
The Last Birdling explores Bimonia and Tayo's struggle to remain friends against all odds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this 4 years ago and still sometimes think about it.
5/10
描写的细致是好事,但内容常常重复,渲染过度,略显罗嗦。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
wdnmd
görsel roman hikaye ortalama resimler fena değil %51 den olumlu
a real tearjerker keeping you in constant suspense of what will happen next every ending will bring a plethora of emotions and the story itself will really make you look at the world in a new light. Note: story starts off a bit slow though but trust me once it starts picking up the pace you wont be able to stop till its done
The Last Birdling, developed and published by InvertMouse, is a heartfelt visual novel that tells a small, intimate story about friendship, prejudice, and the painful cost of understanding. It takes place in a world where humans and birdlings—winged humanoids—once coexisted, but a long and bloody conflict has left their relationship steeped in fear and hatred. The story begins with two young girls, Tayo, a human from a quiet village, and Bimonia, one of the last surviving birdlings. When they meet by chance in the woods, what should have been an encounter between enemies instead becomes the beginning of an unlikely friendship. This fragile connection between the last of one race and a girl raised to fear her kind becomes the heart of the narrative, and from its opening moments, The Last Birdling makes it clear that its tale will not be a simple or happy one. It is a story about the innocence of childhood colliding with the cruelties of the world, told with the directness and emotional sincerity that define InvertMouse’s work. Structurally, the story alternates between the two girls’ perspectives, allowing players to see how their friendship forms and changes through each of their eyes. This dual narrative approach gives the story emotional balance and tension, as both Tayo and Bimonia are shaped by the prejudices of their families and societies. Bimonia’s mother, a warrior who survived the human-birdling war, teaches her to view humans as dangerous and deceitful, while Tayo’s mother warns her that birdlings are monsters best avoided. Despite these influences, their youthful curiosity and loneliness draw them together. What begins as secret meetings in the forest—sharing food, stories, and laughter—slowly evolves into a bond that defies the hostility surrounding them. The game captures this gradual deepening of connection with quiet grace, using gentle writing and evocative illustrations to convey a sense of warmth that makes the later conflicts all the more painful. As the story progresses, that initial innocence is tested by the weight of duty, family expectations, and the lingering wounds of the past. The relationship between the two girls is shaped not only by their affection for each other but also by the growing realization that their friendship is doomed to be misunderstood by everyone around them. The game does not rely on twists or elaborate plot devices; instead, it lets tragedy build naturally out of character and circumstance. By showing both sides of the story, it forces the player to see how misunderstandings, pride, and fear can destroy what is most precious. The writing is simple but emotionally honest, and while it occasionally stumbles with awkward phrasing or tonal inconsistencies, its sincerity always comes through. Each chapter feels purposeful, leading inevitably toward the bittersweet conclusions that define the experience. Visually, The Last Birdling is modest but effective. The art has a soft, painterly quality that fits the tone of the story, and the character designs are expressive enough to carry emotional nuance even without animation. Backgrounds are minimal but atmospheric, often framing the girls’ meetings against forests, mountains, or the changing colors of the sky, emphasizing their isolation and the beauty of their world. The music, composed with delicate piano and string melodies, adds to the sense of melancholy and nostalgia that permeates the game. It doesn’t overwhelm the scenes but complements them, heightening moments of tenderness and sadness. Though the presentation lacks the polish of higher-budget visual novels, it succeeds in evoking the right mood—a quiet sadness wrapped in fleeting warmth. Mechanically, The Last Birdling is a traditional kinetic visual novel with minimal interactivity. The player advances the story through dialogue and occasional binary choices that influence the direction of the ending. Most decisions affect the degree of trust and understanding between Tayo and Bimonia, and depending on the player’s choices, the story branches toward one of five possible conclusions. These endings range from hopeful to devastating, with some highlighting sacrifice, others despair, and one offering a bittersweet sense of peace. The branching is not extensive, and most of the narrative is linear until the final chapters, but the replay value lies in experiencing the consequences of different emotional choices rather than in discovering entirely new plotlines. The brevity of the game—it can be completed in about two hours—works in its favor, making each moment feel deliberate and avoiding unnecessary filler. Thematically, The Last Birdling is about empathy and the human (and inhuman) desire to belong. It examines the barriers that divide people—fear, trauma, inherited hatred—and how fragile understanding can be when built in a world that resists it. The writing captures the loneliness of growing up under impossible expectations and the courage required to hold onto compassion when everything else demands conformity. By presenting both girls as flawed, the story avoids simple moral binaries. Bimonia is proud and impulsive, shaped by a legacy of war, while Tayo struggles between obedience and kindness. Their friendship becomes an act of rebellion against a world that refuses to change, and that defiance makes their inevitable parting feel tragically earned. While the story’s emotional sincerity is its greatest strength, it is not without shortcomings. The dialogue occasionally leans too heavily on exposition, and some scenes feel rushed, particularly near the climax. A few tonal shifts—moments of humor or casual language inserted amid tragedy—can disrupt immersion. Yet even with these flaws, the game’s emotional impact remains strong. It is a story that stays with the player not because of its polish but because of its purity of intent. By the time the final credits roll, there is a quiet sense of catharsis—a feeling that something precious has been lost, but that it was worth experiencing nonetheless. The Last Birdling stands out as a deeply personal work, a short but moving exploration of friendship and fate told with warmth and restraint. It is not a complex game, nor does it need to be. Its strength lies in its emotional clarity and its ability to convey the bond between two souls caught between worlds. For fans of visual novels who value character-driven storytelling and emotional resonance over branching complexity or spectacle, it offers a poignant and memorable experience. It is a story that feels timeless in its simplicity—a reminder that even in the face of fear and loss, connection can still be an act of quiet defiance. Rating: 8/10
The story really touched, teared, ripped, bit and trampled my heart I love it Thank you for this piece InvertMouse
挂卡
The Last Birdling é um visual novel como qualquer outro, onde é contada uma história e a única opção do jogador é escolher em alguns momentos o que seu personagem deve dizer ou fazer. Para mim é difícil fazer uma análise de um "jogo" assim, uma vez que na minha opinião um jogo deve possuir alguns aspectos básicos (controlar personagem, puzzles, exploração, pular, andar, etc) e não apenas apertar um botão e ver o que acontece. Não estou dizendo que o jogo é ruim, afinal ele possui uma boa música, bom desenho de personagens e uma boa história. Logo, recomendo este "jogo" basicamente para amantes do gênero. Nada contra, só que para mim não é muita diversão. Nota 4/10. Recomendo!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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