
A narrative-driven hardcore RPG set in a gritty world ruled by real but unrelenting gods. Set out on a challenging lifetime journey, where every choice has a price and entails consequences. Will you become an inquisitor, a judge, or conspire against the old order? Dare to decide!
Most likely between $2.5M and $7.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 88% | approximately $4.2M |
| PlayStation | $24.99 | 92% | — |
| Xbox | $24.99 | 92% | — |
| GOG | $19.99 | 84% | — |
| Nintendo | $19.99 |
Reviews
Themes across 1734 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
| — |
| Epic | $19.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
⣀⠤⠿⢤⢖⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡔⢩⠂⠀⠒⠗⠈⠀⠉⠢⠄⣀⠠⠤⠄⠒⢖⡒⢒⠂⠤⢄⠀⠀⠀⠀ ⠇⠤⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠀⠈⠀⠈⠈⡨⢀⠡⡪⠢⡀⠀ ⠈⠒⠀⠤⠤⣄⡆⡂⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠢⠀⢕⠱⠀ ⠀⠀⠀⠀⠀⠈⢳⣐⡐⠐⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠀⠁⠇ ⠀⠀⠀⠀⠀⠀⠀⠑⢤⢁⠀⠆⠀⠀⠀⠀⠀⢀⢰⠀⠀⠀⡀⢄⡜⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠘⡦⠄⡷⠢⠤⠤⠤⠤⢬⢈⡇⢠⣈⣰⠎⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣃⢸⡇⠀⠀⠀⠀⠀⠈⢪⢀⣺⡅⢈⠆⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠶⡿⠤⠚⠁⠀⠀⠀⢀⣠⡤⢺⣥⠟⢡⠃⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠉⠀⠀⠀⠀⠀⠀⠀⠀ Here I will leave this beautiful Capybara, whoever passes by can pet it and give it a thumbs up (I need Steam Points).
I really want to love this game, i will give it a thumbs up because the story and soundtrack are really great, but i couldn't finish the game. I ragequit and restarted the playthrough 4 times in the past 2 days. The game is divised in 4 parts, and no matter how I approached my choices, i got stunlocked at the end of chapter 3 with decisions limited to only 1 as either i didnt have enough remaining "willpower" (energy-like mechanism besides the other countless stats you need to level) or was short on 1 stat of something and was forced to select the worst choice out of 4. Basically you need to look up a guide to be able to actually have the ability to chose from OPTIONS in a game where choices matter?? Sorry but i won't do that. This game would be so much better with the willpower mechanic removed, that is the basically what the "suffering" is about. I don't mind bad endings due to poor choices i made, as long as i have options to chose from, since the game is all about CHOICES YOU MAKE. There's an option to turn on tooltips to see what stats you will get and see what you need for a certain path, but what's the point of that in a game like this? I don't want to be influenced by a choice just because i see it will give me 10 willpower that i will surely need later on, as without it, i just get locked out of options to chose from. It was so close to be a great game, which it is if you don't mind playing skip dialogue simulator. I recommend it to buy it on sale as 20euros is just too much to pay to be frustrated over and over again.
