
A gothic suspense tale set in a cursed mansion. "The House in Fata Morgana" is a full-length visual novel spanning nearly a millennium that deals in tragedy, human nature, and insanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.5/day in the week to Jul 21 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太好玩了 所有人都应该来玩一玩
let me past door 4
용서, 화해, 개심, 속죄. 좋은 말 대잔치 서사가 넘쳐나는 시대에, 그 반대편을 홀로 끝까지 밀고 가는 뚝심이 있는 작품. 인간은 자기 자신을 어디까지 속일 수 있는가. 용서를 빌고 속죄를 해도 과거는 바뀌지 않는다. 이 작품은 그 사실에서 도망치지 않는다. 구원이 좋은 말 한마디로 오지 않는다는 걸 아는 사람에게 권한다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Russian, Simplified Chinese, French, Italian, Korean, Portuguese - Brazil
Hours played at review time, across 342 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gal界的百年孤独,音乐上大分。剧情慢热,反转很多很有意思,耐着性子读完你会收获一份满意的答卷。
Jogo horrível de ruim.
一部优秀的诺斯替主义作品,可惜背景被制作组篡改成了天主教
20小时左右的故事,是我体验过最令我悲伤与不舍的故事。希望以后的我能再次推开馆的门扉。
Played on my IPAD. I think visual novels have their place in the world yet some people take offence as if it's blasphemy to make a game have no "gameplay", which is dense. All time fav.
劇情跟音樂真的很強,有玩文字冒險的都應該要玩玩看
好游戏,深深的触动到我了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $141.1K | 1.2K | 94% | $6.66 | |
| $67.3K | 189 | 77% | $19.99 | |
| $13.6K | 160 | 96% | $4.99 | |
| $4.2K | 42 | 93% | $7.99 | |
| — | 104 | 88% | $18.75 | |
| $0 | 75 | 87% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 14.4K | 84% | $7.49 | |
| $2.8M | 13.8K | 94% | $7.69 | |
| $2.8M | 2.7K | 87% | $24.99 | |
| $2.8M | 14K | 95% | $9.99 | |
| $2.8M | 2.9K | 58% | $20.99 | |
| $2.8M | 10.8K | 97% | $9.99 |