
An unusual mix of adventure and idle game. In utter loneliness deep below the surface, it's your task to wait for the awakening of your king... for 400 days.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 27 → 1.14/day in the week after.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.5Kreviews | 92% | — | $2.3M |
| $10.49−30% | 114ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 131 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am wasting my life playing this game. 10/10
400 days has never gone by faster. Vibes are immaculate in this game.
es buen juego,apesar de ser antiguo no te aburres y completawr los logros es la experiencia top de paciencia
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 120.75/day in the week to Jul 15 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Portuguese - Brazil, Russian, Italian, Spanish - Spain, Korean, Simplified Chinese, Japanese, Polish
Hours played at review time, across 131 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best companion for my dreams, I love you Shade.
it is worth the $15 right now i have a mushroom growing to get to the darkness recommend this game (:
«THE LONGING» — это глубокий, меланхоличный и по-настоящему необычный инди-проект от студии Studio Seufz. Эта игра ломает все представления о темпе прохождения, превращая само ожидание в главную игровую механику. Вы берете на себя роль Тени — последнего слуги короля, живущего в глубоком подземелье. Ваша задача проста: дождаться пробуждения монарха. Проблема в том, что до этого события остается ровно 400 дней. И эти 400 дней отсчитываются в режиме реального времени — даже когда вы выходите из игры. Основные особенности: Пассивный прогресс: Таймер продолжает идти, когда вы закрываете приложение. Вы можете вернуться через неделю или месяц, и прогресс героя будет соответствовать прошедшему времени. Исследование: Хотя время — ваш главный ресурс, вы можете исследовать обширное и мрачное подземелье, находить книги (да, их можно читать прямо в игре!), украшать свою пещеру и искать способы ускорить течение времени или просто скрасить свое одиночество. Медитативная атмосфера: Великолепный саундтрек, выполненный в стиле dungeon synth, и приятная рисованная графика создают уникальное ощущение спокойствия и легкой грусти. Это не просто игра, а скорее интерактивный эксперимент о терпении и ценности времени. Она идеально подходит тем, кто хочет отвлечься от суеты и погрузиться в неторопливый, почти поэтический игровой процесс, не требующий спешки.
Was really cool for the awhile, I loved exploring the caves and finding all the areas. But when I reached that mushroom puzzle near the top of the caves, I was stumped and had to look up how to move past it. Then the rest of the game was kinda like that. Sure, most of that was achievements and secrets that I didn't "need" to do to get an ending. But man, it just wasn't as fun. It also doesn't help that the ending I got (waking up the king) is not the best. Like, wow, I wake him up, and he destroys everything. Thanks, jackass. I wish I had gone up the well and had been rescued by the old man, but idk how that works. Also, if the kid is at the well, you just die. All in all, I really enjoyed this game for the first like 60% or 70% of my playtime. Then it just became a little tedious, not too bad, I was still enjoying it. But I wish there were more obvious hints at what to do for some of the puzzles. (secret stuff is fine being hard, bc y'know, it's meant to be secret stuff (although I do wish guides online were much clearer)). Definitely not a game for everyone, but some will really enjoy it.
Норм игра, правда короткая.
Incredibly profound game about the slow reality of life, the shade is me, i am the shade, i am also adopting the shade, we are colouring with sulfur and playing music on my saxophone, the shade is my baby
amazing game but i want to replay it :(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 5.2K | 88% | $14.99 | |
| $2.3M | 3K | 78% | $24.90 | |
| $2.3M | 1.7K | 97% | $39.99 | |
| $2.3M | 6.8K | 90% | $14.99 | |
| $2.3M | 2.6K | 88% | $24.99 | |
| $2.3M | 4.7K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 114 | 88% | $10.49 | |
| $24K | 72 | 75% | $9.99 | |
| $10.8K | 56 | 77% | $14.99 | |
| $1.6K | 9 | 100% | $6.99 | |
| $0 | 784 | 86% | Free |