
The Legend of Fancy Realm Remake is a story driven tactical RPG that brings a long cherished SRPG classic back to life. Set in a vast fantasy world shaped by ancient wars, the game weaves together turn based tactical combat and character focused storytelling, where every decision carries weight.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #61, worst CN #92 · 5 markets collected
About
The Legend of Fancy Realm Remake is a story driven tactical RPG that brings a long cherished SRPG classic back to life.
Set in a vast fantasy world shaped by ancient wars and fragile alliances, the game weaves together turn based tactical combat and character focused storytelling, where every decision carries weight.
Originally released over two decades ago, The Legend of Fancy Realm Remake earned its place as a classic through deep strategy, memorable characters, and emotionally driven narratives.
This official remake preserves the original spirit while rebuilding its visuals and systems for modern players.
The continent of Faluosion, once blessed by the gods, became the battleground of the devastating Demon War. Though the war ended long ago, its consequences still shape the present. As new conflicts rise between nations and races, you will step into a world where political ambition, personal belief, and destiny collide.
The choices you make will influence relationships, events, and the direction of the story.
The Legend of Fancy Realm Remake inherits and expands upon a classic multi-path narrative structure:
• Bonds and Trust: Your actions directly affect the relationships between companions, strengthening their loyalty or altering their ultimate fate.
• Defining Crossroads: When nations stand in opposition, your decisions will lead the story down distinctly different paths.
• Multiple Endings: Within the long history of Faluosion, your choices will determine whether the world reaches a fleeting peace or descends into deeper ruin.
Victory in Faluosion is not earned through mindless grinding, but through careful planning and decisive action.
• Tactical Positioning: Control the flow of battle by managing formations, terrain, and narrow chokepoints where a single decision can change everything.
• Role-Based Strategy: Each character brings a unique role to the battlefield. Understanding their strengths and weaknesses is the key to overcoming stronger foes.
• Calculated Combat: Every move counts. Use timing and unique character abilities to turn the tide of difficult encounters.

Every character has their own story, personality, and growth path.
• Class Transitions: As characters grow, they can unlock powerful job changes and hidden progression routes that redefine their role in battle.
• Manual Allocation: Take full control of your growth with custom stat allocation and skill learning upon level-up.
• Meaningful Decisions: Your choices affect more than combat performance. They influence bonds between characters and steer the story toward different outcomes.
In The Legend of Fancy Realm Remake, growth is not just about power, but about who your characters become.

The Legend of Fancy Realm Remake stays true to its roots while quietly refining every layer of the experience.
