
The Epic Time Travel Adventure Begins! The origin of the acclaimed Journeyman Project series.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 60reviews | 95% | — | $9.5K |
| $4.99−50% | 158ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I first played this on our new Packard-Bell pc back in, what, 1995?? It was called The Journeyman Project Turbo! Loved it and just wanted to play it again. It WAS pretty revolutionary for the time.
BRINGS ME BACK
Amazing series. Way ahaead of its time. I recommend this game and hopefully Steam upload s the rest of the games in this series. Hoping for a remake too!
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nostalgia.
The Journeyman Project is my favourite series of games. My adventure started with Journeyman Project Turbo on the Mac, and throughout my childhood I played the entire trilogy repeatedly. When this game released on GoG and Steam, I eagerly jumped in with high expectations, because I'd always been fascinated by a trailer for 'JMP: Director's Cut' which came on my Buried in Time CD. Pegasus Prime met my high expectations! I'd suggest the game to anyone who's a fan of classic point-n-clicks like Myst. The gameplay is about hunting down clues, completing puzzles, and resolving the issues caused by malevolent robots across various time-zones. The time-travel story is the main draw here, with interesting theories on how time-travel would work, concepts for technological future environments (like a Mars colony), and a trail of clues leading the player to discover the mastermind behind the interfering robots. The story is more fleshed out compared to Turbo, and the presentation is on the same level as Buried in Time. The environments are so much more alive, the ambient tracks add much-needed atmosphere, and the puzzles are improved. I'd say Pegasus Prime & Turbo have differing appeal for me - I still enjoy Turbo a lot and wish it were available on modern platforms as well (though I'm able to emulate my copy using SheepShaver). I have much love for this oft-forgotten series, and I'm eager to see if the other two games are also polished up & released on Steam someday.
A bit of nostalgic fun and a few puzzles that will have you ripping your hair out in frustration as much as they are challenging
I enjoyed this re-release so much. I actually beat the game this time, as i'm not quite as dumb as I was back in the Journeyman Project: Turbo! days. It took me back to a simpler time and I can't recommend this enough.
Awesome!
A fun 90s interactive adventure!
Alright, so, I vaguely remember cluelessly crashing through some small portion of this when I was about 10 years old, on a cousin's new Gateway computer sometime around when it apparently first released. After that memory surfaced all these years later, I decided I needed to dig around and get to playing the Journeyman Project trilogy as a whole. The gameplay style is like no game I'd ever played through before, kinda like Myst as I understand it, in that you travel through a 3D world, with a directional cursor, only stopping at certain junctions of your movement directions to spin in place, investigate your near environs, and interact with what you can, y'know, picking up items and using them on other items to solve puzzles and unlock areas and whathaveya. I've played a good handful of point and click adventures, and that last part is highly reminiscent of that point-and-click problem solving method with aggravating solutions that sometimes feel so out of left field that you may find yourself using every item available on every other item available just to make something, anything at all, happen. Luckily, we live in the internet age where solutions aplenty are available online with a quick search, but that doesn't mean I won't make myself suffer for at least half an hour of aimless wandering in-game before breaking down and resulting to google. I like a *good* puzzle, but 90's "adventure" type games can be awful that way, in specific. There's not much in the way of character interaction, as you are a time traveler and interacting with inhabitants of the past is strictly forbidden. Your in-screen AI avatar doles out warnings and advice off and on, to keep you from a bevy of instant death outcomes you could otherwise walk facefirst into. The deaths don't amount to much though, as it just forgivingly respawns you right before you made your fatal mistake. They are usually accompanied with a well illustrated image of yourself being fed to machinery, or chucked off a cliff, or lasered to death in a number of ways. Some can be pretty humorous, so I found them worth walking into at least once to see the result. SO yeah, there is no combat really, as your time agent status disallows that, but there are a few environmental opportunities to harmlessly incapacitate the people who might get in your way. The story is fun, just revolves around a secretive government agency tasked with making sure time travelers don't tamper with the past in any big way. This, of course, happens from the get-go, and without spoiling too much, the story explores some fun thoughts on diplomacy, proliferation, bureaucracy, and sure, why not, the nature of time travel. The graphics are what this upgraded version seems to have improved most on, having seen some pretty gnarly screenshots from the previous versions. They're still considerably dated by today's standards, but there's just a good nostalgic feel to them. The live action actors are pretty enjoyable, and I didn't find their performances lacking, though it can be a bit sci-fi cheese at times, but I think you should understand that sci-fi cheese is what you're in for. I can only hope the cheese will sustain you as it did me. This is definitely a niche game for reaching that nostalgia itch, if not for this IP particularly, but as a relic of its time. It was worth the $10 to me, but I can fully understand it wouldn't be everyone's cuppa tea. ======================================================= In other news, The Journeyman Project 2: Buried in Time, and 3: Legacy of Time, never received the pampering remake this first part did, but they are available on GOG and run great on modern machines. They really are great quality if this one's up your alley, and the time periods they explore are more modern to near past, as well as some fun ancient lost civilization delves. Dirt cheap, to boot!
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