
At Thors Military Academy, Erebonia’s best learn everything from the art of war to liberal arts. First year Rean Schwarzer learns he’s been selected to join the controversial Class VII, and they’ll need to deal with more than just class warfare--they’ll need to safeguard their country from chaos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.9Kreviews | 95% | — | $4.7M |
| $39.99 | 5.4Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хз, мне все понравилось, хейта в сторону части не понял. Рин как протагонист пока слабее всех прошлых, но у него в комплекте огромный каст и 3 игры впереди. Пока у него в характере только комплекс спасателя, чувство вины за свое существование и непринятие своей сексуальности (в контексте понимания наличия симпатии) Сюжетно ваще замечательно, вот первый скай называли роад-муви в дискуссиях часто, но тут буквально по стране так прогнали нифигиво и про культуру разных регионов из первых рук дали узнать, тупа W. В плане эпика и погчамп моментов самая приземленная часть. Концовка жесть, ваще ниче не закрывает, реально тупо пролог. Геймплейно очень сильно игра улучшилась, намного больше тактических возможностей завезли и вариативности. Уход от "веса" по цвету камней явно в плюс, имхо. Боевка на мехах абсолютный пик и буквально дарк соулс от мира жрпг Каст персонажей топ. Думаю если сначала персонажа ненавидел, но потом понял и принял - это хорошая работа сценариста. В общем нарративно слабее первой игры арки кроссбелла, но и контекст у первой половины игры намного более мягкосердечный. ТЛДР Тупо топ, игра понравилась
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Play Liberl and Crossbell arcs first. The game features incredible world-building, memorable characters, and an amazing plot twist at the end.
[h1]A good starting point on the Erebonian arc in The Legend of Heroes.[/h1] [b]I will recommend this to people who love long stories and JRPGs.[/b] The characters are likeable and close to Persona 4's vibe, the character interactions have the tendency to break the fourth wall when the moment calls for it. The story can be a slow burn but it will be worth your time. The long narrative in the cutscenes is like reading a book, slowly immersing you to the world. As a long time JRPG player, I believe that if you have played the likes of Persona then you will feel at home in this game due to its familiar mechanics such as bonding scenes, the equivalent of confidants and social links. In terms of handling bonding cutscenes, this mechanic is bite-sized compared to Persona since Persona requires you to maximise the character's bond levels (social links/confidant levels) to unlock the rest of the game's feature and Trails of Cold Steel only requires you to get to know the character itself. It doesn't even provide the choices unlike in Persona as this will be out of character for Rean when there is choice to play around with the characters you choose to bond with. Replayability can be double-edged. If you play the game blindly, chances are, you won't be able to encounter the hidden quests unless you talked to most, if not all of the NPCs within the vicinity. Back then, missables were a thing but can be a con for most people since most of the people won't have the time to revisit this game after finishing it. Thankfully, [b]Turbo Mode[/b] saves the day whenever you feel like breezing through the cutscenes. They emphasised on the replayability part because you won't be able to encounter all of the bonding scenes and hidden quests in one playthrough. Not to mention, I had to replay the game because I missed some character notes in my playthrough, requiring me to talk to the rest of the people and pick the characters I have not bonded with on my first playthrough to fill the character notes. The battle system is similar to Wild Arms 4 since you have to move in various locations to further strategise your usage of crafts and arts. Orbment system is an inspration to Final Fantasy VII's Materia building, but without the need to grind. You just have to craft the orbs yourself and you're good to go. Removing rare orbs on a per chapter basis is a nifty feature that should help characters on a per-chapter basis especially if players are on a tight spot on their first playthrough for convenience. Mastering the orbment system is like building your permanent character's roles on this game. It's rewarding once you know what to build for your characters.
Class VII has my heart and soul. A spectacular start to Rean's journey, I wanna buy the next game right away <3
".... new-model battle orbment made through a partnership between the Epstein foundation and Reinford Company" what did they mean by this?!
I've never seen a group that you would grow so fond of.
EL BICHO⠀⠀⠀⠀⣴⣿⣦⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⢻⣿⣿⠂⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢠⣾⣿⣿⣿⣿⣿⣿⣦⠀ ⠀⠀⠀⠀⠀⠀⣴⣿⢿⣷⠒⠲⣾⣾⣿⣿ ⠀⠀⠀⠀⣴⣿⠟⠁⠀⢿⣿⠁⣿⣿⣿⠻⣿⣄⠀⠀⠀⠀ ⠀⠀⣠⡾⠟⠁⠀⠀⠀⢸⣿⣸⣿⣿⣿⣆⠙⢿⣷⡀⠀⠀ ⣰⡿⠋⠀⠀⠀⠀⠀⠀⢸⣿⣿⣿⣿⣿⣿⠀⠀⠉⠻⣿⡀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⣿⣿⣿⣿⣿⣿⣆⠂⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣼⣿⣿⣿⡿⣿⣿⣿⣿⡄⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⠿⠟⠀⠀⠻⣿⣿⡇⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢀⣾⡿⠃⠀⠀⠀⠀⠀⠘⢿⣿⡀⠀⠀⠀ ⠀⠀⠀⠀⠀⣰⣿⡟⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣷⡀⠀⠀ ⠀⠀⠀⠀⢠⣿⠟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠻⣿⣧⠀⠀ ⠀⠀⠀⢀⣿⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠘⣿⣆⠀ ⠀⠀⠠⢾⠇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⣷⡤⠄
Worse then every single other game prior to it.
This is my first game in the series, and I really enjoyed it! What I liked the most is the cast of characters — almost all of the main ones are incredibly interesting. Some of them might seem unlikable at first, but over time they really start to grow on you. The combat system felt engaging to me. I’m not sure how it compares to the other games in the series, but I had a lot of fun figuring it out, and even after 50+ hours of playtime, I never got tired of it.
Не самая лучшая часть трэилс, ставлю 7/10 и пока что тащит только немног за счет концовки И ТО НЕ ДО КОНЦА Типа, в первом скае у гг хотя б был один романтический интерес, а тут тебе на выбор как минимум 3 (3!!!!) поэтому в конце не так уж и эмоционально, но геймплей тащит, поэтому в целом 7/10 идеальная оценка DeadP47 пошел ♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 10.6K | 95% | $13.99 | |
| $4.7M | 3.7K | 79% | $59.99 | |
| $4.7M | 5.9K | 93% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 14.3K | 95% | $6.29 | |
| $10.2K | 102 | 75% | $3.99 | |
| $4.5K | 87 | 78% | $2.99 | |
| — | 8.9K | 86% | — | |
| $17.4M | 17.5K | 93% | $23.99 | |
| $5.9M | 23.6K | 88% | $11.99 |