
Enter The House of Da Vinci, a new must-try 3D puzzle adventure game. Solve mechanical puzzles, discover hidden objects, escape from rooms and dive into the authentic atmosphere of the Renaissance. Use all your wits to find out what's behind your master's disappearance.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 8 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store, PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.7Kreviews | 86% | — | $2M |
| $3.99 | 25Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich bin ein großer Fan der "The Room" Reihe, aber "the House of Da Vinci" kann ich leider nicht empfehlen. Die Puzzle sind wahllos in zu großen Räume verteilt. Während man bei "The Room", oder auch "Boxes", relativ kompakte Puzzleboxen erforschen durfte, muss ich hier von Position A, zu B, zu C und weiter zu D, nur um dann wieder zurück zu B zu müssen. Und man fragt sich: "Warum hat Leonardo den Hebel, den ich für einem Mechanismus im Keller brauch, in einem Geheimfach seines Schreibtisches im Arbeitszimmer für das ich etwas aus der Küche brauchte, um es zu öffnen. (Beispiel frei erfunden.) Auch die Nutzung der beiden Linsen ist nicht intuitiv. es gibt in der normalen Sicht keine Hinweise darauf wo man sie einsetzen kann und sollte. Das Hinweissystem, von dem man sich anfangs immer etwas verascht vorkommt, weist einen, nach Minuten des Wartens, letztlich oftmals auch nur darauf hin, dass man jetzt eine der beiden Linsen benutzen soll um das Puzzele erstmal zu sehen. Mir war auch nicht immer so klar was ich machen soll, bzw. was ich hier gerade mache. (Woe mich mein Tun zur Lösung des Rätzels für und was dieses überhaupt ist.) Am Ende war Ich froh, dass es vorbei ist und etwas zerknirscht darüber, dafür 2,- € ausgegeben zu haben. PS: Natürlich war nicht alles schlecht. Die Story war angenehm mysteriös und Musik und Grafik waren OK... Aber die Puzzle war'n halt Scheiße und auf die kommt es bei solchen Spielen eben an.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Turkish, Simplified Chinese +2 more
| $24.99 |
| 239ratings |
| 86% |
| — |
| not modelled |
| $4.19−79% | 69ratings | 76% | — | not modelled |
| $24.99 | 68ratings | 90% | — | not modelled |
| $9.99 | — | — | — | not modelled |
| $19.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 168 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Interesting
Очень душные загадки по типу "покликай везде где можно, потом посмотри прохождение и только потом поймешь что оказывается рычаг который ты нашел час назад можно вставить в микро дырку которую без микроскопа не увидишь"
**The House of Da Vinci: simulador de abrir gaveta complicada** Entrei esperando um puzzle genial no estilo de um escape room renascentista. Depois de 45 minutos eu já tinha girado manivela, puxado alavanca, apertado botão escondido, aberto uma caixa dentro de outra caixa dentro de outra caixa e ainda não fazia ideia do que eu tava procurando. Os cenários são bonitos, a ambientação é muito boa e dá pra ver que colocaram carinho nos mecanismos. O problema é que em vários momentos eu não me senti inteligente por resolver os enigmas, só paciente o suficiente pra clicar em absolutamente tudo até alguma coisa acontecer. Tem puzzle que você resolve olhando a lógica. Tem puzzle que você resolve brigando com a câmera. E tem puzzle que você resolve porque desistiu de entender e começou a testar todas as combinações possíveis. Talvez fique muito melhor depois, mas o começo não conseguiu me prender. Passei mais tempo procurando uma pecinha escondida do que realmente quebrando a cabeça com os enigmas. Peça reembolso antes que o próximo quebra-cabeça queira abrir uma gaveta usando outra gaveta que libera uma chave de uma terceira gaveta. Não é ruim, só definitivamente não clicou comigo.
Cool 7 hours. thx
The point-and-click controls work really well in elevating the puzzle contraptions in a way that makes interacting with them more fun, than if there was free movement throughout the game. Due to the same controls however since there's no indicator of where and by how much you can zoom in on something, much of the gameplay is accompanied by silly double-click spamming. I may have been ragebaited once or twice, after realizing I had to zoom in more before I could actually interact with an object. Minor frustrations aside, overall really fun game.
Pretty fun overall. Camera angles can be janky. Fun The Room like experience. 8/10
Мозги вскипели, я довольна)
好玩
I thoroughly enjoyed this game. the puzzles were very challenging at times, but i think that is what they are supposed to be - a challenge. :) two small criticisms: the controls are a bit wonky (i couldn't find the setting for mouse sensitivity, if there is one), and sometimes the puzzles don't segue into each other that well - looking at you, sarcophagus and knight. Still, I really liked this game and look forward to playing the next entries in the series! <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2M | 2.3K | 62% | $49.99 | |
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| $2M | 6.7K | 95% | $14.99 | |
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