
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 3 → 18.29/day in the week after.
About

You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.

On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.

Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.

The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.6Kreviews | 88% | — | $5M |
| $29.99 | 6.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Lure: What initially drew me to The Invincible was learning it was based on a novel by Stanisław Lem. Having previously only been acquainted with Solaris, I was curious to see how his hard sci-fi world would translate into a video game. The hook: it turned out to be one of the most grounded and realistic first-person space simulations I’ve ever experienced, with an analog, tactile 60's feel that makes every interaction remarkably immersive (like the Alien Resurrection DLC) Now, don't get me wrong: at its core, this is a walking simulator with a slight twist. It moves at a slow, deliberate pace, but that feels entirely fitting for a story set on an isolated alien world. The retro-futuristic visuals are so stunning that I found myself taking screenshots like a tourist, ending up with a whole collection of superb new desktop wallpapers. While your dialogue choices do branch out into different endings, the overall narrative trajectory remains mostly the same, taking me about 10 hours to wrap up. Where the game truly shines is in its writing and character design. In so many narrative games, you feel detached because characters act irrationally or make absurd decisions just to drive the drama forward. Here, the main character’s reactions are refreshingly grounded and realistic, which makes it easy to feel genuine empathy for the protagonist you embody. That human element makes the isolation hit even harder, you are lost on a world where almost no one can hear you scream, with only the Astrogator's voice over radio contact keeping you anchored. I ended up with what felt like a solid, satisfying ending, and while I haven't replayed it yet, it’s a memorable story I can easily see myself revisiting one day, much like I did with Firewatch. At the end of the day, The Invincible is an experience well worth having. Full price might be a little steep for a one-shot narrative, so waiting for a sale is a smart move, but at around £15, it's a fantastic buy that's well worth supporting the developers for.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 3.7K | 88% | $59.99 | |
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| $5M | 96.8K | 71% | $2.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $5M | 4.3K | 87% | $49.99 | |
| $5M | 24.6K | 98% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 161 | 89% | $4.99 | |
| $567 | 45 | 76% | $0.99 | |
| $0 | 0 | — | $5.99 | |
| — | 0 | — | — | |
| $162.6K | 369 | 85% | $24.99 | |
| $5K | 79 | 67% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Jul 22 → 44.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
| $29.99 |
| 625ratings |
| 90% |
| — |
| not modelled |
| $10.49−65% | 233ratings | 88% | — | not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worth it, would buy again. Absolutely had no idea how good this game was going to be until I tried it. The videos and pictures on the steam store page does it absolutely no justice. The story is phenomenal, the setting is beautiful, and the entire package is worth your time. Nice change of pace and I wish to find another game such as this one.
Очень интересная теория касаемо эволюции, игра может быть душной, если хочешь глянуть все концовки, но в целом того стоит
A cool linear story experience, a couple of different endings and dialogue choices with outstanding realistic natural voice acting. I really liked the setting, the technology, the plot, it was realistic but intriguing and kept my interest. Is kind of a realistic space sci-fi fallout style setting. Definitely picking up the book and diving deep into this universe.
Норм
[h1]Obra prima![/h1] Nunca pensei que jogos narrativos e lentos(e lento aqui não é uma crítica), com várias escolhas e finais, pudessem me impactar tanto. The Invincible foi uma grata surpresa. Para quem gosta de sci-fi, mistério, uma boa história e imersão no mundo atompunk, esse jogo é mais do que recomendado. The Invincible não apresenta nada novo quando se trata de sci-fi. Mas, a forma como a Starward Industries conta essa história, a atenção a cada detalhe, gráficos lindos e trilha sonora impecável, faz desse game uma obra prima. Super recomendo!
Дуже позитивно вражений грою. Сподобалось буквально все: історія, атмосфера, візуальний стиль і сам всесвіт. Гра чудово занурює у свій світ і постійно тримає цікавість до того, що буде далі. Окремої уваги заслуговує музичний супровід. Він неймовірно доповнює атмосферу і в деякі моменти прям дуже сильно підсилює враження від гри. Ну і окреме величезне дякую за якісну українську локалізацію! Для такої сюжетної гри це особливо важливо і дуже приємно. Після проходження залишились виключно позитивні враження. Однозначно рекомендую!
The game is really a 5-ish hour experience. I took a lot of breaks where I went to make food because I was hungry. I think you'd be hard pressed to actually sit down and finish the whole thing in one sitting though. The game has an uncanny ability to be both interesting and boring at the same time. It's a walking sim, which is fine. It's a bit slow. The planet of Regis III looks fantastic. The voice acting, music, graphics... Well, all that's pretty top-notch. But the dialogue isn't great. Long-winded at times, often leading seemingly nowhere. There are parts of the story that can easily be missed because you don't happen to find certain things, or because you chose specific choices. I guess. Based on the trailers there's a whole heap of things I missed. How much of that was by choice? I have no idea. You're often presented with multiple options but only one of the options is viable.. So you don't really have a choice between them. So i just started choosing whatever I thought would propel the story forward at a faster pace. Part of the frustration there was due to the checkpoint system. You won't save the game, it does so at various moments. Checkpoints that aren't always the most clear that you've reached. Nothing like having to stop the game and replay the same 10-20 minutes because the game figures you have nothing else to do. But... Despite the various irritations and things I wasn't satisfied with, I really liked it. I just wish the game did a better job of the story's development and implementation. It's very cool, but doesn't do a great job of giving you as many answers as I think we deserve. The game mentions how it's inspired by the book of the same name. And yeah, it is. It's basically a mildly different version of the book. The book had a more satisfying ending and explanation of things. I think the game tried too hard to keep this mysterious vibe going on. Long story short: Game's good. Definitely a unique sci-fi adventure that might not stick in your mind at the end, but is an overall satisfying romp through the unknown.
Внимание это однозначно не игра! Это интерактивная повесть/кино. Концептуально "геймплей" похож на Life is Strange только с более линейным сюжетом. Вы мало на что можете повлиять. Но с точки зрения погружения в сюжет все сделано обалденно круто. Рассматривайте это как альтернативу просмотра фильма или прочтению книги (хотя мне уже хочется прочесть первоисточник)
It is a truly interesting story that was "brought to life" with talent and attention to detail. If you are looking for a "Cosmo shooter" - big no, but if you are looking for the "story" - then big yes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.