
A text-based dungeon crawler with a heavy emphasis on combat and looting. Features 16 playable classes and 40 enemy classes, each with an assortment of 9 unique abilities. Countless combinations of items, enemies, loot, and floors.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly I could barely get anywhere even on normal mode, unlikely i`d fare any better on further runs or god forbid harder modes as at some point I just get clobbered as enemies groups tend to increase and become unmanageable very quickly considering I couldn`t really unlock anything useful before my inevtiable failure. It`s also pretty basic with a clunky interface and poor feedback in combat which is the main part of the game and also feels uninspired and quite repetitive. It`s turn based but it`s often unclear exactly what`s going, who`s turn it is or whether you`ve actually hit the enemy. Self described as text-based it also features pixel art graphics for icons and items which opens up a slight criticism of why they`re not done better, it likely wouldn`t have mattered if the game felt more fun to play but it isn`t, for me at least. Defeating enemies and getting loot didn`t engage me like it should for a game like this and the `one more run` factor wasn`t there at all. I assume there`s some itch out there this game is meant to scratch but while I like this kind of rogue-like in general I just don`t like it`s implementation here and I feel it`s looking for a very specific audience that doesn`t include me. The music was good though.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if you like a text based dungeon crawler this is it for you
необычная игра, ранее я ни во что подобное не играл
Fun tactical casual RPG, good for 5-10 hours of solid entertainment.
Игра «The Labyrinth» — увлекательная головоломка с атмосферой таинственности. Погружение в многомерный лабиринт с нестандартной физикой и логическими загадками заставляет мыслить нестандартно. Уникальные механики, такие как управление временем и изменение гравитации, добавляют глубины геймплею. Графика минималистична, но эффектно подчеркивает напряженность. Несколько часов увлекательного решения задач, но отсутствие сюжета и повторяющиеся уровни могут наскучить. Для любителей интеллектуальных вызовов — отличный выбор.
I'll be honest, I actually liked the game better when it was in armorgames. I thought I'd play this for the memories of playing it, and there were a few things that I liked, including new twists compared, but there's something that I absolutely hate about. With the wrong Seed, you could be royally screwed if you ended up getting 3 or 4 opponents on your first battle. That has happened to me almost every attempt I made (I probably got lucky on that once or twice, but that's it). Overall, it's a neat change on the game, but there were times where I like the older version better.
Es un dungeon crawler basado en texto, muy intuitivo y con jugabilidad agradable (no está en Español). La creación de tu grupo y las habilidades están bien explicadas en un tutorial sencillo y conciso, permitiéndote empezar el juego rápidamente sin mucho preámbulo y que no te agobies leyendo párrafos de reglas. El juego trata de superar la cantidad de niveles (pisos) que te propone el juego, pero es configurable. Empiezas en el piso 1 y vas bajando hasta llegar al final. Normalmente cada piso tiene unas 5 habitaciones, y en una de ellas está el boss del nivel que tienes que cepillarte antes de continuar. Hay casos en los que te puedes encontrar mapas que te dan pistas, así que no está mal. En cuanto al personaje en sí, tienes habilidades activas (clicas y se ejecutan), pasivas (pagas los puntos y quedan activadas) y una especie de especiales que son chetos muy fuertes pero que requieren que hayas pagado puntos en las anteriores. El inventario consta de unos 60 slots, todos del mismo tamaño (un arma ocupa igual que una armadura, porque el dibujo lo meten en el mismo cuadradito así que son 60 espacios y punto). Tema combate pues te lo puedes imaginar, funciona con iniciativas y cada miembro de tu guild va pegando hasta que le toca al enemigo, y así hasta que finaliza el combate. Aunque sea una escena simple con todos los datos mostrados, no es completamente estática y se agradecen las rayas de colores indicando que uno pega al otro, le da un toque menos soso al aspecto de la interfaz. En definitiva, por 1,24€ vale la pena, es divertido, simple, y siendo realistas sólo se trata de clicar, así que se puede jugar de manera relajada.
Einfach aber cool :) Das Tutorial ist auch hilfreich.
h
I definitely didn't even get partially invested in the experience. The UI feels horribly out-dated and the act of completing your first turn in combat is a near exercise in futility.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 159 | 93% | Free | |
| $56K | 563 | 84% | $4.49 | |
| $48.8K | 150 | 95% | $12.79 | |
| $3.7K | 79 | 73% | $2.49 | |
| $301 | 18 | 94% | $0.99 | |
| $0 | 19 | 89% | Free |