
Make history with manga! Turn your work into anime, drama, and even movies!
Modeled estimate, not a reported figure. How we estimate →
About
Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 285reviews | 71% | — | $66.9K |
| $13.99 | 52ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
✿ 全成就撒花 极其枯燥,充满了毫无获得感的重复劳动的开罗游戏! 但是毕竟全成就了还是给个好评吧...
i love kairosoft i am a kairosoft wh0re and i must say, this is one of the most fun games of theirs that i have ever played! it's not too hard to be fun, but still requires strategizing and planning as all their games do. some seem to have such specific requirements and intense difficulties that they're just not fun and feel more like work; this one strikes a much better balance, challenging but still enjoyable and relaxing.
太牢了,游玩的目标不明确,正向反馈也很少,实在不算好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Thai
| $5.99 |
| 48ratings |
| 84% |
| — |
| not modelled |
| $14.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
特别好玩
Maybe ten years ago, it was a good game. But now, this game is a very bad game mechanism, particularly repetitive content, particularly mechanized. When serializing, it will also interrupt the original task, resulting in the direct emptying of the invested "knowledge" and existing progress, which is really anti-logic and rigid. 可能十几年前这是个不错的游戏,但放在现在就是机制非常之烂,内容特别重复,特别机械化,连刊还会打断原来进行的任务,导致投入的知识和已有进度直接清空,真tm反逻辑,很死板。
这个游戏确实是有重复性很大的问题,但是玩下来并没有觉得像很多人说的一样非常坐牢。如果只追求全成就而不追求拿完奖杯,重复的次数还是有限的(解锁开罗出版社要求单行本销量一亿,通过修行和设施提一提属性,在采集社只要第一卷能冲到一位就能达成),而且这是我目前见过的唯一一个开局即解锁高速模式的游戏。总的来说,无聊是有一些无聊,但还算是不错。
可以玩,但不是太好玩。和同社的标杆作品《游戏发展国》相比,在体量、内容密度差不多的前提下,游戏流程被拉长了不止一倍,而且重复度极高。除了换出版社和积累数值以外,几乎没有新的机制与内容填充,连载途中除了挂机看动画几乎无事可做,却又频繁被事件打断,连挂机都挂不流畅,导致玩起来相当折磨。 本作也是一部不看攻略很难玩下去的游戏,主要原因是引导比较薄弱,像题材组合、特殊话组合、投入知识点对人气的影响这些关键要素要么完全没有说明,要么语焉不详,在正常的流程中需要靠玩家自己来反复试错,甚至还要专门开个表格记录——对于一个小品游戏来说这几乎是不可接受的。 游戏本身是鼓励玩家刷多周目的,但其单调性又很难支撑这一点,最初的新鲜感过后,玩家的体验几乎只剩坐牢了。
做了三十多小时牢终于全成就了,对童年的我来说这是一款很打发时间的作品,但是现在看来实在称不上有趣...真的是非常坐牢的一款开罗游戏,游戏主要玩法单一重复,玩法上几乎没什么趣味性、很看数值,如果觉得有趣可能需要玩家自己发动一些想象力,同时缺乏正反馈、游戏内的交互和游玩的成就感,可以说是在漫画家工作日常上很还原了,但是作为一款游戏很无聊!如果是在手机上利用碎片时间偶尔玩一下,可能相对来说还好,但是在电脑上长时间持续游玩实在挺痛苦的。在游戏内几十小时的操作都是在画漫画-获取灵感的两点一线操作中度过,跟同类别的其他游戏相比,也很少收到粉丝的信,连载一次挣的钱太少,灵感的消耗太快、获取太贵,如果连载排名不能拿到第一名,那么累死累活完成一次连载,金钱上的收益可能还是负数,属于是付费上班了。完全不建议前期太早挑战新解锁的出版社,玩的时候踩了坑导致很痛苦,因为新出版社出来,看上去一次连载的基础工资高了,但是直接过去连载,会因为数值不够导致连载排名一直无法获得第一,然后就得一直倒贴钱去获取灵感,入不敷出,拿不到第一名也得不到杂志大奖的奖杯,所以建议新出版社出来,再在旧出版社连载一次,等数值高一些了再去新出版社连载,帮助旧出版社增长发行数也能增加一点点连载的基础工资。还有一些补贴家用的心得,如果缺钱,前期那些连载过拿完奖杯的小出版社过来找连载,不要担心拒绝了会掉关系,等关系掉下去,他们反而会再过来找刊载短篇连载两次,可以把联手的作品交出去赚点钱;没有连载的时候,可以多画点短时间就能完成的作品,等连载的时候如果入不敷出缺钱,就可以把这些短篇投给前期的出版社赚点钱(一直在缺钱,都没有停过...!)。
太无聊了
很惭愧,虽然说有了pc版,但没通关,这是在手机版通关之后发出来的评价 这一作牢完了,提升能力的修行点数经验获取难度坎比登天,尤其是在后期连载35+话的情况下,能获取经验的种子基本也要到后盘才能出(实测初期的那个家具几乎出不了),只能不断陷入刷刷刷循环的同时后期还高度同质化,导致很难升起多周目欲望
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.1K | 222 | 84% | $8.99 | |
| $80.2K | 352 | 83% | $8.99 | |
| $67.8K | 283 | 93% | $10.99 | |
| $55.6K | 202 | 87% | $8.99 | |
| $163K | 548 | 96% | $12.99 | |
| $108.6K | 457 | 93% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $66.9K | 161 | 86% | $14.99 | |
| $66.9K | 193 | 87% | $9.99 | |
| $66.9K | 281 | 68% | $14.99 | |
| $66.9K | 282 | 92% | $14.99 | |
| $66.9K | 2.8K | 89% | $1.01 | |
| $66.8K | 88 | 82% | $24.99 |