
In 1936, something terrible happened at Galley House. Decades later, with a strange contraption that reveals echoes of the past, you must uncover the truth behind this grisly mystery. A new puzzle from the creators of The Roottrees are Dead.
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Checked against 8 developer-reported games
Cheapest copy: ≈ $8.88 on Steam · Mexico (−56%). Compare 15 prices in 15 markets →
Reviews
Themes across 2128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
太无聊了这也,也就前面互动和推理人名的时候还有点意思,然而后面这些全不用干了就是脑残到极致的全是同质化的推理,而且完全不是那种好玩的解密就是纯屎,答辩答辩答辩答辩再加上答辩啊??? 游戏主要玩法我举个例子把:你在房间里吹头发,说明你刚刚在浴室洗头,所以你就能看你刚刚浴室里洗头的剧情了。好了猜猜接下来要干什么:通过你洗头时跟别人的对话猜猜别人在干什么,然后一直循环这种过程把两个人分别一整天每个时间点都在做什么给排出来,哎呦我草了,玩过就知道有多屎了,全是些小细节叫你排排排,而且有些可能是晚上说的叫你排早上的,总共11个人从第一天晚上排到明天早上一共20多个时间点,关键这逼剧情还有顺序,就算你答对了你必须先猜对他想让你猜的才能继续。。。。。。。。??这样的解密少说三十个可能我麻木了远远不止,完全就是凑内容做出来的解密大粪到极致了 但凡玩过鲁特里一家死了的就知道这游戏解密乐趣感完全不能跟前者比,可能解密会稍微简单点,但就是给我感觉非常恶心
这根本就不是推理游戏,,不过当小说看还可以,,,有点虎头蛇尾。
Based on Type Help which you can play for free on itch.io - where I originally played it. This game follows the same story, but there's extra (I won't say what because spoilers) which was well worth buying the game for, along with the audio and art. Satisfying and fun, and not super difficult but not super easy either. One thing I will say, if, like me, you have an AMD 5700 series graphic card, hold off on buying until they've fixed the graphics card crashes. There are workarounds for it, but it does mean that you have to use different render settings which make the game look more flat/less pretty. If that doesn't bother you there are workarounds like I said, that the developers themselves have suggested. They worked for me but there's no guarantee of them working for everyone, so just bear that in mind before you buy.
Exceptional game. My wife and I played their first game, The Roottrees are Dead. We really enjoyed and decided to give this one a try as soon as it came out. What an experience. Just play it for yourself.
This was a captivating puzzle game. Both my mind and body were fully absorbed into this game from the voice acting and dialogue to the scenery, design, and general atmosphere. Literally played this game in an empty house during a thunderstorm and jumped at the sound of concurrent thunderclaps. I highly recommend this game to any puzzle game enjoyer; you won't stop until you discover all the house has to offer.
连打7小时终于全成就了。大概1年前玩过type help,虽然忘记了挺多但是对于流程走向与人物都还记得,能带着大纲来推理还是太简单了,为了挑战自己都是用已知信息来推理下去的,对比原作做了优化,不需要什么操作都打一串字了,不过每一段分得太细了,想大体上梳理一遍逻辑比原作要更麻烦 推理部分相当不错,与原作相同,[spoiler] 发现死去的人都会被遗忘时一切都说得通了,前面像是在胡言乱语的话也变得有逻辑了起来 [/spoiler]。比起原版后期[spoiler] 人死的又快且线索给的又多,推出诅咒就没有更多反转的内容 [/spoiler]来说,这版加的内容对我来说是相当满意的,[spoiler] 鉴于原版的机器和天眼一样没有任何错误信息且主角没有任何危险,就先入为主地认为这版也一样了 [/spoiler] [spoiler] 为什么门窗都被封死了门前还有雨伞和包,为什么我完全不知道我是来干什么的,为什么门锁上了打不开但是还是打开了,为什么一进门就有个雷霆机器能够透视全图还自带教程,为什么时不时有小纸条放在桌上,都被我认为是节约成本留白的,实际上是主角准备好的。打雷了也只以为是倒霉蛋死掉了,照片上突然出现人了也只当是之前看错了,当发电机没修好却自己修好了才感觉不太对 [/spoiler] 更绝的是当你发现[spoiler] 突然有尸体出现在眼前时 [/spoiler],发现之前的一切都不对劲,[spoiler] 简直和受害者一模一样 [/spoiler],代入感拉满了。 [spoiler] 以及三次修电成就名都是对应时间和主角一起修电的人 [/spoiler] 综上所述,还是非常满意的,可以说各种巧思都和我的脑电波对上了。
个人认为剧情的逻辑硬伤过多。作为[spoiler]非本格推理作品 [/spoiler],对[spoiler]非自然现象 [/spoiler]来龙去脉的解释本身就是一个比较困难的事情,这是可以理解的,但是也不能完全没有解释吧。更何况[spoiler]非自然现象 [/spoiler]本身的运作机制也是完全模糊不清的。这两点处理的缺陷导致了整个剧情可以说不是由逻辑支撑起来的,而是由僵硬的设定强撑起来的。个人不推荐。
没打type help直接来的,体验还是不错的。因为操作相近,猜测原版游戏会有类似婆罗洲的繁琐输入,在本重制版输入的优化很不错。 如果已经玩过了type help,感觉没必要急着打重制版。 至于很多人差评的点在于“以为是暴风雪山庄,结果是[spoiler] 非本格 [/spoiler]”的问题,只能说,游戏已经不是暗示而是在很前期就明示了吧?也没有任何宣发说其是本格推理。这个指责未免有些无端。
This is a great puzzler! There's a real sense of satisfaction when you figure out something, but you can use the hint system without any penalty if you need any help. I highly recommend using the in-game notetaking system to keep track of everything.
一群人在雨夜被迫困在封闭环境中逐个死去,游戏的开始立刻让我联想到了电影《致命ID》,直到死了几个人才发现不是本格推理。发现是变格的这一刻真相就接近水落石出了,开始从观察者变成全知视角。没想到游戏还运用了一点叙事诡计,结尾升华了一下主题。精彩,实在是太精彩了。很喜欢这种需要做笔记的推理游戏,13小时0提示通关,完全get到了各种情节的环环相扣,一点点解开谜团非常有成就感。通关后欢快的钢琴曲不禁让人感到悲凉,生日快乐,鲁伯特先生。