
Mission: Translate an interstellar message, using the universal languages of math & science.
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About
The Message from Deep Space is an odyssey of puzzles. Take the role of the mission's Translator, working alongside a scrappy band of scientists, and venture headfirst into the world of deciphering an alien language --- completely from the ground up.
Set in 1973, Earth is the recipient of a meteorite that broadcasts radio waves. In the role of the mission's Translator, the player is responsible for designing responses to the meteorite's transmissions, which, if correct, will elicit new messages from the meteorite. Only through this radio wave dialogue will patterns, words, syntax, and meaning all take form, leaving but one question:
What is it the aliens want to say?
Translate an alien language
Learn about an alien civilization
Interface with a retro computer
Manage a user-driven dictionary
Design radio transmissions by frequency
Collaborate with scientists that respond to your actions
+1000 in-game dialogues
+30 minutes OST
+30 hours of gameplay
Inspired by The Golden Record aboard the Voyager I space probe, The Message from Deep Space takes a realistic approach to deciphering an interstellar message. Beginning with the limited universal constants available to technologically advanced civilizations, the message spans a range of real-world fields of math & science. Decoding the message is tough, but with the support of the game's meticulous linguist, the single-minded computer programmer, and the affable astronomer, it is a challenge fit for anyone with Curiosity and Perseverance.
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Engagement
Reviews
Themes across 1102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was absorbed in the monumental task offered to the player. It's not always easy, not always satisfying, as most things in life are. But it offers a glimpse in an alternate life that is allowing me to grow in my life.
I'm about 250 puzzles in, past ACT 3 My biggest gripe with the game so far is probably that there was waaay too much Math early on. I say this as a programmer myself. I definitely value how the puzzles are sequenced and how it builds a basis for communication from first principles. But by the time I moved out of the Math sections I started growing a little tired of the loop. Perhaps because I'm a software engineer by profession and this reminds me a little too much about my day job XD Definitely enjoyed it, will try to complete the whole thing in the coming days and weeks
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Languages: English
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1 VERY 0 GOOD GAME 1
What an extraordinary experience, after 15 hours. For the hard scifi fans who wanted to be the linguist in Arrival, or love inter-civilization contact episodes of Star Trek (eg Darmok). Charming, challenging, and thought provoking.
确实好玩,非常推荐,有一说一外星人又软又怪,真可爱吧
Really a wonderful little puzzle game. I never thought that so much emotion could be packed into such sparse language. The end of the game genuinely made me tear up, with words that I was coaxed into defining myself. If you thought Rocky from Project Hail Mary was cool, this game is Rocky on steroids. "Amaze amaze amaze" has nothing on the final transmission from the meteor. At points it genuinely made me feel like I myself was contacting another species. Some of the best (and hardest) hard sci-fi I have ever experienced. A must play for anyone who loves puzzles or sci-fi or language or any combination of the three.
It's an addictive puzzle game
Fantastically well thought out and thought provoking game! I loved the gameplay loop and characters, and by the time the game was wrapping up and my fellow scientists were reflecting on their time with the translation, I felt just as touched as they seemed to be. Definitely not for everyone, but if this game seems like the right kind of nerdy for you, then I 100% recommend trying it out!
This game is not a game. This a dream come true for me. In all media where some communication occurs between species it always goes something like "we started with math since it's the language of the universe, and then made our way up *cut* we now use interlingua." And it has always bothered me. Here, no shortcuts are taken, and that is an incredible undertaking. The meticulousness, the realism, the "no ♥♥♥♥♥♥♥♥" approach is astounding, and how do you mean i get to do it for real myself! Sitting before those two old screens has been my reason to wake up and not to sleep at night. When after hours of figuring out their numbers and math you read into the thickets of self-inflicted weird wordings, and recognise that now they mean something, they reference something beyond simple pattern-rule recognition has made me gasp, cry, scream and beg the game to never end. The youtuber i learnt of the game from has said "the 4 digits on the transmission meter worry me" and at the time i agreed, like who would want to do that much... Yeah, that person is me. This is a journey where your actions do indeed matter, where your resoning skill and ability to recognise meaning echo. And not for some arbitrary in game system checker, no, for your own ability to progress. You got the word slightly or quite off? You will probably have to return to its definition later to redefine it. No game had made me scroll through the logs and history with a genuine need to figure something out as much as this one. All the progress feels personal, because it is. You were the one standing behind every signe thing you understand now, and that feeling is miraculous. At last, my stem degree, years of lectures on random topics including linguistics, teaching natural sciences has paid off in a game where all that knowledge is actively needed to progress. Simplified, of course, but makes sense - the aliens need to lay the groundowrk and progress, not discuss set theory or chemichal reactions beyond whats nesessary. Naturally, I have some criticisms. the painful calculator did not have to stay so painful. scrolling in the whiteboard would have been amasing, the "autolog" message before transmissions is mad annoying and redundant. But overall none of it really matters, since this is a gem made with so much love to all the sciences, with so much respect to the mind, and a very good approximation of a realisctic scenario where communication has to arise from nothingness, that i struggle to imagine what could be better. I am struggling to convey my amazement to my friends, they seem to not be as aroused and alerted by the premise not the gameplay, yet i strongly recommend it to try for every single person. This is a product of great love and passion and at least for me it won it's place in the pantheon of most impactful media ever.
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