
The Last Plague: Blight is an authentic survival experience rooted in realism and immersion. Endure the hazards of a brutal open world, uncover the origins of a mysterious disease, and become humanity’s final hope of ending the Blight.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Endure an authentic survival experience unlike any other in The Last Plague: Blight. Carefully tend to your well-being, brave countless threats, and overcome daunting challenges in a disease-ridden, procedurally generated open world. Delve into the heart of the Blight and bring it to an end.
An obscure disease known as the Blight has descended upon the land. Barely escaping its devastating effects, you find yourself exhausted, starving, and alone in the wilderness. But when an enigmatic figure emerges from the darkness, a glimmer of hope appears on the horizon. Are you willing to risk your life to eradicate the Blight, or will you allow the disease to consume you?
Survive a perilous open world built around punishing realism, immersion, and depth. Whether you're cooking, crafting, or gathering materials, every task consumes precious time. Water must be boiled to ensure it's safe to drink, and raw materials require proper treatment before they can become the tools necessary for survival. Hunger, hydration, and energy must be carefully managed while resting at camp or exploring the wilds. Never let your guard down, because danger takes many forms. Wild beasts and harsh elements constantly threaten your well-being, so do whatever it takes to survive in a procedurally generated world that does not want you in it.
Key Features:
An authentic survival experience rooted in realism and immersion
A procedurally generated open world and its inhabitants
Co-op multiplayer
Complex cooking, crafting, farming, and building mechanics
A dynamic terraforming and shelter-building system with walls, floors, and roofs that are not locked to a grid
Switch between third-person and top-down perspectives for greater spatial awareness
Upcoming Features:
Continuation of the story and a meaningful long-term goal
Cooperation and trade with other NPC survivors as you rebuild
Animal taming
Localization in additional languages (Polish, Italian, Japanese, and possibly more)
Engagement
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
攻略是真少,引导是真的差。初见体验极差。但是随着玩家的理解深入,技术的提升,却越来越简单。比如第二天就能奔青铜,第四天就能回收旧刚具出钢材。比如简易长矛就能无伤黑熊,比如只要睡在水边的,被识别为湖泊的陆地附近,几乎不会有野兽来夜袭,过夜的柴火都免了。游戏非常有潜力,非常硬核的生存类游戏。还是蛮上头的。
Hi everyone. I think I’ve run out of content while waiting for Elric to clear the plague? Now all that's left is building and surviving while clearing out the plague... I’ve enjoyed the game; it’s entertaining and features some complex concepts that make it really good. Here are a few improvements I’d suggest: Add a jump mechanic for the character—one that allows for free movement, rather than just jumping when there are tall structures within reach. The planting system has given me a lot of trouble; the action gets interrupted frequently. I’m not sure if it’s just me or if everyone is facing this issue. What is the point of the NPCs beyond side quests and collecting their "peniquenes"? Why do I need those tokens when I can just trade using their spears? I don't understand why they sometimes turn hostile, or why they help with building at times but not others. I tried sticking with them and progressing through the game, but they end up being useless. Cheers—I hope you keep working on the game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is an enjoyable game. I enjoy the detail and difficulty. Nothing comes easy but it adds to the sense of achievement when you finally build or craft the thing you have been working towards. Playable and enjoyable now, but added content with 1.0 release will increase enjoyment further.
The best game I've played in the last five years!
хорошая выжиывалка
While this game have some really good ideas it's not doing it right, tried waiting for those but for now it feels just FLAT (Altho mechanics ideas are great) because it is not used properly. Like you can use different amounts of liquids to make a soup, but the recipe you got is only one. Wanna cook something else? Nope. Smelting metal is similar, you can do it by mixing different kinds of ore but what gives, you need to use the exact recipe to do it correctly, no options for sandbox, discovery or anything else.
bueno
喜欢受虐可以来,耗时间,磨耐心,两人还会吵架,差点分手
Enjoying the game. Suggest people that wish to buy should watch a YouTube video gameplay to get an idea of what to do to survive. Once you have a basic understanding of how to survive and build your camp, the game is far more enjoyable.
hola a donde me sale y encuentro la version completa del juego ?. estaba jugando me salio el msj en el juego que me decia que estaba la version completa ?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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