
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery. A new puzzle from the creators of The Roottrees are Dead.
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About
On Sunday the 7th of March, 1936, a group of locals made their way up the long, muddy track to Galley House. As far as any of them knew, the house had stood empty for decades.
Inside, they discovered the bloody aftermath of something horrific.
The authorities were summoned, and the crime scene was eventually cleared away. But nobody ever figured out what happened that dreadful night. It seemed likely that no one ever would.
Now, many years later, you have access to a peculiar machine — one that lets you listen in on echoes of the past. Can you piece together the events behind The Incident at Galley House?
The Chilling Detective Game, Reimagined on Steam
The Incident at Galley House is based on the acclaimed text-based browser game Type Help, remastered for Steam by the creators of The Roottrees Are Dead. It's the same haunting game of deduction, now with many enhancements:
An all-new, fully illustrated visual novel presentation
Full professional voice acting
A mysterious 3D interface for navigating memories
An eerie original soundtrack
New content and puzzles to explore

Genres
Engagement
Reviews
Themes across 2061 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
喜欢本格推理的别玩,就一个灵异小说
没打type help直接来的,体验还是不错的。因为操作相近,猜测原版游戏会有类似婆罗洲的繁琐输入,在本重制版输入的优化很不错。 如果已经玩过了type help,感觉没必要急着打重制版。 至于很多人差评的点在于“以为是暴风雪山庄,结果是[spoiler] 非本格 [/spoiler]”的问题,只能说,游戏已经不是暗示而是在很前期就明示了吧?也没有任何宣发说其是本格推理。这个指责未免有些无端。
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $593.6K | 1.2K | 90% | $21.99 | |
| $10.8K | 50 | 98% | $9.99 | |
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| $6.9K | 52 | 83% | $7.49 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
面白かった。お勧めしたい。 『時間』『場所』『その場にいた人』を指定することで、現場の音声を再現できる機械を用いての推理ゲーム。登場人物たちはの発言から誰がどの部屋にいたか、誰と一緒に行動していたかを読み解きつつ、過去に起きた謎の殺人事件の真相を解き明かしていく。 遣り取りをしっかり読んで「この発言からすると、こいつはあいつと一緒にいたことになるな」「ここでこの発言ってことは、あの場面ではあの場所にいるはず……」と推理を巡らせ新しい場面を発見したときの手応えが気持ちよく、またそこで展開される話そのものも面白い。実を言うと終盤は少し「?」となったしそのあたりの展開や真相は意見が分かれそうでもあったが、考察なども読んだ上で個人的には腑に落ちるものだった。 あと、元々はテキストオンリーのフリーゲームである『Type Help』から、映像や音声を追加して生まれたゲームがこのギャリー邸事件だそうなので、どんなゲームなのか観測を掴むためにまずはType Helpから遊んでもいいかも知れない。というか俺自身がType Helpを少し遊んで「これは絶対面白い」と思って買ったクチだし、気になったら触れてみてほしい。繰り返すが面白かった。
个人认为剧情的逻辑硬伤过多。作为[spoiler]非本格推理作品 [/spoiler],对[spoiler]非自然现象 [/spoiler]来龙去脉的解释本身就是一个比较困难的事情,这是可以理解的,但是也不能完全没有解释吧。更何况[spoiler]非自然现象 [/spoiler]本身的运作机制也是完全模糊不清的。这两点处理的缺陷导致了整个剧情可以说不是由逻辑支撑起来的,而是由僵硬的设定强撑起来的。个人不推荐。
前期挺好玩的,中期猜到谜底更是期待后续,打完结局,我就只剩下无语了 [spoiler] 我中间知道这是个灵异事件,想起记忆,打雷死亡,后面我就一直在期待主角调查员是不是要从这些记忆里面找到问题的根源,以及解决的方法。特别是到后面调查员篇的时候,我真的以为终于要开始解释为什么会出现这样的事,这个打雷灵异事件的起源是什么,以及最终的解决方案。结果就是厄尔文莫名其妙的讲了一堆我完全没搞懂的事,然后就说自己是英雄,结束了这个灵异事件。我当时看他解释,真的是满脑子问号。大哥你到底说的啥玩意啊,讲的好像很厉害,但是完全没解释通啊。总结就是无语,超级无语 [/spoiler]
This is a great puzzler! There's a real sense of satisfaction when you figure out something, but you can use the hint system without any penalty if you need any help. I highly recommend using the in-game notetaking system to keep track of everything.
Well written puzzles, Engaging. In parts creepy, but not really scary. A singular "jump scare" which is very mild. Don't let that put you off.
This was a captivating puzzle game. Both my mind and body were fully absorbed into this game from the voice acting and dialogue to the scenery, design, and general atmosphere. Literally played this game in an empty house during a thunderstorm and jumped at the sound of concurrent thunderclaps. I highly recommend this game to any puzzle game enjoyer; you won't stop until you discover all the house has to offer.
An excellent remake of an already excellent game. I bought this to support the devs since I loved Type Help so much, and even though much of the game was as I remembered, eventually a whole new mystery started to unravel. Absolutely a must-buy!
一群人在雨夜被迫困在封闭环境中逐个死去,游戏的开始立刻让我联想到了电影《致命ID》,直到死了几个人才发现不是本格推理。发现是变格的这一刻真相就接近水落石出了,开始从观察者变成全知视角。没想到游戏还运用了一点叙事诡计,结尾升华了一下主题。精彩,实在是太精彩了。很喜欢这种需要做笔记的推理游戏,13小时0提示通关,完全get到了各种情节的环环相扣,一点点解开谜团非常有成就感。通关后欢快的钢琴曲不禁让人感到悲凉,生日快乐,鲁伯特先生。
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