ゲームブック風アドベンチャーゲーム。無料期間中に入手。 中世ヨーロッパ的な世界で一人の男の誕生から死まで 大量の選択肢を選びながら進めていく。 テキストの量が尋常じゃない。 [h1]注意喚起[/h1] メンタルの弱い人や鬱の症状がある人は絶対にプレイしないでください 胸糞展開が非常に多く 家族問題・階級差別など 精神的に刺さるテーマが連続します 心が不安定な状態で遊ぶと悪影響が出る可能性があります [h1]自分のプレイ状況[/h1] 無料期間中に入手したので 自分で遊ぶ前にどんなゲームか 動画を見たところ 胸糞展開が続きすぎて気分が悪くなり断念しました [h1]よかったところ[/h1] 世界観が非常に緻密 階級制度・宗教観・国家の描写が本格的 選択がその後の人生に響く構造 周回でまったく違う人生になる [h1]気になったところ[/h1] ステータス条件が厳しく選択肢が出ないことがある 膨大な文章量+周回前提でプレイ時間が長い [h1]悪いところ[/h1] 理不尽で最悪な展開が連続する 家族問題・階級差別など生々しい描写が続く 胸糞の種類が多く精神的負担が重い 別エンディングのため周回プレイをするとなおさら精神的負担が重い 物語の完成度は高く世界観も緻密で選択の重さも本物。 無料期間中に入手しましたが胸糞展開が多すぎて 自分はプレイする気になれませんでした。 読み物としては優秀ですが間違いなく人を選ぶゲームです。 繰り返しになりますが 人によってはおすすめしませんという 注意喚起のレビューです。
É até difícil fazer uma análise desse jogo sem dar spoiler, até porque ele não tem gameplay. É baseado em texto com algumas imagens para referenciar o lugar ou a pessoa com quem está falando. A história tem muita profundidade sobre política e religião, ambos são o centro da trama e você precisa fazer diversas escolhas envolvendo esses temas, me lembra muito Disco Elysium nesse aspecto. Uma coisa que eu posso falar e que, apesar de ser um spoiler, não é tão pesado, é que o título é BEM literal. Mesmo tendo diversos finais, até o melhor final terá sacrifícios. A história é trágica do início ao fim. Tem sim como pegar o melhor final na primeira gameplay, mas você precisa reparar em absolutamente todos os detalhes e comportamentos de todos os personagens, o que tem de traição nesse jogo é brincadeira. A história é muito bem construída. Peguei de graça e valeu muito a pena. Eu espero que vire costume quando uma empresa for lançar a sequência de um título, deixar o anterior de graça, porque eu não conhecia e agora estou muito interessado pela sequência.
La cautivante historia de Sir Brante transcurre en un mundo injusto y cruel… sí, en eso es similar al nuestro pero con la crucial diferencia de que existen dioses que se manifiestan. Los textos van acompañados por bellos dibujos pero, al menos en inglés, contienen algunos errores tales como palabras faltantes y verbos incorrectos. La mecánica del juego es fácil de entender, pero a la vez es muy limitante. En varias ocasiones quise elegir una opción que consideraba correcta y se me hizo imposible ya que no contaba con los puntos necesarios. Recomiendo recurrir a una guía para conseguir los mejores stats posibles durante los primeros dos capítulos, y así poder jugar más libremente en los siguientes. Aunque el juego presenta la opción de conocer de antemano las consecuencias de las decisiones, la historia da giros imprevistos y puede avanzar de una manera que no habías anticipado. Mirando hacia atrás me doy cuenta de que el sufrimiento lo padecí yo tratando de llegar a un buen final, pero valió la pena. 9/10
Writing this review for all the newcomers to the series. I HIGHLY recommend this game, and I also recommend everyone to avoid spoilers, since one major strenghts of Sir Brante is its writing. But here's sort of short summary(no spoilers) of why you should play this game. Basically imagine if visual novels genre had a baby with RPG genre, and ya get Sir Brante! The gameplay is you trying to help Brante survive, by making important choices in his life, shaping him as a person(as in, is he more pro aristocracy or not, will he go out of his way to help as many or play it safe etc) And I say survive, because, its surprisingly hard to get a good endings on your first, or even second run. The game requires you to have good stats for most impactful choices, which require you to make smaller choices in earlier chapters. If you fail to raise your stats sufficiently, or make risky choices n run out of lives, you'll get game overs, or worst endings. Which adds a LOT of depth to this game, you genuinely get immersed in this highly hierarchical fictional society, trying to weight in your morals, or even questioning what would be moral, since the game isnt so black and white in its writing. Even if you couldn't make choices, the writing alone single handedly makes it worth playing this game, The way characters are written, the events(like final chapter) unfold, makes the game world feel extremely realistic, and captivating. And the soundrack, oh man the soundtrack is just breathtaking. We rarely get classiical music in games, even rarer does it sound so, picturesque? All Brante music fits each scene perfectly, despite reusing a lot of tracks. Really the only downside to this game is that, its a little repetitive after a few playthroughs, because some events dont have much going for em, like childhood friend, but you can get at the very least 3 unique playthroughs, arguably 6, where almost all your choices can be different. Small spoiler free tip, you should try to not minmax too much for your first playthrough, unless you know what to do, and try to focus on increasing stats appropriate for the lot you chose, sure that means your playthrough might not end up as happy, since you do need to minmax a bit in earlier chapters, but thats just Life and Suffering of Sir Brante for ya
I have never been so disappointed in the consequences of my own actions.
