
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 3 → 18.29/day in the week after.
About

You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.

On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.

Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.

The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.7Kreviews | 88% | — | $5M |
| $29.99 | 6.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Realización 9 Producción 7 Necroevolución 10
if the phrase "hard sci-fi walking simulator based on a Stanislaw Lem book" sounds like fun to you then you'll love this game. Great retro-future art design and voice acting.
Цікава та насичена гра. Гарна містика, артдизайн, та особливо саунддизайн(музика та діалоги). Якщо вас не приваблює симулятори ходьби, то вочевидь не для вас. Єдиний мінус це технічна скалдова. В мене в декількох місцях ламалися карти нормалей/текстири/тіні(замість тіней були прошосто шахматка з затемненнями) та взагалі багато потребувала ресурсів. На одній локаії так взагалі прям до 4 фпс просадки були(велика база), і не поодиничні, я кожні 5 секунд. Налаштування на це ні як не впливали. Оцінка 91/100.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Jul 22 → 44.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
| $29.99 |
| 625ratings |
| 90% |
| — |
| not modelled |
| $10.49−65% | 233ratings | 88% | — | not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was very well made. The parts where you are just walking around almost got stale but then the overall art style and sci-fi setting manages to keep it interesting throughout the game. The synth music is also very good for the whole game and keeps you in the sci-fi setting very well. Reminds me of Boards of Canada music. Alot of passion went into the level designs and you feel like your inside a old sci-fi novel from the 50's or 60's which is pretty awesome. I used to read alot of old novels and this is the first game that captured that feeling in my imagination reading a old yellowed sci-fi novel. The ending was the most satisfying getting to launch a ton of nukes, I would of nuked the whole planet haha. It was fun to replay the ending and there are several different endings which was interesting to try.
This game is amazing! There are tons of different endings to the game, so unless you memorize every single dialogue option you chose for the like 7.5 hour playthrough, no playthrough will be the same. This was a great experience!
It was a very good game, a little slow at times, but interesting all the way from start to finish, I'd think the last chapter might be a little faster and could use some design improvements as getting the different endings can be troublesome due to the design of the very last part, but a great experience none the less, if you're looking for a chill walking sim with a great story this could be a good choice.
Досліджуйте планету науковицею, знайдіть свій екіпаж і розгадайте, що приховує у собі ця екзопланета. Гра створена на основі науково-фантастичного роману Станіслава Лема. Я не мав змоги почитати його, але відеогра дуже файна і, можливо, змусить вас задуматися про те, а що там, на інших планетах та в інших системах? Тексту тут багацько, але є офіційна українська локалізація, тому з цим проблем точно не буде. Дякую, панове!
Гарна гра. Класний сюжет. Атмосферний світ. Мені усе сподобалось.
This is as the tags suggest essentially a "walking simulator" with an an interesting and menstruous story happening around you. The game does have multiple endings giving the game a good replay value. The greatest gripes I have are 1) seemingly poor optimization in the more open desert regions even with low graphics settings which is very frustrating as there isn't a lot happening on screen. This framerate issue seems to be present on my Steam Deck also so it's not just my PC. 2) The endgame dialog options seem to in consistent preventing me from getting all the different endings no matter which dialog path I tried.
Для тех кому никуда не нужно спешить, очень зашло
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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