
A surreal mind-bending journey into the depths of madness. You assume the role of Tom, a man hopelessly in love with Daisy, who embarks on a psychedelic adventure through a bizarre and unpredictable world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Inspired by the captivating visuals and surreal gameplay of LSD: Dream Emulator and the narrative experimentation of The Stanley Parable, The Indigo Parallel offers a fascinating, immersive experience that is both strange and exhilarating. What truly sets The Indigo Parallel apart is its procedural nature. The game changes dynamically depending on the choices you make, so every playthrough is completely unique.
In addition to its mind-bending visuals and compelling narrative, The Indigo Parallel is also filled with simple but interesting puzzles that challenge your problem-solving skills and strategic thinking. These puzzles are woven seamlessly into the game's narrative, creating a cohesive and immersive experience that keeps you engaged and intrigued throughout your journey.
Each element of this game, from the hieroglyphics to game play, the textures to the models, has been created through years of passion by a solo developer.
Be prepared, this game is weird.
Key features:
Non-linear gameplay with branching pathways, filled with hidden features.
Levels that are altered by choices made, making each playthrough different.
Beautiful and immersive environmental storytelling.
Stunning soundtrack featuring music by J Ryan Halpenny and Decima1.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game is immaculate i have no ♥♥♥♥♥♥♥ clue whats happening or what im doing but its amazing
So, this is one of those games that I almost feel more comfortable calling an "art experience" more than a game. Don't get me wrong, there ARE gameplay elements and I am not the one to say "walking sims" don't belong in the video game canon, but this feels different than that. As far as I am currently aware, there is no end to this game. I ran through branching paths for four and a half hours and never really got a grip on what one might need to do to "conclude" this experience. I got to a place where it felt like the story I was unraveling met a decent break off and felt like that was where my time with this would end. I did not play around with the different insanity modes or anything like that, so there is a decent possibility that I missed a chunk of material. C'est la vie, that's the nature of experiences like this. I also have never played Yume Nikki or LSD: Dream Emulator so any comparison points that others have drawn can't connect with me. I think the art, music, and soundscapes in this are stunning. They are deeply surreal, as you might expect, and kind of lulled me into a trance like state. I was legitimately scared a few times! I think that speaks to how immersed I got in the shifting landscape, so flowers for that. The narrative pieces I was able to pick up were compelling and emotional. I stuck around re-treading paths I had already gone through to see if there were any more kernels I could pick up because I am loathe to miss out on narrative. That's where the frustration point for me came in: I am still not entirely sure there is an ending to this. I think if I was able to give myself permission to finish the experience when I felt I had had my fill, I would not have gotten as cranky as I did in the final 20 minutes or so. So I guess that's all I can really say to people considering checking this out: give yourself permission to explore without need for conclusion. I haven't experienced a lot of games in this vein, so it was a good learning experience for me in that regard! This experience simultaneously feels like a dream, a nightmare, and a webpage you stumbled upon on the family computer at 4 am when you were supposed to be asleep. Take that as you will.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
grape soda gang
no daisy i wont take those pills
Where am I?
A fantastic game. This is quite possibly the best game I have ever played, definitely the most surreal. I highly, highly recommend this for anyone looking for more than the ordinary.
This is such an amazing game, truly the most weird game ever made! Such nice feet, Chris! Also, when will you add a mushroom with hands? ... Day. Twelve. Also, nice game! When I played it for the first time, my dog started speaking chinese! :D -Wet Feet
Cool if you like LSD Dream emulator and or The Stanley perable or if you just like confusing games
爱吃史的可以尝尝
Status: hearing voices in my head
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $176.9K | 447 | 74% | $14.99 | |
| $15.3K | 87 | 76% | $6.99 | |
| $1.9K | 21 | 86% | $3.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $135.2K | 365 | 72% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.4K | 129 | 23% | $13.99 | |
| $68.4K | 242 | 97% | $11.99 | |
| $68.4K | 308 | 62% | $6.99 | |
| $68.4K | 412 | 87% | $6.99 | |
| $68.4K | 173 | 77% | $9.99 | |
| $68.4K | 634 | 78% | $3.49 |