No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $638.2K — a different platform, not this one.
The long awaited sequel to The House of Da Vinci is finally here. Join more than 2.000.000 players from around the world and dive into the 3D puzzle adventure with an outstanding rating of 4.8/5. ••• THE STORY •• Become Giacomo, the apprentice to the Renaissance genius, Leonardo da Vinci. Explore the world full of puzzles, mechanical gadgets and mind-twisting inventions. Travel through time and witness a series of mysterious events that led to the greatest discovery in human history. Your most powerful weapon is your mind, wit and skill. ••• KEY FEATURES ••• ORIGINAL MECHANICAL PUZZLES Get your hands on hundreds of new objects, 3D puzzles and mechanical brain-twisters waiting to be unraveled. TIME TRAVEL Go back in time not only to reveal past mysteries and hidden objects – use unique Oculus Perpetua to shape the present in a significant way. NEW TOUCH CONTROLS Navigate through mesmerizing locations even more intuitively. All game controls have been redesigned and optimized to feel as intuitive as it gets. VOICE NARRATED STORY A pleasure for all senses: the whole story is now fully narrated. The goose bumps are inevitable. MYSTERIOUS CUT SCENES Including the one showing Leonardo da Vinci's creation of the famous The Last Supper. ••• ENJOY EXCLUSIVE CONTENT ON FACEBOOK ••• https://www.facebook.com/thehouseofdavinci ••• FEEDBACK AND SUPPORT ••• For any feedback or support questions please do not hesitate to contact us at davinci@bluebraingames.com. ••• MORE INFORMATION ••• Find out more about the game on www.thehouseofdavinci.com. ••• LANGUAGES ••• The House of Da Vinci is now available in English, French, German, Spanish, Brazilian Portuguese, Russian, Italian, Simplified Chinese, Polish, Czech and Slovak language. In the next updates, we'll add Turkish and Japanese as well (you'll be able to update the game anytime without additional charge). ••• WHO ARE WE? ••• Blue Brain Games is an enthusiastic indie team of graphic artists and developers, all of whom are fans of both 3D puzzle games and the Renaissance genius Leonardo da Vinci. The House of Da Vinci was successfully released in 2017 and has now more than 1.000.000 downloads with an average rating of 4.8/5.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
The long awaited sequel to The House of Da Vinci is finally here. Join more than 2.000.000 players from around the world and dive into the 3D puzzle adventure with an outstanding rating of 4.8/5. ••• THE STORY •• Become Giacomo, the apprentice to the Renaissance genius, Leonardo da Vinci. Explore the world full of puzzles, mechanical gadgets and mind-twisting inventions. Travel through time and witness a series of mysterious events that led to the greatest discovery in human history. Your most powerful weapon is your mind, wit and skill. ••• KEY FEATURES ••• ORIGINAL MECHANICAL PUZZLES Get your hands on hundreds of new objects, 3D puzzles and mechanical brain-twisters waiting to be unraveled. TIME TRAVEL Go back in time not only to reveal past mysteries and hidden objects – use unique Oculus Perpetua to shape the present in a significant way. NEW TOUCH CONTROLS Navigate through mesmerizing locations even more intuitively. All game controls have been redesigned and optimized to feel as intuitive as it gets. VOICE NARRATED STORY A pleasure for all senses: the whole story is now fully narrated. The goose bumps are inevitable. MYSTERIOUS CUT SCENES Including the one showing Leonardo da Vinci's creation of the famous The Last Supper. ••• ENJOY EXCLUSIVE CONTENT ON FACEBOOK ••• https://www.facebook.com/thehouseofdavinci ••• FEEDBACK AND SUPPORT ••• For any feedback or support questions please do not hesitate to contact us at davinci@bluebraingames.com. ••• MORE INFORMATION ••• Find out more about the game on www.thehouseofdavinci.com. ••• LANGUAGES ••• The House of Da Vinci is now available in English, French, German, Spanish, Brazilian Portuguese, Russian, Italian, Simplified Chinese, Polish, Czech and Slovak language. In the next updates, we'll add Turkish and Japanese as well (you'll be able to update the game anytime without additional charge). ••• WHO ARE WE? ••• Blue Brain Games is an enthusiastic indie team of graphic artists and developers, all of whom are fans of both 3D puzzle games and the Renaissance genius Leonardo da Vinci. The House of Da Vinci was successfully released in 2017 and has now more than 1.000.000 downloads with an average rating of 4.8/5.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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