
The empires of Zemuria have narrowly managed to escape the Great Twilight, a curse that threatened to end the world, thanks to the valiant efforts of those known as heroes. This has resulted in a ripple effect of events that hurtles the series toward its thrilling conclusion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Kiseki series, which marks the story RPG's 15th anniversary, is now on Steam!
The empires of Zemuria have narrowly managed to escape the Great Twilight, a curse that threatened to end the world, thanks to the valiant efforts of those known as heroes. This has resulted in a ripple effect of events that hurtles the series toward its thrilling conclusion.
Following the Great Twilight calamity, the three protagonists across the Zemurian continent find themselves drawn together by the thread of fate.
Some are heroes, others are liberators, and yet others live as hermits. The cross-story gameplay system allows players to switch between three different characters, depicting the story from separate perspectives within the same timeline.
What will the people of Crossbell think of their newfound independence? What will become of an empire which has lost one of its mighty limbs? And what of Ouroboros’ leader, the Grandmaster, and his ominous Eternal Regression Plan?
The Steam version of the game includes over 30 pieces of additional content from the start, including costumes and attachment items!
A variety of attachment items that can be worn on each character's head, arms, and back for decoration, as well as original costumes, are included, as well as the major DLC Support Section Summer Vacation.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
* 제로의 궤적, 벽의 궤적만 완료 * 섬의 궤적 시리즈는 스토리 요약만 감상 + 눈과 귀가 매우 즐겁고 3D로 보는 것도 즐겁다. + 밸리언트 레이지, 링크 공격 등 각종 연계공격이 즐겁다. + 수십 명의 이름을 외우는 게 어렵지 않다. (인물들이 자주 등장하므로) + 매우 늘어난 컷신 분량 (호불호) + 몽환회랑 (레벨업이 편하고 미니게임도 많다) - 가히 어벤져스급으로 등장인물들이 매우 많다. - 받아들이기 어려운 일부 설정들 - 제한된 필드 이동 (스토리 진행에 따라 개방됨) - 키보드 조작을 컨트롤러처럼 개같이 배치해서 개같이 불편함. 영웅전설 하얀마녀 이후 처음으로 완료한 크로스벨과 로이드 스토리인데 다음 게임인 여의 궤적에서 루퍼스와 라피스의 행적도 궁금하지만, 이제 리메이크된 하늘의 궤적을 해보려고 한다.
大致上結合了 空零碧閃 所有重要的人 還有一些意想不到的迴轉劇情 結局還算滿意 只是夢幻迴廊真的是 消耗太多時間 小缺點~
好遊戲,值得推薦
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战斗系统和养成系统比闪轨来说更加完善,总体循环设计得更好了,ui系统也更加便捷。然后游戏内容量超级足,最后有51位可控角色和55个核心轨迹,梦幻回廊更是一大堆可刷内容,我开低难度打全成就都刷了很久。觉得没挑战的玩家更是可以一周目开深渊难度来钻研过关方法(深渊敌人的速度非常变态)。可玩性这块直接评为夯,是我玩到现在最好玩的一部轨迹,在所有jrpg中也显得不错。 在叙事上把闪轨的缺点全改了,把乱七八糟的支线任务全取消了,取而代之的是在梦境回廊中的各种番外故事——有些还挺有意思的。主线完全不拖沓,叙事节奏很舒服。三条线叙事的设计挺有想法,给了我奇特的观看体验。我玩之前最期待的拐圣线反而最平庸,黎恩线和C线意外的有意思,三线之间会互相交织,最后汇聚到一起,是很棒的叙事方式。 剧本方面没有新意,都是以前作品出现过的想法,也没有草蛇灰线的伏笔回收和惊天转折,但是胜在把故事讲好讲完整了,这一点很不错。王道jrpg故事该有的优点它都有,剩下的那些缺点也不是很明显,情绪价值还行。对玩过之前轨迹的老玩家来说更是有活,喂了很多情怀内容。 音乐质量还可以,我比较喜欢玛因兹那边的BGM。立绘挺好看,建模还可以,演出也比闪轨进步了——人物小表情不错。法社这家小公司的开发水平一直有在进步(虽然不多)。 这游戏的不足之处是对新玩家来说十分不友好,没玩过前作的玩家有些东西不了解就会看得比较迷,利好粉丝不利好萌新。不过这也是轨迹系列的特色了,跟最终幻想、勇者斗恶龙、女神异闻录等知名jrpg系列不一样,这些系列基本上每部游戏的故事都是独立的,互相之间没事影响;轨迹系列则是超大型连续剧,十几年下来那么多部游戏都是在讲塞姆利亚大陆的故事。虽然是不同国家的故事,但是角色与角色、事件与事件都是互有联系的,老角色经常参与主线故事。虽然无法吸引新玩家,但是在老玩家眼中挺有魅力。 还有我不得不吐槽一下,大家买零碧轨和创轨一定要去买美版然后打汉化补丁,不要像我一样玩云豹版本。云豹版是暴力移植,它的优化太差了,锁60帧数,画质很糊,要不是我用了magpie来高清化游戏我真难以玩下去(其实还可以用小黄鸭补帧,但我懒得调)。美版在画质上就好很多,要玩尽量玩美版。 评价标准满分10分的话,我给剧本8分,给玩法9分,给叙事9分,给视听8分,平均下来给游戏整体8.5分。我很推荐玩过其他部轨迹的系列老玩家补这部创之轨迹;新玩家的话则不是很推荐,需要云过前作才行,不然有的地方看不懂。
非常的喜歡~ 懷念的情懷 增加了許多的攜伴環節
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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