
The Great Villainess: Strategy of Lily is a turn-based strategy game. Framed for murdering the Emperor, villainess Scarlet and Lily, fight the Empire as the first Streamers in history. Capture every enemy and turn them into allies for a happy ending... Or execute everyone and become the Demon Queen!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the rigid hierarchy of the Empire’s aristocracy, the free-spirited duchess Scarlet refused to conform, and was framed for Regicide, the assassination of the Emperor.
With the help of Lily, the captain of the cutting-edge Stream Airship, Scarlet escapes the imperial capital and declares war against the Empire!
As Scarlet’s recklessness and Lily’s cold pragmatism collide, the conflict soon engulfs the entire continent.
Capture enemy generals, turn them into allies, and clear Scarlet’s name as you fight for the duo’s happy ending!
Victory is achieved by "capturing" or "executing" enemy generals.
Defeat comes if either Scarlet or Lily falls in battle.
Secure only the essential supply line outposts, and carve a path of invasion using your limited forces and the Stream Airship.
You can ambush, prolong sieges or a full-scale attack... Nothing is off the table.
Units stationed at outposts connected to your headquarters via “lines” receive powerful support every turn. This applies to both allies and enemies.
Get cut off, and you’re in danger. Cut the enemy’s line, and an opportunity arises.
What matters isn’t territory, but maintaining critical supply lines.
Do not get distracted by the enemy! 
The enemy comes in overwhelming numbers, backed by sudden reinforcements and surprise attacks.
Scarlet’s army is too small to defend every front.
Abandon unnecessary outposts, do NOT hesitate, and focus your forces on a single enemy general.
Build a supply line that maximizes your power and give it all to the enemy general!
The Stream Airship is your ultimate battlefield tool, exclusive to your army.
Freeze enemy advances with <Stalling Stream>, cut off their supply line to the frontlines with the <Interception Stream>.
Convince entire squads to surrender or defect with the <Surrender Stream>, and even boost movement to intercept ambushes with the <Hustle Stream>.
There are countless strategic uses.
But the most important is the <Capture Stream>. While it’s active, you can capture enemy generals!
Activating the Capture Stream lets Lily use her skill to take enemy generals alive.
Captured generals will join your side, bringing unique abilities and new stream options.
Capturing all enemy generals is the only path to Scarlet and Lily’s true happy ending.
(Even if they don’t join right away, as long as they’re captured, you’re safe!)
You can execute generals instead of capturing them, and the story will still progress.
This pushes Scarlet and Lily closer to becoming Demon Queens, greatly increasing their combat power...
But the truth will be lost forever.
Capture them all, or kill them all and seize the power—the choice is yours.
Allies grow stronger as they fight, and fielding certain pairs together and winning a fight increases their trust level.
When trust levels reach a certain threshold, Unite Episodes will occur, and deepening the trust further will unlock powerful tag-team bond skills named Unison Skills!
Main Character Design: Rolua (Nijisanji) ▽▲TRiNITY▲▽1st Album『PRiSM』Cover art, 『Ready Steady』 (Giga) MV illustration, pixiv supervised illustration art book 『VISIONS EDGE ILLUSTRATORS BOOK Evil & Power』 (KADOKAWA) Cover illustration etc.)
*The story depicts bonds between characters and includes elements of romantic relationships between women, but there is no erotic content.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战斗太折磨了 WTM断断续续打了几个月 打吐了
Ngl, the strategy part of this game is deeper than i expected. The final act is so tough, it force you to play slowly and methodically.
