
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Sep 3 → 18.29/day in the week after.
About

You are a highly qualified, sharp-witted astrobiologist named Yasna. Being entangled in a space race, you and your crew end up on the unexplored planet Regis III. The scientific journey quickly turns into a search mission for lost crewmates. Follow its trail, but be fully aware that every decision you make can bring you closer to danger.

On her journey, Yasna will face decisions that will shape the outcome of the story. Help her make difficult choices and witness one of 11 possible endings to the deeply philosophical story.
Discover fragments of what’s lost and report to your Astrogator. Let his voice aid you during hard times when humanity’s greatest threat emerges. The latter will force you to rethink mankind’s ambitions and biases. Go on - make decisions, follow the mystery… but remember not to underestimate the brutal simplicity and brilliance of evolution.

Robots, people… Choose whether to interact with different creatures on Regis III or how to do it. Friend, companion? Enemy? You never suspected what these words might really mean before you got here.
Immerse yourself in the atompunk atmosphere by using various tools, such as a telemeter or a tracker, and drive a vehicle through a stunning landscape. Experience realistic interactions with analogue technologies in a retro futuristic timeline.

The Invincible is a first-person game based on the motifs of The Invincible - an iconic novel of the world-known, hard science-fiction author and Polish futurologist Stanisław Lem.
There are places like Regis III, not prepared for us and for which we are not prepared. Still, our spacecraft inevitably comes closer to the destination - for our stories and fates to cross in a dead spot.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.6Kreviews | 88% | — | $5M |
| $29.99 | 6.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1746 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I very much enjoyed this walking simulator. It had a very tactile feel as well as beautiful atmospheric landscapes. It had good plot for 70's science fiction and some interesting characters that I was glad to accompany.
buena historia
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Jul 22 → 44.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian, Portuguese - Brazil, Ukrainian, Japanese*languages with full audio support
| $29.99 |
| 625ratings |
| 90% |
| — |
| not modelled |
| $10.49−65% | 233ratings | 88% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The walking simulator is pretty good; it looks great at maximum settings, though there are a few graphical glitches (shadow blockiness on versions other than DirectX 11) and rendering issues (environments that don’t load properly and where you can fall through). There are also some optimization issues, with significant frame drops during certain loading sequences. I have a bit of an issue with the fact that the game holds your hand the whole time, which makes the map useless (why bother using it when it’s impossible to get lost because of invisible walls?). The characters are well-developed, the dialogues are interesting, and the different moral choices are worth exploring. A narrative-driven game with a large number of endings, which gives real weight to the choices you make.
Фантастика мирового качества, атмосфера твёрдой НФ прошлого века. К прекрасной истории, которая незатянута и недушная, прибавляются невероятно красивые виды. Порадовало, что создатели не стали эксплатировать популярную тему "одиночества в космосе" и у нас есть на протяжение всей игры собеседники, без которых было бы намного хуже. Игра вдохновила на прочтение оригинала Лема.
Good story game with a few important decisions to make. Dialogue is pretty good and the plot is also pretty interesting. It was worth the price for a single playthrough at just under 8 hours. Not sure if I would replay it though since some parts of it were a bit slow, but overall recommend it.
Мне игра понравилась, хоть я и не любитель "интерактивного кино". Игра красивая, в стилистике советсткого ретрофутуризма (сразу вспоминаются иллюстрации из Юного Техника). Сюжетно это - приквел к книге С. Лема "Непобедимый", что развязало разработчикам руки. Ходим, даже ездим и собираем комикс, отвлекаясь время от времени на QTE (вернее, в важных случаях даже таймер не включается). Из минусов - меня от этой игры укачивает. И я, к сожалению, не одинок. Возможно, причина в том, что мы играем от первого лица, а Ясна постоянно раскачивается из стороны в сторону... и эту функцию нельзя совсем выключить :( Если для вас это критично, то лучше пройдите игру на Ютубе. Она короткая - что, наверное, плюс (я бы не выдержал дольше).
Un jeu si magnifique que chaque image pourrait être un portrait
Это шедевр, абсолют синема... Игра прикольная, играется на расслабоне, но сюжет такой глубокий и интересный. А ещё тут куча выборов и целых 11 концовок. Я пока успел увидеть только 5, так что мотивация перепройти есть) Ну и пейзажи тут очень красивые, ходишь всю игру любуешься. Вообщем игра имба👍
I really wanted to like this. But ♥♥♥♥♥♥♥♥♥ I literally can't look at it. I don't know what they did with the FOV or motion sway or what, but it makes me sick and hurts my head. I play FPS, third person shooters, VR, there is only one other game that has ever made me sick like this. I played with the FOV settings a little bit but they still just don't fix it. That aside, it is a walking simulator, which I was prepared for and ok with. But the writing isn't very good. The world is pretty cool, there are some good visuals, but really just doesn't click. Still, if they made another like this I'd buy it. If I booted it up and they couldn't figure out how to do a first person perspective that isn't nauseating, I'd return it immediately, but I really do like the idea.
A visual novel. Boring, clunky, slow. Click on what it tells you to click on, follow the path it tells you to follow. Slowly walk around while nothing happens. I guess I'm too dumb to understand it's deep philosophical genius...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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