• Reimagined Visuals: Rebuilt environments, enhanced character artwork, and refined battle effects bring the world to life.
• Expanded Narrative: Experience refined story scenes that provide deeper insight into the world’s history with some hidden new stories!
• Preserved Design: A gameplay experience that respects the logic and challenge of classic SRPGs.
• Traditional Chinese, Simplified Chinese, Japanese, English, Korean
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 472 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为陪伴了我整个童年的白月光,33岁的老登实在是太开心,万岁万岁
马上要通过重置版一周目,马上拿辉煌之器 作为幻世录的老粉丝 评价一下重置版 总体来说 虽然不惊艳 但是足够好 首先先提一嘴容易被诟病的画风问题,其实我感觉是大家对画风的期待太高了 重制版美术只是很普通 没有幻世录1里的鹤立鸡群的感觉,其实采用ai作画并没什么太大问题,大家对ai太过敏了,ai也有很多的作品,这部重制版美术的主要问题我觉得是颜色过于锐利,使得人物和背景并没有原版那样融为一体,并且使用了很多荧光效果和简单的人物动态,最终整体呈现出一种廉价的网页广告的质感,这里确实有一些败笔,这里我感觉也许是美术团队整体跟最前端美术画风时代脱节,还在用上个网页时代的质感来制作游戏导致的,其实用不用ai这种人物平时左右晃动,高对比度+闪光特效都属于网页游戏的时代,现在已经过时了,所以给人产生一种廉价感。 先抑后扬,我认为游戏总体还是充满诚意的,他修改了更新了很多原版的致命问题。 1、修改了原版战棋类游戏拖沓的战斗节奏,增加跳过动画,2倍加速,修改法术动画时间。本身回合制战棋类游戏都有这个通病,原版的时代还属于重灾区,当前快节奏游戏时代,这部分调整可谓是点睛之笔。 2、增加了全人物额外故事线,让人物形象更丰满立体了,并且每个角色都可以3转了,也算是原了一个小时候的理想。 3、技能和角色平衡做了很不错的优化,原版后期没有aoe的职业基本沦为边缘人,唬基本全程ob 偶尔杀一下漏网之鱼,汉克斯直接化身神威之酒豪饮者,别问,问了就是不是在喝酒就是在金之手的途中。重制版做了很多技能伤害的平衡,把初始伤害高的离谱的技能削弱了一些,气刃斩已经是废了,不过我认为整体技能伤害的调整还是可以接受的,后面的新技能也加强了,虽然有一些技能还是特别imba不过整体调整还是好的。 特别的 每个角色加了新的职业专属技能,这个属于比较亮眼的地方,唬射击后移动,汉克斯穿人、偷袭(偷袭很强的,咕噜进化再也不用等boss丝血才敢补刀了),当然其他角色也做了职业专属调整,类似于克罗蒂加个降低抗性,缇娜加了全体魔抗技能,就连雷欧纳德这种转职有特效的都加了个打人加攻击力和杀敌回血效果,角色平衡性调整可谓诚意满满。 4、状态技能说明调整,给所有免疫的敌人和我方,增加了效果免疫的状态,这是很舒服的调整,不然打boss还需要盲猜敌人啥抗性,很恶心。这部分就是鼠标交互没做有点遗憾。 5、增加了难度选择和关卡挑战,这里也很不错。我认为原版没攻略的情况下,难度算是普通,有了攻略难度陡然下降,徒有屠龙刀没有高手给你砍的感觉。新增难度和挑战设置都还不错,不过有一些关卡高难度确实不太合理,我感觉起码一周目基本无解,也许高难度是为了多周目设计的。总体下来我玩的是挑战难度,一周目,只有救擎的那关,没办法打挑战,要擎无伤,挑战难度第二回合擎就挨打了,没有白光之翼第二回合还没人都跑到面前。噩梦难度,我更是打了3关就道心破碎了,第一关还能完成勉强完成调整,第二关噩梦难度打法尔克就彻底没法完成挑战了(活两个队友过关太难了,法师一个火就能秒了我,法尔克还移动施法太过分了,而且还没补给,枪哥也不太抗揍,能过关已经不错了),到了双头死神救村民我就炸裂了,雷欧纳德8级 敌人100多血。。一刀30血 技能40~50,就3个回复药 真的没法打,卡地形 村民就挨打gg,我尝试了几次感觉无解了,如果前面加点天雷猛袭剑,那前面的关卡就过不去了,我杀一个搞不好要3~4回合,还有miss,雷欧纳德被2个敌人群殴想挺住2回合都得看命,真的没法玩。后面角色多,转职之后估计还有一战之力。本身是老式的战旗,又是数值型的(机制相对比较少,既没有借机攻击,也没有远程阻挡和友伤一类的机制,最多只是防aoe和群殴站位),同类型基本已经是天花板了。 6、我还没打到结局,说是增加了新结局来弥补原版的缺憾。 总体来看制作还是比较用心的,而且用心的点主要都在游戏体验上,玩起来舒服不少。 最后再稍微提一嘴美中不足的地方,就是道具交互。这部分真是一言难尽,装备饰品只能点击选择饰品1 饰品2做交换,不能拖拽,这种交互太难受了。并且装备更换页面没有总属性提示,只有增长或者降低多少,很难让人比较装备的性价比,只知道好坏不知道花这么多钱划算不。还有就是仓库道具没排序,找个饰品和药水太麻烦了,希望后续能改进把。
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| — | 0 | — | — | |
| $0 | 17 | 88% | Free | |
| — | 0 | — | — | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese*, Japanese, Korean*languages with full audio support
Hours played at review time, across 473 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的,打牌就能玩好久
怀念,不过举报一个bug至高头巾装备,显示斗士能用,结果嚎戴不上
老是战斗闪退
游戏是可以,可是有个很大的bug,我i之前玩试玩版的时候2留下了存档,购买了正版以后问我要不要读取之前的存档,我就点了同意,后来我连续两天玩了四五个小时,每次都有存档保存,可是退出游戏以后存档就没有了,两次都这样,谁愿意把前十五关打四遍阿
虽然有一些不喜欢的点,但还是给出好评,其中情怀占大多数。希望HSL重制版能把不够合理的地方改掉,让这款游戏能变得更好
莫名的好玩,原版是玩过最好玩的战旗游戏,光送原版这点就值得为情怀买单了
经典怀念!! 还添加了很多支线剧情以补全原版的不足。但是也有些不足了地方,原版2周目以后就开放了等级上限,100级以后依然可以提升等级但是现在的重制版哪怕2周目了等级还是100。之所以会购买重制版,第一是为了怀念儿时的经典SLG,第二本人是练级狂魔,看着不断提升的等级心里丫的特爽。希望能尽快开放等级上限!~~~
老版幻世录入坑,老版至少通关了5-6次,当时候没看攻略(也不知道有攻略),和朋友讨论然后达到了100%通关,满满的成就感。(但是100%通关了也不知道其实是由隐藏道具的) 重制版缺点还是有的,但整体还算满意,喜欢幻世录的值得入手。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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