I love this game so much! It's so addicting. I am currently doing my first run on the hardest difficulty level and I think I'm halfway done. I'd say it's a bit challenging if you aren't used to turn-based tactical games. I personally don't find it difficult even though I died a couple of times. I'd think it's only "grindy" if you are not used to playing a game like this. Yes, you will inevitably have to repeat some battles but it's extremely satisfying when you win and you'll feel the game becoming easier after that. I call it Fire Emblem on steroids. Edit: I think I'm actually 75-80% done with the game. Amazing!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean, French, German*languages with full audio support
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
일단 엔딩을 보긴 봤으니 추천을 하고 싶지만 그럴 수 없겠습니다. 1회차 엔딩을 전부 포획해가면서 모두와 함께 엔딩을 볼때는 그나마 머리 좀 쓰면서 합리적인 전투가 가능했지만, 2회차 몰살루트로 들어선 순간 게임이 말이 안되게 변해버립니다. 몰살루트로 되면 부대가 하나인데(하나씩 쪼개면 둘이 되긴 하지만 한쪽이 말도 안되게 약함) 적군 부대는 똑같이 나와서 보급 유지하려면 계속 뒤로 돌아가야 하고 부대는 미친듯이 쏟아져 나오지 남매가 형제 중에 하나 죽였다고 빡쳐선 잡을수도 없게 능력치가 대폭 상승해서 내 능력치 조금 올라간거 가지고는 택도 없습니다. 이게 만약 의도된거라면 게임을 진짜 잘못 만든거라 생각합니다. 몰살루트라면 잔인함이 좀 알려져서 적 졸병정도는 좀 덜나온다거나 그런 밸런스 조절이 있어야 될거 같은데 그런거 없이 몹만 잔뜩 버프가 생기고 나는 부대가 하나임. 2회차 몰살루트 하다가 빡쳐서 끔... 진짜 불합리의 끝판왕임. 하시려면 전부 다 살려서 가는 루트로 1회차 엔딩만 보시고 관두시는걸 추천드립니다.
진짜 재밌음 턴제인데 다 해야하는게 아니라 스킵도 가능 상황에 따라서 유리하면 그냥 스킵으로 넘겨도 됨 로그에서 대화 내용 다시 볼 때 성우 연기도 다시 보면 더 좋을거 같음 그냥 막 넘기다 보니 이 대사는 다시 듣고 싶다 하는게 있음
我是吃屎大王
Good gameplay and lots of likeable characters. Really loved it!
本作具体细分的话,应该算作是二次元美少女全战类游戏( 张扬华丽的插图自不必多说,全语音(除了羁绊对话)更是让本作完成度达到非常高的水准。 默认难度下感觉有些偏难,需要非常多次SL。但好在主角团阵亡后还有小剧场看来逗乐,况且SL本来就是战棋游戏不得不品的一环,多次尝试反而让人停不下来。 虽然主旨是“正确毫无价值”以及“错了也没关系”,但剧情本质上是疯批战狂恶役大小姐被冤枉后,掀起动乱颠覆国家的爽文故事;后续也有对抗幕后黑手的王道剧情,为之前的冤罪做出了解释,可以说非常合理(并非)。总而言之,和主旨的关联可以说有些牵强,但实际上不用思考太多,对于百合贴贴,欣赏微笑即可。 令人恼火恶心的地方倒也不是没有:人物等级升级卡得很严,特别是有时人物撤退三回合回归后,就会面临高达10级的等级差,着实让人绝望。而游戏后期为刷支持率很明显经验完全溢出,强力的羁绊技能只能在最后解锁,成长曲线属实迷惑。此外,虽说是老生常谈,一些人物被捕捉前真的是附带机制强如鬼神,入队后反而变得鸡肋了,难免让人挫败。 虽说如此,总体而言还是很有意思的作品。期待二位之后的故事。
꽤 괜찮은 게임 처음부터 진엔딩까지 막 몰아서 하려니까 시련처럼 느껴지는 부분도 있었는데 쉬엄쉬엄 했더니 또 그정도로 인내해야할 게임도 아니였음 느긋하게 하십시오, 그리고 너무 진지하지 않게 생각하지 않기 그냥 느끼셈 그러면 반드시 이 게임 평타 이상은 합니다 그런데 LGBT 요소 다 있지만 생각 이상으로 찐한 백합겜이였음
Petite pépite avec une super D.A. J'ai adoré la map en voxel. Ce jeu a une petite vibe Fire Emblem avec les relations entre les personnages qui est très appréciable.
Players by region
Where this game's players are, estimated from review languages.
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