
Step into the mind of John Morley, a 1940s detective on his final case. Explore shadowed places long forgotten by time, and piece together crime scenes in a narrative adventure steeped in mystery, unexpected twists, and a truth buried for decades.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The Last Case of John Morley thrusts players into the shoes of detective John Morley in the gritty, noir atmosphere of the 1940s. After spending several months recovering in the hospital from injuries sustained during his last case, Morley returns to his office, only to be visited by the enigmatic Lady Margaret Fordside, an English countess haunted by a tragic past.

Lady Fordside engages Morley to investigate the unsolved murder of her daughter, which occurred on a fateful night 20 years ago. The police had closed the case by arresting scapegoats, but the countess is convinced that the real killer remains at large.
What begins as a quiet look into an old case becomes a haunting investigation into forgotten places and long-hidden truths that refuse to stay buried.

First-Person Investigation – Explore richly detailed environments, from eerie mansions to abandoned sanatoriums, searching for hidden clues.
Immersive 1940s Atmosphere – A gripping noir-style story, enhanced by a haunting soundtrack and period-accurate settings.
A Suspenseful Storyline – A linear, 3-hour narrative-driven experience filled with unexpected twists and a shocking finale that will linger long after the game ends.

Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 331reviews | 82% | — | $60.3K |
| $12.49 | 178ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kurz aber gut
The most "Lovecraftian" game imaginable without actually being Lovecraftian. It reminded me of Call of Cthulhu, a game I've played far too many times. Here I found that same noir flavor: wonderfully crafted environments, excellent sound design and music, unobtrusive puzzles, and a story full of twists that kept me glued to my seat from start to finish. I recommend it to anyone looking to be entertained without having to rack their brains. It's the perfect game to immerse yourself in the 1920s and enjoy some genuinely good scares. There's no combat or stealth, but the sense of dread is present almost all the time. Thanks for reading!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Brazil, Catalan, Korean, Turkish*languages with full audio support
| $9.99−20% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You think you know what happened? ... no you don`t ;) nice short game with a very unexpected twist at the end.
Nice, short little Noir game. Super atmospheric with a couple jump scares. It has this sense of dread that remains constant throughout the game as you go from one creepy location to the next. I liked it overall, although it is not without bugs and glitches. The inconsistent spelling of certain things and names, as well as outright spelling mistakes was increasingly frustrating, but I really enjoyed it. I recommend it if you are looking for a couple hours of spooky crime solving with a bit of a twist.
Bought on sale because it looked interesting and right up my alley, hadn't looked into it too much and realised a little too late that it is 99% AI made. It had potential to be something great but realising the devs were too lazy to use their brains and hands to actually make something and just handed every piece of creation off to AI makes this a dissapointment. Making a game from scratch is hard but not impossible, and could've truly easily been done without using AI, as the internet is full of creative people who love to volunteer to help projects they like or just to add things to their resume. 0/10.
Was an interesting story, and that is what it really is, a interactive story. It's pretty linear but still interesting to follow along. There are no choices to make, just threads to follow to get to the conclusion.
....huh. Didn't see that coming.
BADASS
The screenshots got me - they're atmospheric and they show the type of dark games I just love. But the game itself feels unfinished and falls short on its promises. I must get this out of my chest first - the voice acting is just terrible. Whether it's AI or just bad voice actors, the VO just doesn't convey any emotions and feels like a torture to listen to. The worst is Lady Margaret's... Damn, the phrase "my daughter was brutally murdered" performed by her VA will haunt me for weeks or maybe even months. Lady Margaret says everything, even the most dreadful things, with far less emotions than a mother reading her child a bedtime story! Whatever she says sounds like she's just having the most boring tea party! Apart from the worst VO I ever heard in a video game, The Last Case of John Morley would be a nice game for its price - if only it didn't feel so unfinished. It seems like the devs reached the point where the game just can be played from start to finish and decided to release it like that. Throughout the whole story there are so many noticeable shortcomings: improper sounds used (i.e., for whatever the reason every door seems to have a different sound and many locked doors have a sound of... an opening door), graphical bugs, weird level design choices... And virtually no puzzles, except one at the beginning of the game. Oh, and, seriously, "sanatorium" and "asylum" are two different things, so don't use them as synonyms. Sanatorium is a place where people treat PHYSICAL and usually prolonged illnesses, asylum is a place where people are treated for their MENTAL health issues. The story starts okay, but as we further explore the very few locations in the game, we are met with weird, unauthentic story thropes and design choices that seem to exist there only to allow us to finish the game instead of telling an actually good story. The idea for the story was there, but the devs failed to deliver the proper execution. The "twist" that happens at the end doesn't explain the missed purpose of many events that we experience throughout the story. The optimization is okay - the game runs pretty good on epic settings on my 6 years old PC. Considering its price, I didn't expect much, but still I feel I was let down. It is simply bad and unfinished. The only moderately good thing is a not so bad atmosphere. We explore an abandoned mansion, an abandoned asylum - nothing new, but overall they look okay. There are many games cheaper than this one that give much better experiences...
Nothing much has been tweaked ! Same old clumsy graphics !
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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