
The Legend of Fancy Realm Remake is a story driven tactical RPG that brings a long cherished SRPG classic back to life. Set in a vast fantasy world shaped by ancient wars, the game weaves together turn based tactical combat and character focused storytelling, where every decision carries weight.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #61, worst CN #92 · 5 markets collected
About
The Legend of Fancy Realm Remake is a story driven tactical RPG that brings a long cherished SRPG classic back to life.
Set in a vast fantasy world shaped by ancient wars and fragile alliances, the game weaves together turn based tactical combat and character focused storytelling, where every decision carries weight.
Originally released over two decades ago, The Legend of Fancy Realm Remake earned its place as a classic through deep strategy, memorable characters, and emotionally driven narratives.
This official remake preserves the original spirit while rebuilding its visuals and systems for modern players.
The continent of Faluosion, once blessed by the gods, became the battleground of the devastating Demon War. Though the war ended long ago, its consequences still shape the present. As new conflicts rise between nations and races, you will step into a world where political ambition, personal belief, and destiny collide.
The choices you make will influence relationships, events, and the direction of the story.
The Legend of Fancy Realm Remake inherits and expands upon a classic multi-path narrative structure:
• Bonds and Trust: Your actions directly affect the relationships between companions, strengthening their loyalty or altering their ultimate fate.
• Defining Crossroads: When nations stand in opposition, your decisions will lead the story down distinctly different paths.
• Multiple Endings: Within the long history of Faluosion, your choices will determine whether the world reaches a fleeting peace or descends into deeper ruin.
Victory in Faluosion is not earned through mindless grinding, but through careful planning and decisive action.
• Tactical Positioning: Control the flow of battle by managing formations, terrain, and narrow chokepoints where a single decision can change everything.
• Role-Based Strategy: Each character brings a unique role to the battlefield. Understanding their strengths and weaknesses is the key to overcoming stronger foes.
• Calculated Combat: Every move counts. Use timing and unique character abilities to turn the tide of difficult encounters.

Every character has their own story, personality, and growth path.
• Class Transitions: As characters grow, they can unlock powerful job changes and hidden progression routes that redefine their role in battle.
• Manual Allocation: Take full control of your growth with custom stat allocation and skill learning upon level-up.
• Meaningful Decisions: Your choices affect more than combat performance. They influence bonds between characters and steer the story toward different outcomes.
In The Legend of Fancy Realm Remake, growth is not just about power, but about who your characters become.

The Legend of Fancy Realm Remake stays true to its roots while quietly refining every layer of the experience.
• Reimagined Visuals: Rebuilt environments, enhanced character artwork, and refined battle effects bring the world to life.
• Expanded Narrative: Experience refined story scenes that provide deeper insight into the world’s history with some hidden new stories!
• Preserved Design: A gameplay experience that respects the logic and challenge of classic SRPGs.
• Traditional Chinese, Simplified Chinese, Japanese, English, Korean
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 472 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
단점들이 너무 많다. 그래도 소소한 재미는 있다. 가격이 저렴하니 참아줄만은 하다. 그런데 난이도 밸런스가 너무 이상하다. 노말 난이도인데도 어떤 맵들은 클리어가 운빨 아니면 불가능이 아닐까 싶을 때가 있다. 추가 목표는 그냥 불가능인 것들도 있다. 게임이 전반적으로 테스트를 별로 안해보고 냈다는 느낌이 강하다. 전직 조건들 때문에 자유로운 캐릭터 성장도 불가능하다. 게임 시작하자마자 보이는 수 많은 단점들을 인내하면 그럭저럭 할만한 재미를 주기는 한다 추천하기에는 참 애매한 게임 미니 카드 게임은 의외로 재미있긴 한데 첫 판을 내 카드 안내고 그냥 패스해서 상대 카드만 소모시켜버리면 너무 쉽게 이길 수 있어서 수정되어야 할 거 같다.