[h1]Steam商店限时免费领取《The Life and Suffering of Sir Brante》,又名《布兰特爵士的生平与苦难》[/h1] 2026.7.18 02:00——7.23 10:00 [u]游戏新作即将发售,前作限免引流。[/u] 一部互动悲剧小说,描述了一段生于严格社会等级制度下的平民生活。投身黑暗幻想的氛围之中,在这个由封建法律统治的世界里,体验人生的艰辛。你将成为什么样的人、你的行动是否会改写帝国的历史,这一切都取决于你自己。 https://store.steampowered.com/app/2936290/The_Life_and_Suffering_of_Prince_Jerian/ [code] 此游戏曾被下面的游戏包收录: Humble Bundle四月会员包(2023) 多次 fanatical等游戏Key网站包 [/code]
Прошёл все три основных рута со скрытыми последствиями выборов, чтобы проникнуться. Могу сказать, что в целом интересный проект для пары вечеров. Не супер, но неплохо. Это самая традиционная визуальная новелла с выборами. История, конфликты и варианты действий, которые нам выдают, максимально очевидны и предсказуемы; подыграть одним - разозлить других. Большой свободы в плане выборов тоже не присутствует. Если вначале ещё можно рандомно прокачивать все возможные характеристики, то к третьей главе они сливаются в личностные и если какие-то показатели недостаточно высоки, часть вариантов в выборах отпадает. Доходит до таких "развилок", где доступен лишь один вариант. В таком случае прохождение до конца двигается по строго определённому пути, где что-то изменить уже не представляется возможным. Чтобы протянуть как можно дольше, остаётся только жонглировать показателями дружбы с разными людьми, сохраняя их на середине. "Протянуть" - потому что даже при наличии четырёх жизней дойти хотя бы до конца предпоследней главы не вышло ни разу. (И видимо, не только у меня, полностью игру прошло меньше 12%) Суть в том, что даже если ты откатишься, переиграешь некоторые выборы и задоджишь свои прошлые смерти, чтобы подойти к решающему моменту с парой жизней в запасе, тебя всё равно убивают с концами. Вначале я думал, что это баг, либо задумано, что к финальной главе "Восстание" можно дойти только по соответствующему руту, но нет. Видимо, для завершения игры моих навыков распределения очков ещё недостаточно. И ещё, почему-то именно в самом популярном руте дворянина чуть ли не весь текст и диалоги превращаются в туториалы по социальным конфликтам и отношениям с людьми. Весь этот объём наставлений, как действовать для какого результата, который ещё и проговаривают по три раза, больше напоминает образовательную программу "политика и социальные взаимодействия для дошколят", чем общение живых людей. Не то чтобы это однозначный минус, но из погружения выдёргивало. Что странно, в других рутах такого по минимуму. В целом, пойдёт. Как-нибудь вернусь, чтобы повыбивать больше финалов и ачивок. Разработчикам - только успехов. Интересно будет заценить их новую игру про принца.
This is a no-brainer at the current giveaway -- it's an interesting game with more interlocking systems and hard choices than are typical in, say, Choice of Games titles (some of which I've quite liked). The world it presents is an interesting one, well-designed to make the "moral" layer of choices not as easy as good vs. evil or order vs. chaos. The characters, like the factions and their philosophies, are ambivalent and ambiguous, and what passes for likability is often a selfish disregard for the consequences one character's freedom might inflict on another. The presentation is pretty good, too! The biggest drawback is that the pacing is slow: the player must "click to continue" many times between choices, and these clicks are sometimes accompanied with recurrent visual transitions that further slow the pace. While the game encourages you to consider rewinding and replaying, the thought of hurdling over "go on" through the same events a second time is not very appealing. A final point of praise: I really liked the four lives concept, which worked well both narratively and mechanically. All in, I recommend it.