
Haunt a suit of armour. Explore an abandoned castle. Recover your memories... and bring the ghosts of the past to rest in this melancholy visual novel about love, family and regret.
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About

You wake up as a ghost, with no memory of who you were or how you died. The only clue to your past is the empty suit of armour you now possess.
As you explore an abandoned castle and piece together your memories, you’ll uncover your tale: A tale of broken promises, regret, and bonds that last beyond death.
But your story doesn’t have to die with you.

The Last Winter Knight is an atmospheric Gothic visual novel that features:
A melancholy story where you play as a ghostly knight haunting a suit of armour, featuring over 100k words.
Point and click segments that let you explore a lonely castle.*
Hand-drawn artwork that captures a dark fairy tale feel.
A pensive piano soundtrack that subtly shifts depending on where and what you examine.
Multiple endings to uncover: Will you remained trapped in your armour, or finally find peace?
*Accessibility note: Instead of clicking, you can hover over objects and hit -Enter- to interact with them. Text can be advanced with -Space-

The Last Winter Knight is 100% human made – mostly by one human, a solo developer who painted each frame, recorded and edited every track, typed every line of code and constantly agonised over word choices. Thank you so much for checking out this game and huge labour of love!
A special thank you to the people who helped make this project possible:
Wanpans Armoury for providing armour foley, playtesting and acting as a consultant for medieval arms, armour and general knowledge. There are many, many breaks from reality in this fantasy game, none of which are their fault.
Cobaye and Sammy L. for playtesting and moral support.
ArcanaXIX for the haunting cello performances.
n3ur0515 (Neur) for editing the trailer.
Jason Cura for additional last-minute audio assistance.
And friends and family and for their support.

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Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I play and enjoy a wide variety of games. However, it is rare for a visual novel to truly get its hooks into me. This one managed to do just that - and in a way that hurts. My first playthrough took me just under six hours; it should be noted, however, that I am a fast reader. The Last Winter Knight tells a story about family, conflict, regret, and guilt. It is accompanied by a beautiful soundtrack and wonderful artwork. The writing is bittersweet, and the primary characters are portrayed with great depth and nuance. They are human, imperfect as such, and it is precisely this imperfection that causes pain to both themselves and their loved ones. I cannot say much more without venturing into spoiler territory, but I played The Last Winter Knight with a painful knot in my stomach and, at times, with tears in my eyes.
Devastatingly beautiful, in every sense of the phrase. It blew all my expectations out of the water. Endysis is one of my favorite devs in the scene right now.
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Languages: English
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoyed the story, it's storytelling and atmosphere were extremely engaging.
An unexpected gem. Tragic and heartbreaking. The story, characters, art, writing and music are brilliant and all of these pieces came together for an unforgettable experience. One of the best I’ve ever read. The storytelling and plot twists gave me that long-lost feeling when you're trying to piece it all together but just can't quite figure out what really happened. That's rare and that's precious. I got the true ending on my first run, collected as many memories as I could, but it still wasn’t enough. Ended up with all endings and achievements, and honestly? I wish I could go back and and experience it all over again for the first time. Especially, I loved the little detail of lighting candles in memory of those who’ve passed. There are so many hidden details you notice from different perspectives ( [spoiler] especially when praying for certain characters [/spoiler] ). Definitely gonna replay this sometime and check out the dev’s other games. This was supposed to be a quick couple-hour read before bed, but it swallowed me whole. Hope, love, regret, and pain. Absolute masterpiece.
This is the much more profound story behind "Trail of Stars". The misery and deliverance of a trio of knights, their families and enemies. A new pearl in the visual novel genre. A worthy read.
This game is beautiful. The story is beautiful, the art is beautiful, the music is beautiful. It's emotional, heart-breaking, and downright amazing. The story changes depending on literally everything you do. You will fall in love with all the characters. I cried with how truly amazing this game was.
One of the most gorgeous and moving stories I have ever had the pleasure of playing. My eyes are really blurry while typing this.
This is a good, steady burn of a visual novel. I felt a thread of tension every step of the way, pulling me towards the end. More heartbreaking than I expected, but with a dose of belief in the hearts of goods people. The excellent visuals and piano accompaniment work together beautifully to create a compelling atmosphere. Part of me wishes I could stay! Definitely recommend if you enjoy visual novels. At least give the demo a try!
I think I've played almost all of Endysis's games in itch and in the comment section, I have poured my absolute adoration for his storytelling, music, and art. I truly think Endysis is a wonderful writer and this game solidified it for me. As I unraveled the mystery in this game, I felt like I wanted to die from sadness and grief. I felt so ♥♥♥♥♥♥♥ bad. I loved all the characters and my heart broke with how tragically everything turned out. God, they deserved so much more. The game really built a beautiful tragedy that engaged with the reality of its setting. It did not shy away from ruining the romance of medieval times and in fact, worked to deconstruct the idea of a knightly hero. Allowing the players to constantly return to items also made the game like a puzzle. I got really excited whenever I came across a situation where I could use an item I saw before. But also, just the accompanying character introspection whenever you go back to an item is such a great way to flesh out their personality. Again, this game is so beautifully written. The art is also absolutely gorgeous but if you play Endysis's other games you'll know that is a given. As well as the music. No one makes melancholic, mournful tunes like Endysis. God, I love this game so much. Endysis, this is really amazing!!
i love pretty white-haired anime boys
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