do wspólnych wypraw! 🔗 ZAPROSZENIE: https://discord.gg/v6fHpJUEt9 RECENZJA GRY: Rzadko kiedy zdarza się, aby jakaś produkcja tak dobrze przelała gęstą esencję kosmicznego horroru Lovecrafta na ekran monitora. Co sprawia, że ta gra to arcydzieło dla każdego fana Lovecrafta? Gęsta atmosfera: Ciężar świata bardzo dobrze ukazują wizualia, dźwięki otoczenia i mroczna stylistyka. Walka o resztki zmysłów: Przetrwanie to nie tylko kwestia amunicji czy zdrowia, tutaj Twoim największym wrogiem jest utrata psychiki. Jeżeli uwielbiasz opowieści Lovecrafta, ta gra jest dla Ciebie! Gwiazdy są już we właściwym położeniu, czekają na Ciebie!
Surprisingly good Lovecraftian experience. It still feels like an early access build, but I believe in this team and look forward to more major content updates and technical improvements.
優化不好 武器不多 戰鬥有點詭異還可以接受 只是後面玩起來有點單調 畫面跟氛圍和光影還不錯
the game is good but needs work to make it so much better. needs optimisation, QoL and dodge mechanic as well as slowing the enemies down a bit. other wise the core gameplay loop is fun.
This game is great alll the mixed review karens need to find something better in there life then just review bomb every game
Franchement on pouvait s'en passer ^^
amazing game
I was expecting much more content at release vs the demo. But apparently there's not really much more to it. The game is fun for the price, it's not perfect (far from it), but it's quite refreshing. I hope it will get some content update, but devs seem to be quiet on that topic. So not really sure it will evolve a lot after release, as it's not an EA. EDIT : apparently some dev wrote that content and creature are planned, so it's a good news.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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