
The Grinch has had a wonderful, awful idea – steal all the presents in Who-ville, using gadgets like his stealthy Santa costume and Candy Cane Lasso. Help him sneak around, freeze creatures with snowballs, and learn the meaning of Christmas along the way, in this festive platformer!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 69reviews | 67% | — | $27K |
| $19.99 | 177ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The Grinch: Christmas Adventures is a cozy, storybook-inspired platformer that transforms a timeless holiday tale into a gentle, family-friendly interactive experience. Developed by Casual Brothers Ltd. and published by Outright Games Ltd., the game places players in control of the famously grumpy Grinch as he embarks on his mischievous mission through Whoville and the surrounding snowy landscapes. Rather than reimagining the character or drastically modernizing the premise, the game embraces its source material with sincerity, focusing on festive charm, accessibility, and a straightforward retelling of the classic story that prioritizes atmosphere and approachability over challenge. The structure of the adventure closely mirrors the familiar beats of the original Dr. Seuss narrative, with narration and storybook-style sequences guiding players from one chapter to the next. These moments frame the Grinch’s actions in a playful, humorous way, reinforcing his role as both troublemaker and eventual hero. The storytelling is clear and easy to follow, making it especially suitable for younger players or families who want a seasonal game that feels comforting rather than demanding. While the narrative itself doesn’t introduce surprises for those who know the story well, it succeeds in grounding the gameplay within a recognizable and festive context. Gameplay is built around classic side-scrolling platforming mechanics, emphasizing movement, light puzzle-solving, and item collection. Levels encourage players to jump across rooftops, sneak through Whoville homes, and interact with festive gadgets that expand the Grinch’s abilities over time. Tools such as snowball throws, candy cane lassos, and jetpacks add variety to traversal and problem-solving, though they are introduced gradually and used in forgiving scenarios. The pacing is deliberately relaxed, with generous checkpoints and minimal punishment for mistakes, ensuring that progress feels steady and frustration is kept to a minimum. An optional cooperative mode allows a second player to control Max the dog, adding a layer of teamwork that fits naturally with the game’s family-oriented design. Max’s role is supportive rather than complex, helping activate switches or assist with minor tasks while the Grinch handles the bulk of platforming. This mode enhances the game’s appeal for shared play sessions, particularly between parents and children, without significantly altering the core mechanics. Solo play remains fully enjoyable, but co-op reinforces the game’s emphasis on togetherness and accessibility. Visually, the game leans heavily into a whimsical, illustrated aesthetic inspired by classic Dr. Seuss artwork. Whoville is rendered with bold colors, exaggerated shapes, and festive decorations that immediately evoke a storybook Christmas atmosphere. Character animations are expressive and playful, capturing the Grinch’s sarcastic personality without relying on complex systems or detailed cutscenes. The audio presentation complements this style with cheerful holiday music, light sound effects, and narration that ties the entire experience together into a cohesive seasonal package. That said, the game’s simplicity is also its most notable limitation. Level design tends to repeat familiar patterns, and objectives rarely evolve beyond basic platforming and collection tasks. More experienced players may find the lack of challenge and mechanical depth underwhelming, especially given the relatively short overall length of the adventure. Minor camera and movement quirks can occasionally interrupt the flow, but these issues are rarely severe enough to overshadow the game’s charm or accessibility. Ultimately, The Grinch: Christmas Adventures succeeds by understanding its audience and sticking closely to its festive identity. It is not designed to compete with more demanding platformers or reinvent the genre, but rather to provide a warm, lighthearted holiday experience that can be enjoyed by players of all ages. Its faithful adaptation, gentle gameplay, and cheerful presentation make it an ideal seasonal title, especially for families or fans of the classic story. As a Christmas-themed game meant to be revisited during the holidays, it delivers a comforting and enjoyable journey that captures the spirit of the Grinch’s transformation from mischief to merriment. Rating: 6/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Danish*, Dutch*, Finnish*, Norwegian*, Polish*, Portuguese - Brazil +3 more
