
Master the wonders of alchemy! Solve alchemical puzzles by transforming and combining Essences. Craft items, tools and machines. Explore the enchanting world, gather peculiar resources, and befriend the Agari, adorable mushroom folk who will help you find the cure for your mysterious disease.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun alchemy system and art style! Bought the game on sale for $8 USD and finished the game in 8 hours which is about the ratio I look for. So if you have a free weekend and it's on sale, pick it up!
I definitely had to look up a guide for the last part of the game, but I enjoyed piecing together everything before that. Some of the areas were a little challenging to get into, but once you know what you're doing, it's not too bad. I really liked making furniture for the castle and a part of me wishes that there was more of that in the game - like more variety in style and more animations to interact with the objects that you build. But unfortunately that's not the focus of the game. Admittedly, I did rush through the end because the chemical combinations were getting a little frustrating for me. But I pretty much only added items to one room and in the hallway. I just think the ending of the game would've been better if I really felt connected to the "home" more. That being said, I love the little mushroom people. The art style and character designs are great!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good potion-making game. Got it on sale. Break down ingredients, consider shape, colour and weight to make new effects, then use them on things in the world to get more ingredients. Good loop, neither too short nor too long, proper ending. Good vibes and aesthetic. If you are looking for more potion making and have run out, try this! A few UX and design decisions are lacking. I recommend the designers play: Astroneer, Witch in the Woods, Mixture Mill, and Apico. They each do aspects much better than the equivalent here.
This game made me put in some real brain muscle at several points. I considered not finishing because the whole alchemy system was complicated, confusing and left me with unanswered questions. But I stuck with it and it made more and more sense each time I ground materials and concocted new combinations. The animation is quite beautiful, I loved meditating in front of a window and enjoying that brief time of silence watching the sun rays float magically around the Alchemist. The Agari are adorable, the conversation was easy to absorb and kept pretty short. I really enjoyed discovering all the materials and I thought the design of the elements (both the square formula designs and the containers) were uniquely charming. I would love to see an expansion or sequel of a game like this. More world and new things to explore, more depth to the story, maybe through the lens of an Agari reincarnation or the Alchemist's apprentice. An Agari apprentice, perhaps?! Complaints: Storage. Good golly a better storage system would have been amazing. I'm a hoarder by nature and this game forced me to reduce my collection to a more manageable size so that I didn't have items scattered EVERYWHERE. The storage containers are annoying to build because I had a hard time getting enough clay without really dragging out playtime, and they don't provide much storage for all the stuff you get and make. I had a hard time getting used to not jumping, I like being able to jump. I get it and I was able to appreciate the game for what it is though - walking around things instead of bulldozing my way over everything. The farming aspect could have been more promising and I could have experimented more with that, but I believe only one mushroom *needs* to be grown for the sake of the story. To summarize, I see so much potential that could pile on top of the great foundation this game has, I enjoyed my playtime with only occasional frustration. I didn't need to depend on any outside sources and I enjoyed that, discovering a game entirely on my own is always a good time. I think the potential I am seeing would maybe move the game more into the realm of the popular farm/adventure rpg's we see so much of and while I do love those games, this game is charming and entertaining in it's current form.
Eu juro que não entendi dese jogo. É pra ter mecânicas de lifesim, mas não dá pra customizar o personagem É um jogo de criação e exploração, mas os comandos são horrorosos [é mouse e teclado e tem um mapeamento péssimo] Não vale a pena, a menos que os devs queiram implementar para o controle e dar uma certa liberdade de customizar, só não vale
Цікава головоломка. Неспішна і цікава. Намальована гарно.
A nice quirky game. The mechanics are great to interact with, especially the alchemy. The storyline is guided all the way through so there isnt really any open world exploration. It actually felt a little short, as by the time you reached the latter parts of the game and unlocked some of the machines, you can just power through and finish without using them much (Particularly the seed/farming mechanics). Theres no controller support though which is a pity, but the keyboard/mouse controls work well and there are plenty of reminders on the screen about which buttons to press.
This is such a fun game. If you've ever been into potion making, experimentation, foraging, exploration, and adorable little mushroom people, you'll enjoy this game. I love the inclusion of disability and gender neutrality in this game, too. So many good vibes.
Ein süßes Spiel für zwischendurch. Den vollen Preis hätte ich aber nicht dafür zahlen müssen, im Angebot ok. Warum? Steuerung verbesserungswürdig und hier und da etwas unklar im Gaming (für alle die feststecken - nutzt das Mikroskop bevor ihr eure Essenzen verschwendet-) Ansonsten auch etwas technische Probleme. Story, Artstyle und die Idee sehr schön. ich kann mich nicht zwischen 6 und 7 / 10 entscheiden, deswegen 6,5/10. Wenn ihr es ausprobiert, viel Spaß :3
Zu Beginn macht es Spaß. Es ist zwar repetitiv, doch man entdeckt immer neue Gebiete und neue Rezepte. Allerdings habe ich ab dem Punkt abgebrochen, an dem mir plötzlich eine weit fortgeschrittene Ressource ausging. Für Gläser braucht man Quarz, wofür man wiederum 2 Bausteine braucht. Die gewinnt man wiederum durch Ressourcen, für die man bestimmte Bausteine zum Abbau synthetisieren muss. Wenn man weit fortgeschritten ist, machen solche repetitiven Ketten keinen Spaß mehr. Leider.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $3.5M | 4K | 85% | $17.49 | |
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| $3M | 3.8K | 79% | $19.99 | |
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| $100K | 395 | 73% | $7.99 | |
| $55.5K | 109 | 62% | $14.99 |
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