
Abruptly lifted from your routine existence, you have been dropped into a realm where time and space hang in check. Through exploration and puzzle solving, you must overcome the awesome powers of Minos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 28reviews | 68% | — | $3K |
| $1.19−80% | 43ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
A fun classic. The visuals are the big plus of this game as the plot is rather thin. Most of the puzzles are engaging and fun but mostly I just loved watching what visuals the game gave to me. If anything this game suffers as a product of its time with multiple items you pick up but cannot use and a really clunky control system. But if you enjoy 90s point and click adventures this is definitely one to try out. It's a short but enjoyable game.
Sadly I can't recommend this game, and I don't believe it could be called a classic. The fact it unfortunately came out a few months before Myst does not take out the fact it is in itself not a good game. It has good ideas, and wants to tell a nice story, but ultimately it is quite academic, boring, and repetitive. So much wandering in labyrinths without anything to do, and with totally unjustified and random environments. The art also is quite messy, and often doesn't fit. It is not an awful game, just mediocre/bad. So many text adventures are better than this, and to be fair, if you need to play fantasy 3D puzzle games from the 90s, Myst is the masterpiece. My [b][url=https://store.steampowered.com/curator/36483989/]other Reviews[/url][/b]. Join me on [b][url=https://www.twitch.tv/hemandwatch]Twitch[/url][/b] and [b][url=https://discord.gg/crnuted]Discord[/url][/b]!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 28 reviews with recorded playtime.
Criminally forgotten adventure game. Keep in mind that there are "western adventure game"isms like pointless items, unwinnable situations, etc. but still a relatively friendly game all in all.
Tags: Adventure - WC - Walk Clicker Additional Tags: Delete Local Content & Remove from Library TLDR: Abandonware Grade. Works fine. Finnicky and features adventure game concepts that are universally regarded as poor game design such as dead end scripting and moon logic. This is a linear point&click adventure game with scripting that can leave you stuck in dead ends. The navigation is confusing due to the disconnected nature of the still shots. The control scheme is non standard and uses an odd point&click adventure interface. Most icons will usually fail working on most scenery objects making the trial and error a little bit frustrating. Narratively the game is interesting and pits you as an everyday joe getting contacted by some kind of atlantis parallel dimension kind of person, so that gives an excuse for mismatched assets and rather fantasy-ish looking stills. However the obscure nature of the puzzles, the reliance on mazes, lack of ability to fullscreen correctly on widescreen monitors, odd control scheme, and dated audiovisual quality really detracts from the immersiveness and even I would say just flat out usability.
I played for the nostalgia, I stayed for the graphics. Fun little game I bought back when it was first released. If you remember 7th Guest fondly you'll probably enjoy this '90s game.
I was attracted to this game because I saw some screenshots of it, and I like checking out more obscure games. As much as I love the graphics though, the actual gameplay is not very fun. The controls and navigation are kind of weird and hard to get used to. The puzzle solutions are that sort of point-and-click brand of obstinate that made me want to look at a guide a lot, plus there are a lot of mazes to navigate. (Admittedly it is called "The [i]Labyrinth[/i] of Time" for a reason.) I still haven't finished this game because I got stuck pretty far in (I think?) because of something I messed up at the beginning, and I haven't felt like restarting in order to finish it. ::-( Overall, I love how it looks, and there are a lot of really cool locations. The gameplay makes it hard to enjoy. Maybe someone else with more patience will enjoy it?
Totally surreal. I'd played the game for I have no mouth and I must scream, which is made by the same people, and I loved it (no matter how difficult it was for me). This game follows the same sort of gameplay and the same infuriatingly specific choices you would have to make to even pass through one maze. The graphics are terrible, but in the best way possible. What can you expect from a 1993 game anyways. In conclusion, I would recommend. It's a challenge, but pretty interesting, especially in terms of some of the lore.
I wanted to SMACK that giant laughing clown. Repetitive music, obtuse puzzles, and tedious gameplay with a lot of backtracking. I still vibed with it, though. Follow a walkthrough, put on some chill music of your own, and it's not a terrible way to spend a rainy afternoon.
schöne Stimmung vor allem wegen der Grafik und der Musik. Passt super zusammen, Es hat sowas von alten Geisterhausfilmen. Vor allem zu Beginn im Hotel. Es gibt dort nur leere Orte, keine Menschen und trotzdem gibt es indirekt eine Interaktion. In der gleichen Zeitlinie sind die Menschen lebendig, aber man sieht sie halt nicht und kann nicht direkt mit ihnen reden. Zeitlabyrinth halt. Nur Momentaufnahmen von versch. Zeiten. Die Puzzle sind nicht so schwer, aber trotzdem ist es immer interessant wo man als nächstes rauskommt, wenn man wieder in einem der Irrgarten steckt.
Нормальный квест
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| — | 0 | — | — |
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| $3K | 54 | 70% | $1.99 | |
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