非常好玩的重置,希望再接再厉,把经典战旗游戏都重置一遍。炎龙骑士团,北方秘史,古文明霸王传,天地劫,全部重置吧
能重制就够不错的了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese*, Japanese, Korean*languages with full audio support
Hours played at review time, across 473 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这次从宣发的不被看好,到现在的特别好评真是先抑后扬,说明重置是成功的,最后还是游戏说话,希望以后有更多的重置更多的情怀
不是幻世录老粉不建议买,老版+情怀50,重制版本身质量也就是30块水平。 对新玩家来说, 这就是个纯古早的战棋,但是系统哪怕在当年也比较简单,没有草丛啥的地形格子设置,没有高低差,站位基本上就是换血承伤,随机性靠MISS和暴击(不过重制版可以SL)前期战术基本就是用各种办法苟住,靠蓄力招式清怪。直到主角团基本二转后才能稍微舒服一点。然后主线关卡采用了浮动等级,前期怪物始终会比你角色等级高(但是原版各种怪物有等级上限)很反直觉的是你练级练得越多,难度越大。 优点是,作为一个古早游戏剧情编得蛮经典的(当然现在的玩家还认不认这种剧情也难说) 对老玩家来说, 1:重制版画风基本是劣质AI,原版手绘虽然也有些比较违和的,但是整体美术碾压这个重制版。 2:配音完全是差评,不是台配有什么毛病,小时候看了一堆引进的台配动画也还好,主要是感觉这帮配音根本就没研究过这游戏角色,印象里雷欧纳德一个历经沧桑的人,台配出来是个机车少年既视感,一秒出戏(琥都比他强多了) 3:战斗画面更水,老版本手绘都能做出挨打和打人的力量感,新版动画就是轻飘飘的。技能动画也改了,而且改得很水,才玩到出水龙波,原版的龙呢?!地精守护也是,以前有个类似魔神的玩意儿,现在就是黄光一闪= = 4:数值目前高难度是完全不合理的,制作组感觉根本没有测试过高难度的数值。 还没玩到后期,据说有新的剧情,但还是那句话,不是老粉慎入。
在优化一下,玩时间久了会卡,就没有别卡的吗??????amd的 我玩其他3a也不卡阿!!没更新 玩到后面章节直接两步一卡!!
非常好玩
情怀
emmmm,说实话不算特别用心,AI参与度的确太高了,感觉奧汀科技不太知道玩家的实际购买力。 老板幻世录的画面和美术制作非常精良在同时代都是值得称赞的,完全不输欧美日本的作品。但重置版居然将3D彻底变为2D立绘,虽然在一些地方上下了一些功夫,可怎么看都不如原版的3D美术效果好。角色的设计上,也有点太乙游了,演员配音上似乎是不太了解角色,念台词比较重,有时候感觉像是一句一念。现在华语配音都已经不是单纯对着台词念的阶段了,情感表达上确实差点意思。 还有最大的问题其实是既然是重制版,应该在玩法上多兼顾一下现代玩家的游戏习惯,这个年代看几十个敌对单位走路真的是太折磨了,至少官方出一个一键跳过啊。这东西都应该有预测伤害+一键跳过,以确保玩家操作的部分是主要部分。结果26年我还是会看到一个游戏,我方8个单位,地方20-30个单位且每一个都要表演一下。 战斗也不能跳过,我不知道挨打有什么好看的,重复的魔法动画也没什么看头。 虽然你可以在菜单设计,但是问题在于,玩家要的是我一会想看一会不想看,而不是我要么都看,要么一个看不了,这属于切割式设计。 再就是地形设计,你可以说是原版就这么做的,为了保持原汁原味。。。问题就在这,以今天的眼光看,海船和鸟人关卡太折磨了,队友全部走地鸡,只有雷特一个人可以冲过去打。 给好评真的是情怀,当年的游戏启蒙。 但我说真的,幻2如果重置,请按照26年的游戏标准做,求求了。
好玩爱玩,重置的不错了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.1K | 72% | $24.99 | |
| $19K | 62 | 81% | $6.74 | |
| — | 0 | — | — | |
| $0 | 17 | 88% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 4.1K | 73% | $9.99 | |
| $1M | 4.3K | 91% | $9.99 | |
| $1M | 4.2K | 54% | $19.99 | |
| $1M | 3K | 76% | $10.49 | |
| $1M | 3.7K | 94% | $11.99 | |
| $1M | 2.3K | 49% | $19.99 |