
You finally decided to call Momo. Momo is a horror game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 19/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
many bugs
Eng: I can't really say anything particularly interesting about this game. It's a bit clumsy in terms of scripts and artificial intelligence. Achievements are only counted after exiting the game, and the ending generally feels like some kind of joke, reminiscent of the idea that you can't escape from Momo. Rus: Я не могу особо чего-то интересного сказать об этой игре. Она немного неуклюжа в плане скриптов и искусственного интеллекта. Достижения засчитываются только после выхода из игры, а концовка в целом ощущается как какая-то шутка, напоминающая идею о том, что от Момо не сбежать.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ the bald bastard
Joaaa, hice gran parte a lo speedrun, me escondí a tiempo en el armario e igual me vió el perro momo ese... Calificación: 4/10 The Momo Game
игра норм ну і чучуть стрьомно мені понравилось шо коли ти залазишь в шкаф то вона багається
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247M | 682.7K | 96% | $19.99 | |
| $236.3M | 320.3K | 88% | $29.99 | |
| $165.8M | 543.2K | 95% | $14.99 | |
| $122.9M | 380.3K | 97% | $29.99 | |
| $84.6M | 510.9K | 97% | $9.99 | |
| $79M | 112.1K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5K | 118 | 42% | $1.99 | |
| $5K | 107 | 87% | $1.99 | |
| $5K | 237 | 48% | $0.99 | |
| $5K | 113 | 75% | $3.99 | |
| $5K | 56 | 98% | $1.99 | |
| $5K | 126 | 87% | $3.99 |