| $19.99 |
| 61ratings |
| 88% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esta entrega esta orientada a los mas pequeños, es un juego sencillo, pero del todo simple y es disfrutable. Lo he pasado bien las 5 horas que me duro el juego. Tenemos un juego que mayormente es un plataformas 2D con ciertas secciones 3D de juntar regalos en casas. Utilizaremos al Grinch aunque tendremos como compañero a Max, imprescindible en ciertas ocasiones. Tiene modo coop, pero el que use a Max puede aburrirse un poco. xD A medida que avanzamos iremos desbloqueando algunas habilidades que haran el gameplay mas variado. El juego no es algo revolucionario, pero si te entretiene y divierte el tiempo que lo juegas. No es un plataformas 2D complejo, realmente es un juego que puede ser jugado por todo mundo y en especial para los mas jovenes que se inician con los juegos. Son 18 niveles, 3 de los cuales son cortos. Al terminar el juego desbloqueas un modo espejo para rejugar todos los niveles. A mi me duro 5 Hs haciendolo al 100%, pero no hice el modo espejo. Lo recomendaria con alguna rebaja o si queres regalarselo a algun peque.
Perfection. Five stars. Highly recommend!
Fun family game. You can two player - one being grinch another being the dog. Good with kids around 7-10
A good basic kids platformer. Fun but shallow depth to the gameplay and no real story line.
Może i lvle sie po części powtarzają i strasznie droga gierka. Za to przyjemnie sie gra. Jakby była tańsza byłoby lepiej. Widać ze pod dzieci zrobiona. Da sie relaksowac przy niej jak komuś zalezy na relaksie niz na szybkim przechodzeniu. a tak to cena nie adekwatna do gry. szkoda ze coop zepsuty troche wiec osoba grajaca psem bedzie sie nudzić bo nie pa paska hp i nie dostaje obarzeń a jak chce odejsc bardziej to nie widzi ekranu. W grach lego tryb co-opa lepiej zrobili, łapka w dół za co-op i za cene w, góre bo przyjemnie sie samemu gra gierka 6-7/10 cena 1/10 co-op 2/10
I actually really enjoyed the game. I loved that there was concept art of the Grinch Who Stole Christmas book. Didn’t expect to see it for the first time in this game. Dr.Suess’s pencil drawings are so cool to look at. He had such a style. But yeah, I think the game is good. The Good I liked how easy the game was. I loved that the story was narrated by someone. They had a nice voice that fit a storyteller. I loved the puzzle piece puzzles. I liked that you could customize the Grinch and Max and other things by unlocking things. I think the game mechanics were good. As in, jetpack, double jump, climbing, running faster, snowball, and lasso. You have a lot of tools that you can use. I liked the look of the world. I liked the levels except the second last level. It felt too long. I loved the levels where you are on a snowboard or sleigh. The music was very Christmassy. The game is short. Almost 5 hrs to beat. The game had good checkpoints. The speed up function was funny to use because the narrator sounds funny when you speed him up. The concept art of the book extra was cool. The menu and ui were easy to read and use. Very snappy. Quick, cool, and clean. The Bad I think the jumping, double jump, and climbing controls are bad. I think the way they made the hair for the Grinch and Max was bad. It just looks horrible. I think just a clean model with furry texture would be better. There’s no need to try and make fur like how it is in the game. The sound of the Grinch falling in the menu screen sounded too loud for me. Conclusion I think they actually made a decent game. I didn’t expect it to be but I’m glad that I played it for the Christmas season.
🎄
Great game for the whole family! I highly recommend collecting all the collectibles.
Really enjoyed this game. Possibly biased because it's the first video game my son learned how to play, but we had a blast going through the levels (mostly #1-3 for him as the later stages he needed help). A platformer and a Christmas themed Grinch game is a perfect combination.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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